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Hello im about making a unit spawning in a area like the legion TD sending to the enemy which you send them so i want to put some income so they will spawn a unit in an area because the income increasing as you bought a unit to attack the enemy automatically. IMG_20200127_222432 by .DotQ posted...
Hello im about making a unit spawning in a area like the legion TD sending to the enemy which you send them so i want to put some income so they will spawn a unit in an area because the income increasing as you bought a unit to attack the enemy automatically. IMG_20200127_222432 by .DotQ posted...
Hi there,
This is my first post and I hope it's not a silly question. I've spent many hours trying to solve this trigger system. I've tried countless variations, which work more or less. But none like I want it to.
I am trying to add a small income every 2 seconds for the player for each...
I make this:
"Money
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Player - Add ((Number of living Sludge Minion units owned by Player 1 (Red))) to Player 1 (Red) Current gold"
But I want make this:
"Money
Events
Time - Every 10.00 seconds of game time
Conditions...
Hey Guys,
I'm developing a Map similar to the style of Maps such as Greece. Risk, and so forth and I'm having a bit of trouble trying to have an income system based on the number of acquired buildings. I've seen pseudo-code such as this obtained from How do you make buildings that generate...
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