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mapping efficiency

  1. Kolt461

    Is there a way to fix Memory Leaks caused by "Pick every unit in Playable map area" in one swoop?

    I'm pretty much done with my map, but I noticed that its been stuttering a bit most likely because of the "Pick every unit in Playable map area" triggers that i've made. is there a way to for example, maybe clear out the Memory Leaks in one trigger, or am I forced to rewrite all the spaghetti...
  2. yxq1122

    Bundle idea: leading to UNWE?

    Greetings! Getting tired with your project? Nothing seems to improve the mapping efficiency except for the world editor. This is an idea that UNWE bundle should be assembled using the current fundamental editing tools of war3. What is UNWE? This is a concept that the current Blizzard World...
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