This is the model made by request for Warcraft 3 re-reforged campaign, led by insane Monster.
The model is based on Lord Garothios animation and Arthas original model.
No path needed for textures.
All cinematic animations preserved.
Horse Texture made by @Moonman
Model is made by me.
So reforged doesn't have the knight statue without shield.
They made 1 version with water pool and the other without water pool.
I restored the shieldless version and added death animation to it.
If you want to use it as new destructable - create one in Object editor -set vartiations to 2 and...
We are keep on working. In worst case we will release it map by map. That ofc will be inefficient in terms of fielsize. Or maybe community will create some walkaround for campaigns feature.
Upd, we have info from former blizz employee that custom campaign feature was in progress, and the fact...
We all are pissed by those rickety bridges that are stuck in their only one avalable birth animation.
I decided to fix it. Fix took 30 minutes.
All rickety bridges now have Stand and Death animations.
Actually they were rigged by Lemonsky and had all necessary bones.
Only animations were...
I didn't understand is the problem with this particular model or in general?
In general if you have 2 geosets and you want to assign different textures for them in reforged model it means that you need to have 2 materials and assign these material id's to geoset.
Material editing is currently...
Seems like you never be satisfied.) Honestly I am extremely exhausted and tired providing updates to all those complains about "boring" gameplay for all those days. Keep in mind that having 4 campaigns in backlog - we might not have time to fix some nitpickings. And I don't want to remove...
orcs campaign will end in tomb of sargaras. siege of lordaeron will be final cutscene. human. campaign will start from it. so dalaran and loradaeron mission of the original campaign will be transfered to human campaign, cuz orcs never won