• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

crash to desktop

  1. LordHatchet95

    Game crashes whenever I try to build anything (AoE2 in WC3 project)

    I've been making an Age of Empires 2 scenario, with resources and all, even upgradeable buildings whenever one advances to the next age, but... whenever I try to build anything at all, the game crashes. There is an attached video with the test run with a villager (peasant) that has nothing but...
  2. Mathayis

    Custom games don't work

    Well, at least the ones I made don't :p I'm sure i'm not the only one suffering with the same issues, and I feel kinda bad making all these complaints as i'm sure Blizzard is scrambling to fix things....Right now I'm just trying to figure things out so I can continue playing and map making...
  3. Blood Raven

    [Solved] My melee map got corrupted...

    Hey everyone! I'm participating in the current Melee Map Contest #2 and somehow managed to get my map corrupted for the third time. All previous times I was able to salvage a backup version from the JNG folder, but this time all of these are corrupted aswell. The map still works ingame, but...