• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

custom mechanics

  1. cleavinghammer

    Ransom mechanic

    Ideas for a ransom mechanic (Player 1 captures Player 2's unit; P2 can pay to get their unit back or P1 can free the unit and get less money for it), would like feedback on it. - Ransom: Active melee-range ability based on Ensnare. Can target ground and grounded air units, not heroes or...
  2. DatBoi

    Unique Unit Training: Concepts and Ideas

    Just throw in your ideas, someone could use these, doesn't need to be detailed. I'll start : A soul goes into a doodad and makes a unit out of it. (Ex: goes into a rock, Rock Golem spawns.) A tomb that catches dead enemies souls and recicles them into undeads. (Ex: Footman dies, Skeleton...
  3. YetAnotherYoutuber

    Video footage

    I did not finish recording the project, still, here are three complete videos of three maps tutorial Solen's temple Bonechiller barrow Forest temple