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  1. VicALV

    [Spell] Saving a hero unit with his spells efficiently

    I will try it and later post it
  2. VicALV

    [Spell] Saving a hero unit with his spells efficiently

    yes im software engineer, the objective of the object, the objective is to handle more easy the hero and the data, to create some like a super smash bros, with selecting the hero, and later charging the spells, because with another system i manage the casting of the spell of every hero to create...
  3. VicALV

    [Spell] Saving a hero unit with his spells efficiently

    Hi hive!. I created this thread because need help to create a system to save hero unit with his spells. I want to access to data like this => Hero[0] = Arthas Hero[0]_spells[0] = Heal Hero[0]_spells[1] = Armor Hero[0]_spells[2] = DamageX2 Hero[1] = Madthas Hero[1]_spells[0] = Damage...
  4. VicALV

    Bug in Campaign Editor: all effects spell. Warcraft 1.27

    I have 1.27 version, and the error appear
  5. VicALV

    Bug in Campaign Editor: all effects spell. Warcraft 1.27

    Hi Hive i found a bug in the campaign editor. How to find it? First Create a Campaign a save it. Second: create a new blank map, for example Map Test. Third: Add your map to your Campaign, and save your campaign. Fourth: Press right-click on the Map Test and Edit the map, in map...
  6. VicALV

    Creating a game cache system for RPG map

    Hi bro, thanks for the tutorial, i used this = Transitions Among Campaign Maps but the game dont find the map2, can you help me? Even with the sample map, do i need enter in custom campaign to play? or only test?
  7. VicALV

    Creating a game cache system for RPG map

    Hi hive, i need your help for create a game cache system for a RPG map. I want to create a RPG SANDBOX map with a group of maps, something like this: In this RPG you can go to MAP X for example, level up, kill , etc and later comeback to MAP A, any time you want, this same thing for other...
  8. VicALV

    [General] Generating different random numbers for every player

    Hi HIVE!. This is my question: How can i generate different random numbers for every player in the game. I have the Math random number action, but i dont know how can i check if the first number and second are different. Can you help me?. I have a solution but i cant do it in warcraft...
  9. VicALV

    [Solved] Help with two Sword spell

    THANKS JEJEEJ I DINDT SEE THAT BUG
  10. VicALV

    [Solved] Help with two Sword spell

    THANKS A LOT SOLVED
  11. VicALV

    [Solved] Help with two Sword spell

    Hi Hive! I created this thread because i want to create a two spell using fliying sword. The first spell: A sword will appear and attack consecutivly the enemy: Like this video in the minute 8:55 The hero will be paused and the sword will attack, i dont know if is possible to use a dummy...
  12. VicALV

    Throwing Magnetic Hammer

    Hi HIVE! I created this thread because i want create a spell that work like this: The hero trow a hammer to any point, when he trow the hammer the spell will change to CALL BACK HAMMER. Every unit in area of the hammer will by pulled to hammer like magnetic. When the hero use CALL BACK the...
  13. VicALV

    [System-Help] DOTA2 / LOL Item Completion Shop System

    Thanks jajaaj is a lot of work true?
  14. VicALV

    [System-Help] DOTA2 / LOL Item Completion Shop System

    Hi HIVE! I created this thread because i want help to create a Shop System like the DOTA2 and LOL system. And how work it?. In this games you have a button for open the shop, in the shop you will see the basic item you can buy. For the recipes you see the recipe item and the ingredients...
  15. VicALV

    Multiboard Too Big Help

    I set the width of the first to 1% but no thing happned. i will try to use all the 8 colums for FUERZA, HEROE, CREEP
  16. VicALV

    Multiboard Too Big Help

    Ok i will try traslate it The multiboard get BIG is i use MAXIMIZE!
  17. VicALV

    Multiboard Too Big Help

    Hi Hive! I created this thread because i need help to the width of my multiboard. This is the trigger: Multiboard Configuracion Events Tiempo - Elapsed game time is 1.00 seconds Condiciones Acciones -------- Creando Tabla -------- Multiboard- Create a...
  18. VicALV

    Hero Chaser like camera for AOS Map

    Hi HIVE! i created this thread because i need help to create a camera system for my AOS map. I want a camera like that can lock/unlock into the unit, but i want to change the perspective for every player, something like this map test...
  19. VicALV

    Unit comes with "Unit-type" variable

    i solve it jejeje :) the error was in the unit chest, i added locust xD, removed locust and work
  20. VicALV

    Unit comes with "Unit-type" variable

    in the added trigger event , what is the type of the unit that comes to the chest?, trigger? matching? i tryed trigger but nothing happend
  21. VicALV

    Unit comes with "Unit-type" variable

    Thanks for the help
  22. VicALV

    Unit comes with "Unit-type" variable

    Something Like this?
  23. VicALV

    Unit comes with "Unit-type" variable

    i will submit the example map
  24. VicALV

    Unit comes with "Unit-type" variable

    Hi HIVE! i created this thread because i need help creating a unit comes trigger. in my map i have a lot of unit called CHEST, and i want to create a trigger to show effect when you get closer to one of the chest. I know how create a unit comes trigger but my question is: Do i need create 30...
  25. VicALV

    Brothers Hero Trigger

    AWESONE, THAT IS WHAT I NEED
  26. VicALV

    Brothers Hero Trigger

    Hello, Hive! I Created this thread because i want to create a special hero, based in the game "Brother, A tale of two sounds" See this video: I would like to have a hero (hero1) that is followed by another unit(hero2), this unit will be gray o etheral o some effect and will be...
  27. VicALV

    Show Magic Resistance, Critical, Lifesteal And Evasion value of hero

    READY :) Add me to your friends i dont know how to do it jajaja
  28. VicALV

    Show Magic Resistance, Critical, Lifesteal And Evasion value of hero

    I LIKE THAT IDEA CAN YOU HELP ME? i edited your trigger for create the two dummys in center of the map, added 20000attack range and save into variable
  29. VicALV

    Show Magic Resistance, Critical, Lifesteal And Evasion value of hero

    Another question its possible for show that value in the UI in the armor icon?
  30. VicALV

    Show Magic Resistance, Critical, Lifesteal And Evasion value of hero

    JAJAJAJA YOU MADE IT THANKS A LOT MAN!!!!!! +rep
  31. VicALV

    Black Screen for Map Intro

    Hi HIVE! i created this thread because i need help for creating a BLACK SCREEN into to my map. I have a intro cinematic for my map, but i want have a BLACK SCREEN for show a button dialog for skip the intro. NOTE: 1) i have in the map unit for some players and then appaer can hide it...
  32. VicALV

    Show Magic Resistance, Critical, Lifesteal And Evasion value of hero

    Thanks a lot to all, but is too much complicated jejeje
  33. VicALV

    Show Magic Resistance, Critical, Lifesteal And Evasion value of hero

    Hi HIVE! I created this thread because i want show the hero actually magic resistance, Critical, Lifesteal And Evasion value. But i dont know how get that value in the game. Can you help me? I want show that value in a multiboard
  34. VicALV

    Hookshot spell

    Hi hive, i created the thread because i need a spell for my map I want to create a spell like pudge hook but with the diference that you only can use it in mechanic unit (easy), but instead of pull the enemy toward you, i want that the hero move toward the target unit and colliding with units...
  35. VicALV

    Map Terrain Expansion

    Hi hive i founded this map in the template section: Forest Ruins i like it, but is too small for my map idea, can someone expand the map for 5 player, something like 128x128 but keeping the desing doodas style and if is posible a riber in the middle of the map like dota. Thanks For The Help
  36. VicALV

    Help for UV Mapping of my model

    Hi hive, i make a model in blender a convert it to mdx, but when i wanna put in world editor it dont appaer, a friend tell me the problem is the model dont have UVmapping in the texture, i dontknow how to do it, can someone PLEASE help ME
  37. VicALV

    [Import] UV mapping of my model

    Can someone help me to do the UV mapping of my model it dont work PLEASE HELP i dont know how to do it
  38. VicALV

    [Import] My Custom Model is invisible

    http://www.hiveworkshop.com/attachments/wrapping-a-model-in-mdlvis-pdf.112010/ i use this, what i need to do?
  39. VicALV

    [Import] My Custom Model is invisible

    i have this image
  40. VicALV

    [Import] My Custom Model is invisible

    its this the problem?
  41. VicALV

    [Import] My Custom Model is invisible

    the new model and textures resized when i test it, appaer the black thing you say it, i dont know how to correct that: i add the third image for the texture i think like you the third texture is the problem
  42. VicALV

    [Import] My Custom Model is invisible

    This is the final modification with: Bones Geoset Only the required textures
  43. VicALV

    [Import] My Custom Model is invisible

    that is my first model, is for a gift to friend, not for a playable map, i will include the textures and the model again, it has 3 material the first 2 textures the color of the cup and a logo, the second is the liquid inside the cup, i deleted the third the material and the png textures. i...
  44. VicALV

    [Spell] Draining Life and Mana

    Sorry i edited this in going good?
  45. VicALV

    [Spell] Draining Life and Mana

    is a problem the language but see the map in thw
  46. VicALV

    [Import] My Custom Model is invisible

    Hi hive, i created a model in blender, exported like OBJ and convert to ms3d in milkshape. Now i loaded it in war 3 model editor added the textures and material and export the mdx but in game is invisible how i can make it works i attach the model
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