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  1. Spectre4802

    [Spell] Need help making this 'when cast add/remove ability' spell

    Ok, I hope this makes it a little easier to understand. - Hero starts the map with the ability No Passive - Hero casts the ability Earthslam - Hero replaces the No Passive ability with Earthslam (passive) - (at this point, earthslam passive either goes away after 10 seconds or gets used and...
  2. Spectre4802

    [Spell] WindWalk without invisibility?

    I remember looking around for the answer to this, because I wanted to know the same thing. This is what you need; that gives you the move speed, and bonus damage, and no invisibility. But, at the end add Action - remove (Your Buff) from (Attacking Unit) That way, there's no abuse.
  3. Spectre4802

    [Spell] Need help making this 'when cast add/remove ability' spell

    It's called Earthslam. When the hero casts it (I've based it on the Beserk ability), he replaces his passive spell with Earthslam Passive, which lets him bash for one attack and then removes it. Problem is, all the hero's abilities add and remove passive spells. How can I have each ability...
  4. Spectre4802

    Reputation (+1): (Post) Thanks for the help on my trigger :)

    Reputation (+1): (Post) Thanks for the help on my trigger :)
  5. Spectre4802

    Problem with 'Omnistrike' trigger

    D: Great, thanks Spinnaker. +rep One thing, though - is there a way I can spawn two dummy units instead of just one?
  6. Spectre4802

    Problem with 'Omnistrike' trigger

    First off, before you say anything, it's not an 'Omnislash' ability. Not really. So, I had this crazy idea. What is, when the hero blinkstriked to an enemy, it would spawn two copies of itself and those copies would blinkstrike to one random enemy (in this case, the enemies are...
  7. Spectre4802

    Custom Units (Like Uberlisk)

    Really? How?
  8. Spectre4802

    Unit Experience

    Gah! How could I get that wrong >.< Thanks a lot, SoulBurn. I might never have figured that out.
  9. Spectre4802

    Reputation (+1): (Post) Thanks a lot for your system :)

    Reputation (+1): (Post) Thanks a lot for your system :)
  10. Spectre4802

    Unit Experience

    For some reason, it's not working :/ Could you guys look at it and see if anything's wrong? (Ignore the paladin.)
  11. Spectre4802

    Unit Experience

    Ah, ok.
  12. Spectre4802

    Reputation (+1): (Post) You posted on the thread, why not :D

    Reputation (+1): (Post) You posted on the thread, why not :D
  13. Spectre4802

    Unit Experience

    @[K40$]-Spectre: What is the Custom Value variable? Integer?
  14. Spectre4802

    Reputation (+1): (Post) Thanks for your input.

    Reputation (+1): (Post) Thanks for your input.
  15. Spectre4802

    Reputation (+1): (Post) Thanks for your input.

    Reputation (+1): (Post) Thanks for your input.
  16. Spectre4802

    Reputation (+1): (Post) Thanks for your input.

    Reputation (+1): (Post) Thanks for your input.
  17. Spectre4802

    Unit Experience

    Thanks to watermelon_1234, GhostThruster and supertoinkz for your ideas. I'll try out all of those. @[K40$]-Spectre: I would very much like to see your system. Could you provide a link?
  18. Spectre4802

    Unit Experience

    Basically, a unit that 'levels' like a hero. But not a hero. So, it would kill something, and gain xp, and improve it's stats (in some way) but it wouldn't be a hero. [I hope that makes the slightest bit of sense.] So, question: how can I do it? (Werewolf: Transylvania has units that...
  19. Spectre4802

    Reputation (+1): (Post) Thanks for your help.

    Reputation (+1): (Post) Thanks for your help.
  20. Spectre4802

    Shockwave Bomb

    Thanks a lot, all three of you. Section, while you're code accomplished what I wanted pretty much perfectly, it's all in JASS! And JASS scares me D: So big and arcane looking... But thank you very much anyway.
  21. Spectre4802

    Shockwave Bomb

    What I want to happen is a unit casts Shockwave, and when the Shockwave spell reaches the end of it's path, it explodes. The explosion does, say, 300 damage, which increases by 300 damage per level of Shockwave (3 levels). The Shockwave spell functions normally, it just explodes at the end...
  22. Spectre4802

    Reputation (+1): (Post) Thanks for the idea.

    Reputation (+1): (Post) Thanks for the idea.
  23. Spectre4802

    Reputation (+1): (Post) Thanks for the help.

    Reputation (+1): (Post) Thanks for the help.
  24. Spectre4802

    arrow trap

    Thanks, both of you. Superz_Ze_Man, bonus points for your signature. :D
  25. Spectre4802

    arrow trap

    essentially, what I want to happen is a unit enters a region (a thin region). When it does, an arrow will fly in a straight path along that region. It doesn't attack the unit - it just flies along the path. if it collides with the unit, then yes, the unit will take damage. (It can be any...
  26. Spectre4802

    Reputation (+1): (Post) thanks for the idea.

    Reputation (+1): (Post) thanks for the idea.
  27. Spectre4802

    Reputation (+1): (Post) thanks for the help

    Reputation (+1): (Post) thanks for the help
  28. Spectre4802

    On event, cast this ability

    Ah, right. Thanks for that, Maker.
  29. Spectre4802

    On event, cast this ability

    Hmm. That could work.
  30. Spectre4802

    On event, cast this ability

    (Sorry, internet has been acting up for the past few days.) I did everything I was pretty much supposed to do - copy & pasted the Divine Shield ability and changed it appropriately and made the hero activate it when he reached 2750 health. And I did it without messing around with spawning...
  31. Spectre4802

    @ Dratz That is an excellent question. One I wish I had the answer to.

    @ Dratz That is an excellent question. One I wish I had the answer to.
  32. Spectre4802

    On event, cast this ability

    And how would I go about doing it? Edit: Can I do the same thing for custom abilities?
  33. Spectre4802

    On event, cast this ability

    Thanks, Maker. But what if the caster isn't a Paladin? Can I still do it?
  34. Spectre4802

    On event, cast this ability

    The title should be explanatory enough, but if not... What I want to do is this: Say a boss monster's health is, I don't know, 20%. I want that hero to cast Divine Shield on himself and summon a bunch of monsters that the brave adventurers have to fight. Once all creeps are down, Divine...
  35. Spectre4802

    Heroes and Skills

    Hope this helps, even it just gets the brain into work mode :) Hero name: Ranger of the Frozen Wastes Stat (from highest to lowest): Agi, Int, Str Damage type: Ranged Offensive spell: Frost Shot (like Fire Arrow) Deals damage, slows attack and movement speed to a single target. Defensive...
  36. Spectre4802

    Reputation (+1): (Post) thanks for making that Wildspell spell.

    Reputation (+1): (Post) thanks for making that Wildspell spell.
  37. Spectre4802

    Taking Spell Requests

    Thanks for that, Pharaoh_. Very cool :)
  38. Spectre4802

    Taking Spell Requests

    If Aspard (or anyone) is indeed taking new requests, then I have something interesting (well, I think it is) to request; Name: Wildspell Spell Info: Casted 1 level (or if you really wanted, 6) 70 Mana cost Each spell have a 25% chance of being picked. What it does: It randomly picks between...
  39. Spectre4802

    Flexible Arrow Key Movement System

    I have a problem with my map. For some reason, it throws up an error whenever I try to run it and insists the fault lies with 'AnimationRun' and 'AnimationStand'. The map's included - I was hoping you could tell me what's wrong with it.
  40. Spectre4802

    how can i make a hero look like a building

    So let me get this straight... Your unit is a hero, and (presumably) has a few abilities that heroes can get, but doesn't earn experiance and therefore cannot improve those abilities through normal means. So, if that's the case, why is there any reason for them to be heroes? Why can't they be...
  41. Spectre4802

    Reputation (+1): (Post) Thanks for helping me understand all that.

    Reputation (+1): (Post) Thanks for helping me understand all that.
  42. Spectre4802

    Help - how do I find the "units matching condition" function?

    I think I got it now. Cheers, sephiroth1234. And thanks to everyone else :)
  43. Spectre4802

    Need spell ideas

    I hope you won't turn away another spell or two :) [Keeping in mind that these wern't made to be possible, they're made to be cool/inspire] ========= Soulshred Drains health and mana from an enemy unit. in addition, the target cannot attack and all nearby units (including the target)...
  44. Spectre4802

    Help - how do I find the "units matching condition" function?

    @ Sabertooth: What I meant was can I find it under, say, Boolean or Integer Conditions? Or something else all together? @ Bribe: But JASS is so scary... D:
  45. Spectre4802

    Help - how do I find the "units matching condition" function?

    The title says it all. What? Don't call me a noob - it's not like the editor makes it easy to find things like this.
  46. Spectre4802

    Music Contest #1 - Results

    I completely failed to submit my judging. >.< This, children, is what happens when you're a procrastinating bum. Although, I don't remember seeing any "Judges need to hand in their judging by XX/YY/2010".
  47. Spectre4802

    Reputation (+1): (Post) thanks for the help on clearing up the virus issue.

    Reputation (+1): (Post) thanks for the help on clearing up the virus issue.
  48. Spectre4802

    Reputation (+1): (Post) thanks for helping clear up the virus issue.

    Reputation (+1): (Post) thanks for helping clear up the virus issue.
  49. Spectre4802

    Reputation (+1): (Post) thanks for the help on the virus issue.

    Reputation (+1): (Post) thanks for the help on the virus issue.
  50. Spectre4802

    Reputation (+1): (Post) thanks for helping clear the virus issue up.

    Reputation (+1): (Post) thanks for helping clear the virus issue up.
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