I would like to complain about this bug again
all buttons on the left side of the red line can not be clicked
e.g. I can not log out
this is on my netbook which has a rather low resolution and is running ubuntu
The problem is that you can not represent 0.25 as an integer because integers are whole numbers.
You should do the conversion from "real" to "integer" after you have calculated everything.
(Like "Integer ((max life - life)/(max life))" )
(Which can be simplified to "Integer ( 1 - life/(max...
maybe you have this problem http://superuser.com/questions/32825/partition-table-corrupted-usb-flash-drive
anyway, it will be easiest to contact the manufacturer and ask for advice (there are a few problems regarding corrupted usb drives noone else can solve)
if you just want to delete...
next time I can't read a text I'll just rewrite it in another font and read it then :thumbs_up:
ok, new try:
If anyone has an idea for an algorithm to detect characters of different fonts properly let me now
don't want to hijack this thread too much though so here my wpm (first try, no...
because I wanted to write something with ocr and this was a nice opportunity
I'd like to improve it by making it work with any font but I don't know how to separate the characters properly (for example with "courier new" font the first two letters of the word "America" have touching pixels but...
no, it's not photoshoped
it's a self-written text recognition bot (after disabeling cleartype and forcing monospaced font)
I have no idea where the errors are comming from, though
also I found out that it is capped to 900 words
out from practical experience I can tell that this is wrong (or at least it was like that one year ago)
maybe it's because this example does not have a realistic number of conditions or the test map does not have a realistic count/mix of units but when I made spells back then using filter...
I wasn't that active recently anyway and I thought 1337 is a nice number to stay with
Didn't play wc3 for a year or so
And it's much more fun to make games from scratch than having to use a world editor (be it wc3 or sc2)
nintendo could still sue you because pokemons are their intellectual property so you paid money for illegal models which makes it even worse because you supported criminals :grin:
edit because I don't want to mess up my post count:
you could test if the event "unit is selected by player" (or however it was called) is triggered when using maphack and then check if the unit should be visible or not
the boolean comparison if a unit is visible might return a wrong value but you can also check if there is a unit within viewing...
gdd = gui friendly damage detection
so damage detection is the keyword you will have to search for
I don't think you need a hastable for a single charge
a buff should do just fine
remove the buff if the target took damage
usually you create a dummy unit, move it from a source unit to some target and remove the dummy
but creating units is very painful for wc3 because the engine is not as good as it could be so it is better to hide the dummy unit instead of removing it and using it for the next shot which has the...
WoW can't steal all the people from Wc3 because it's a different type of game
Sc2 is better than Wc3 in many aspects but it has a different theme
There will always be people who care about these differences
But I won't take part fighting the new waves of evil
Thanks to Activision for screwing...
I can buffer the results of my algorithm so the only thing I have to do is spread new lines for the start and end nodes towards all edges if I run it a second time
I can't imagine a way of doing that for A*
but I don't think these algorithms are comparable anyway
A* should be faster for short...
I can't believe you never read my comments on isPathable functions
1. I need performance
2. The cases where it might bug are so rare that it's easier to edit the map than changing the code
Collision size definitely is a problem but covering that would make it even slower
Finally I succeeded in making a pathfinding system which does not only find a random path but rather the shortest path possible.
The problem that I'm having now is performance. Every time I run it it lags.
Buffered some things and improved performance for every run after the first by 10...
why would anyone need timers which don't run every 0.03/0.025?
(except some very slow timers which would not run often enough to be a problem)
you could reduce microlags by spreading the actions a little so it's not like
0.01: 0 actions
0.02: 0 actions
0.03: 666 actions
it was said that these values were measured at the bottom of a drainpipe wherever that might be
maybe it's directly connected to the outside so it could blow the polluted air out or maybe it's a closed circuit but I don't think it's the later since it would be hard to get...
Just heard that 10000 mSv per hour (6000+ mSv kill instantly) were measued in Fukushima.
Actually they could not measure higher values with their equipment.
The usual rate a human is exposed to is 2-4 mSv per year which is ~20 million times less.
What's the plan to get rid of that crap right...
don't you need to know assembly for that?
also it surprised me that there was so much python code in the video but I don't know much about hacking anyway
there was a strong argument mentioned in the video:
"Would you hire a locksmith who doesn't know how locks are picked?"
I think it's more...