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HI
I want the bear form spell to lose its abilities.
I am using a hero who has bear form as his hero ability, and also has 3 other hero abilities.
I want when I use bear form, I lose the other 3 hero skills.
I have tried removing those hero abilities from the alternate form, but when it...
Hi
The bear form spell moves from its locker. Place it in the bottom corner box, where ultimates usually go.
Once I use the spell, it moves to the box where the yellow cross or side box goes as seen in the image.
I want it to stay in the corner like in the first image.
The spell lasts 60...
Hello Community that has helped me understand so many things in the WE! #MuchAppreciation!
I am having trouble with yet another situation here as i have googled and searched through here for answers on switching from Melee -> Ranged and keeping spells and all of that is cool.
The problem is...
Greetings Warcraft III Hive community. I was wondering if anyone with the technical know-how would be willing to port the druid bear form models from WoW to Warcraft III, rather like Tier10Trash has done here with the cat forms (https://www.hiveworkshop.com/threads/druid-cat-form-pack.328852/)...
I want to make a hero that is all about shifting forms. They will have 4 forms total, one of which is the default. I started out by making custom versions of bear form, crow form, metamorphosis and burrow with the idea that I would just make each one transform the hero into one of the other...
I'm experimenting with Heroes being able to use transformations to another Hero by Bear Form and back. For example, a Dragon Rider mounting or dismounting his dragon. It works fine in-game, and I've already solved the problems with unit abilities disappearing.
But my question is, do stats...
Hello !
So, I am creating a map in which a player can assign roles (warrior, archer, mage etc) to villagers and to villagers who already have a role.
For example, the player could select some villagers and tell them to go to the barracks to become warriors. And then if later in the game he...
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