I've recently been scouring the internet for item models using their button art, specifically for all the standard items in the game. It seems I've reached the end for what I could manage to find on my own and have skillful individuals help me create with some existing models.
I use for any of my spells that event:
call TriggerRegisterCommandEvent(T, SPELL_ID, SPELL_ORDER)
and this works, when I clicke on the button my trigger runs.
But is there an equivalent for item click button, because the event below does not trigger anything...
I want to hide the "attack ground" button from my units and have instead a custom ability that will essentially act as a replacement for "attack ground". The only real difference is that I am using "Channel" with "Unique Cast" checked. It's not mandatory to have, but if it is possible it would...
I have units of classification type "Ward" in my maps, and that have splash damages.
I would like to add them the "Attack" command button (that is hidden because of the classification) like any other unit. Is there a way please ?
Indeed with this button I can have the ward attack my...
Hi, I am currently attempting to make a dialog with 4 buttons, as each button is pressed, it is removed from the dialog that reappears after the text.
While I could do it in a long way of clearing the dialog and recreating it, it is messy and easily leads to a loop where buttons are removed...
Hello, I'm having issues with my shop system. I want to re-stock an item whenever you purchase it from a shop. I figured something like this was sure to work:
Purchase an Item
Unit - A unit Sells an item (from shop)
Neutral Building - Add...
I know that you can toggle the Get User button on and off in the editor with Select Hero's "Show Select User Button" field, but that won't fix my problem.
The problem is that the Get User button is taking up a slot on my commandcard and replacing Items inside the shop. I already have 2-3...
First time I want to use a spell book. I want the abilities in it to be in specific positions of the UI. I edited their x;y coordinates accordingly, but each time I load the map, all abilities are randomly placed somewhere at x;0!
Is there a way to fix this?
There's this map [Miscellanous / Other] - Northrend Bound: v1.84 Open Source which I'm doing some small changes on. The map is for 8 players and people are a little frustrated if many of the players choose the same race/profession.
So I was hoping to add a text notification function to the...
How to Create:
Simple Unit Icon
Hello there, and welcome to this very basic tutorial!
Are you working on a project and having your OCD triggered for not having a precise icon for one of your custom units?
Fear no more!
In this tutorial, I will show you how to create basic icons using these...
Alright, so I'm having a really minor but really annoying bug here. One thing I added recently to my campaign was a "Restore Previous Game" map, which is designed to bring players back to their previous point in the game if I release an update or something (this has always annoyed me about...
🔨 Hive's 3D Viewer has been updated! 🔨 It now supports MDX1100 which should fix a lot of issues when viewing HD models in our 3D Viewer. We encourage you to check it out for yourself and report any issues you find in the Site Discussion board.