New to the map editor, trying to make a spell using Bribes GUI Spell System, each time a chain lightning affects/damages a unit I want it to create a dummy at my location to cast a Spell (storm bolt in this case) at each unit affected/damaged
I already have the dummy that casts but so far I...
Greetings!
I just wanted to make this spell Chain Lightning (level 4) to kill units, buildings and [Trees] when bounce.
Each level(1-4) has different number of bounces and different damage.
The problem is.. How can i made this spell to bounce even in Trees and kill Trees when bounce? "Target...
Hello, I'm making a spell for my hero arena (Icecrown Arena, work in progress), where a hero gets bound onto an enemy for a few seconds, keeping him in a 550 distance with the enemy. I've based the spell on a Channel and triggered it and it all seems to work, except for moving the lightning...
I want to make that ability Chain Lightning bounces on ally units as well as on enemy and that ability Healing Wave bounces on enemy units as well as on ally. "Targets allowed" just allow casting on that unit and when hit, back on usual, Chain Lightning bounces just on enemy and Healing Wave...
Hello, Gods of triggers! I've made a very simple spell:
SpellChainLightning
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Chain Lightning
Actions
Hashtable - Create a hashtable
Set MB_prev = (Triggering...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.