Hey everyone,
I tried to make a custom campaign by creating a menu map with a dialog. The idea is that you have a button for each level. The problem is i the [set next level] action does not seem to work. When i press a button it will redirect me to the main menu
Am i doing something wrong or...
I read many threads from people complaining about dialog buttons and didn't use it proper myself before today. Even if it takes probably longer clicking the triggers in GUI this should be an easy example of how a dialog for multiple players in just GUI may work.
First of all you need some...
Hey, what would be the easiest solution, if I want simply to re-position the dialog button menu?
I don't want any custom frames (unless it's the best/only way), etc. Is there any in-game/editor/interface constants option to slide the interface axis? I didn't find any, and the forum search...
🔨 Hive's 3D Viewer has been updated! 🔨 It now supports MDX1100 which should fix a lot of issues when viewing HD models in our 3D Viewer. We encourage you to check it out for yourself and report any issues you find in the Site Discussion board.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.