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  1. Selaya

    Warcraft 3 Re-Reforged: Exodus of the Horde

    The difference being is obviously that the former do in fact, care.
  2. Selaya

    Starcraft 2 MAJOR Editor Update

    hi douglas macarthur is that you
  3. Selaya

    Hosted Project: The Cave - RPG

    did we just jump ahead to the fifth stage of grief :thinking:
  4. Selaya

    What's going on with WC3campaigns.net?

    Site doesn't support https/TLS at all. (leads to a dummy site)
  5. Selaya

    What's going on with WC3campaigns.net?

    Inspected the site. No obvious signs of a currently active malware infestation. However, the recently observed downtime is in all likelyhood related to one (coin miner, if I were to wager a guess), and thus everything of that domain will remain flagged for awhile.
  6. Selaya

    Reforged Dont make mods, boycott Reforged [EULA Update]

    Their very own fucking damn fault for lacking the acumen to discern that this venture's doomed from the get-go. If you sign up for a cruise on a ship that's fucking leaking everywhere, don't complain about the inevitable, ensuing shipwreck.
  7. Selaya

    Warcraft 3 - UNFORGED?

    Might as well be me, for the lack of alternatives. I do have other, arguably more fulfilling projects to take care of, tho so there's that
  8. Selaya

    Warcraft 3 - UNFORGED?

    As long as we live, so shall 1.21/1.26-1.28. Of that, you need not to worry. However, unless we attempt to unite what is left of legacy war3 it shall forever linger in twilight, myriadly sharded. I do believe that now is probably the best time to attempt this as the odds of succeeding has never...
  9. Selaya

    Warcraft 3 - UNFORGED?

    My point is that instead of wasting yours all breath on pointless duplicate efforts (like setting up yet another pvpgn server) it would be smarter to instead do something more worthwhile - uniting the legacy war3 community (improve on hostbots, setup hostbots, talk to/negotiate with pvpgn...
  10. Selaya

    Warcraft 3 - UNFORGED?

    You're just parroting what I said, basically. My point is, that unless we have a strong (read: sizeable) community in place, it will slowly wither in both the sense that it will bleed more players than it'll attract, and that short of the most popular games other public ones will die. As I...
  11. Selaya

    Warcraft 3 - UNFORGED?

    No. My point is that whether theres 1, 5 or 200 pvpgn servers out there is quite irrelevant - what matters, is uniting them (have hostbot chains that connects to all of them, amongst others). The War3 community's already fairly sharded - we don't need to shard it any further. The thing is...
  12. Selaya

    Warcraft 3 - UNFORGED?

    No. You don't get me. What I am saying is that, right fucking now you're fucking wasting your time, as this is a wasted duplicate effort. Setting up yet another pvpgn server is useless - you could've just used one of the existing ones. Setting up hostbots and convincing people to play...
  13. Selaya

    Warcraft 3 - UNFORGED?

    Yet another pvpgn server isn't what we need - there's already numerous of them out there. What we do need however, is a coordinated effort to unite those communities including but not limited to, - setting up hostbot (chains) - setting up a service à la makemehost - kludging a ghost that ensures...
  14. Selaya

    Blizzard Speaks out about Warcraft 3: Reforged

    Taking responsibilities for fucking it up is so 2000 1900 1800 1700 ... oh, wait.
  15. Selaya

    Reforged What can Blizzard do to recover the current decline of Warcraft III: Reforged?

    They've been on the payroll for many a year already, yet all they managed to deliver is pure, distilled shit in the meanwhile. Do you honestly believe keeping them on the payroll for another half a decade will change anything about it?
  16. Selaya

    Reforged What can Blizzard do to recover the current decline of Warcraft III: Reforged?

    > implying war3 "reforged" isn't a total loss already
  17. Selaya

    Warcraft III: Reforged Developer Update

    Fool me twice thrice a million times.
  18. Selaya

    Reforged My honest opinion

    If discord is all we can muster, then we truly would have got what deserved in any case, so there's that.
  19. Selaya

    Reforged My honest opinion

    Obviously. However, (a) the worse blizztards fucks it up, the more likely a concentrated push for pvpgn will be (b) it's either that or surrendering, in all likeliness. I wouldn't expect greedy, retarded executives to see reason even if we were to bludgeon them to the death with it, so there's...
  20. Selaya

    Reforged My honest opinion

    We can bring it back ourselves, fortunately. -> pvpgn
  21. Selaya

    The Custom Game Night Primer! - Next Night: CANCELLED because 1.30 instability

    And just like that they're dropping 1.30.2 on us. (Yes, I'm a few days late because of reasons.) At this time I'm honestly just about done attempting anything when Blizz is just super tryhard about killing off whats left of BNet.
  22. Selaya

    Stop the CASC madness

    you can still use war3mod.mpq so that argument is (partially) untrue
  23. Selaya

    The Custom Game Night Primer! - Next Night: CANCELLED because 1.30 instability

    Hello. Quick update. Yes, with 1.30.1 confirmed being stable (enough), we'll be back in a jiffy; however coinciding with the 1.30 instability was me having a life (I'm still kinda busy); I'll see when I can set a night again, but should be soon! (likely 1st Sat of October)
  24. Selaya

    [Minigame] WarPaint

    yes of course mind you, i'm not suggesting you to get rid of the preset game mode, merely to expand upon it (host choice) because this clearly looks like the best implementation of a pictionary/drawgame in war3 yet; and imo one of the most fun parts of it is the drawer selecting their own...
  25. Selaya

    [Minigame] WarPaint

    in (classic) war3 pictionary you do get to select (type) what you're drawing tho
  26. Selaya

    The Custom Game Night Primer! - Next Night: CANCELLED because 1.30 instability

    Not yet. I will announce once there's been another 1.30 patch that confirms decent stability, or if that fails for a prolonged period of time, figure a way to do 1.29.2
  27. Selaya

    The Custom Game Night Primer! - Next Night: CANCELLED because 1.30 instability

    rip cokemonkey from what i can see the critical crashes for custom games still haven't been addressed yet, and i'd rather do clean skips than staggering the schedule however, i will try a weekday night whenever we're back again, and see how it goes may i inquire for your preference for that, if...
  28. Selaya

    [Minigame] WarPaint

    can i has pictionary mode (drawer selects what they're drawing)
  29. Selaya

    The Custom Game Night Primer! - Next Night: CANCELLED because 1.30 instability

    Next Game Night (Aug 11th) has been cancelled due to expected extreme 1.30 instability. Likely not worth our time to play 5x maps for 5mins a pop b4 crash. We shall wait for 1.30.1 or 1.30.2 to address most of the most pressing issues instead. As I may not be around for the 25th (bc of reasons)...
  30. Selaya

    Game Night Time/Day Revote

    Hello, as per some people's request here's a revote for the Game Night's Time and Day.
  31. Selaya

    [GUI] Undead Gold Gathering (Harvesting) Upgrade

    what happens if you just give the haunted gold mine ability multiple levels and level it up (through research or triggers), will it bug
  32. Selaya

    The Custom Game Night Primer! - Next Night: CANCELLED because 1.30 instability

    Alright Night. Next on the 11th of August.
  33. Selaya

    Stop the CASC madness

    no this thread is about why changing the game files archive's format 16 years into its life is a bad idea, no1 would've complained if war3 started @casc in 2002
  34. Selaya

    Possibility to have 4mb .gif avatar?

    which potentially creates fifteen million security issues right there also, its not the servers bandwidth that we're worried about but the users', and it doesnt matter whence your users have to fetch those files from
  35. Selaya

    The Custom Game Night Primer! - Next Night: CANCELLED because 1.30 instability

    i use wget on my server to grab the maps, and whenever i dl from hive it names them download?token=somethingwhateverasdfcode34t3gwedfablah and i just rename it to whatever from there, thats why i'd suggest you to put it up on something like EpicWar because there i get the actual filename along...
  36. Selaya

    The Custom Game Night Primer! - Next Night: CANCELLED because 1.30 instability

    Another week, another meh night. I guess (a) its summer (b) world cup and (c) i kinda slacked on announcing on discord bc busy :^] Next Night on the 28th. Hopefully we can get a few more people then!
  37. Selaya

    Stop the CASC madness

    Okay. Let me reiterate: I understand that falling back to the default set of CASC tools is probably easier for Blizzard to deploy patches with, however reverting to the MPQ build isn't half as bad as you may make it out to be. There's stuff like winmerge you can use to easily see which files...
  38. Selaya

    Stop the CASC madness

    ^ this
  39. Selaya

    Stop the CASC madness

    the thing is they can't even delete mpq code from war3 or it'd delete all the old maps, they're actually bloating the client with (redundant) CASC code that exists in addition to the mpq one so all it does is enabling blizz to use their CASC packing tools for war3, but then again you can just...
  40. Selaya

    Stop the CASC madness

    war3xlocal-enUS.mpq, war3xlocal-deDE.mpq, war3xlocal-enGB.mpq, should probably not be too hard to have the client only load the selected locale mpq are you suggesting war3 to drop mpq0 support (hint that will end in fire because it'll delete 16 years of maps)
  41. Selaya

    Stop the CASC madness

    because it'll delete 16 years of tools (gradually, unless you manually repack your post 1.30 client), and is generally a big fuck you to the entire modding community oh, now doesnt it if you properly pack your localised stuff into war3xlocal.mpq you'd be able to do that anyways (you change the...
  42. Selaya

    Stop the CASC madness

    if you write a correct tool that builds mpq archives from a working directory it shouldn't take more than a few clicks and a minute of computing (hell, mpqedit could do that ..) as for proper localisation support, idt mpqs would stop you from that? the problem isnt with the mpqs itself (there's...
  43. Selaya

    Stop the CASC madness

    i see i however still fail to see how such a system would benefit war3 in any (realistic) way tho, you'd likely need a full rewrite of the code for it to be able to make use of the streaming feature (start playing with incomplete client), and even then, it'd be reasonably pointless because the...
  44. Selaya

    Stop the CASC madness

    so mpq isn't a file type either then, and nor is zip?
  45. Selaya

    Stop the CASC madness

    checksums will work for any kind of file, whether casc, mpq, w3x wav docx or whatever though
  46. Selaya

    Stop the CASC madness

    No? The most Steam can do (for the vast majority of archive types anyways) is to verify their integrity through checksums The very same would be sufficient for war3 (because lets face it no1 will rewrite it for more than the most basic of integrations), and im pretty sure you wouldnt have to be...
  47. Selaya

    Stop the CASC madness

    bnet app doesnt have to be able to read mpqs to do an integration like that tho, its like saying if you wanna post your game on steam the steam client must be able to make sense of all your games archives ??????
  48. Selaya

    Stop the CASC madness

    you're still missing the point, there is literally no gain from integrating war3 into the app like that, it doesnt use bnet2.0, nor will it (closed ecosystem will kill game just like sc2, besides the fact that it'd require an extensive rewrite of the engine), and it's not like war3's got a 30...
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