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I am trying to create an ability, based off Envenomed Spears, which damages and decreases the strength of the target by 1 every tick. The poison lasts 3 seconds but reduces the strength indefinitely if the target still has the debuff. When the debuff is removed, be it by the timer running out or...
I am trying to create an ability which increases the strength of the caster by 10 for the duration of the ability.
The ability is based on Roar, the unit casts the ability, gains +50% bonus attack damage and +10 strength for 15 seconds. Only the caster is affected by the roar, so it no longer...
So I want to know if it is possible to make a GUI trigger that will modify a heroes attributes constantly based off of his other attributes. For example one of my heroes has a passive that increases his Agility by 20% of whatever his Strength is. Problem is I cant figure out a way to make that...
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