• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

dummy locust

  1. Kurnelia'zooz

    Dummy missile problem

    Here is my trigger Hollow Cannon Damage Events Time - Every 0.10 seconds of game time Conditions Actions Set temp_group[0] = (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Hollow Cannon Missle)) Unit Group - Pick every unit in...
  2. Rektis

    [Solved] [Condition: Number of Units in Region Matching Condition] doesn't work with Locust

    I have a dummy unit with locust and a dummy ability called "DoorCloseOpenPrevention". I also have a trigger with a condition counting the number of units with that ability in a region, but it doesn't seem to consider units with locust. Together, they're there purely to register that a gate has...
Top