dummy locust

  1. Kurnelia'zooz

    Dummy missile problem

    Here is my trigger Hollow Cannon Damage Events Time - Every 0.10 seconds of game time Conditions Actions Set temp_group[0] = (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Hollow Cannon Missle)) Unit Group - Pick every unit in...
  2. Rektis

    [Solved] [Condition: Number of Units in Region Matching Condition] doesn't work with Locust

    I have a dummy unit with locust and a dummy ability called "DoorCloseOpenPrevention". I also have a trigger with a condition counting the number of units with that ability in a region, but it doesn't seem to consider units with locust. Together, they're there purely to register that a gate has...
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