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    Cannot Join Specified Game (GameRanger)

    I use GameRanger to play Warcraft 3 Frozen Throne on LAN with other players. Occasionally, a friend and I would use it to test out a custom map that I made. Recently, however, a major issue has appeared. I can join anyone's room and the games that they are hosting in the Warcraft lobby, but the...
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    Unit Disguise Spell

    I made a unit called a Mercenary Informant that could Disguise himself as an enemy unit (with matching colors) visually that is controlled by the owner of the unit but shows up as a Neutral unit for the enemy (kind of like the Mechanical Critter). Problem is, I don't know how to create an Action...
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    [Solved] Tax Reform Upgrade

    I made a trigger that makes it so that for every House that you build, you earn 100 gold every 30 seconds. Red House Events Unit - A unit owned by Player 1 (Red) Finishes construction Conditions (Unit-type of (Constructed structure)) Equal to House Actions...
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    Spell Requiring Nearby Patron

    I made a Structure unit called the Oil Pot in which could cast a Pour Oil ability (based on Flamestrike) to pour hot, scalding oil that damages anyone who is hit by it severely. I also made it so that this could backfire - if it dies, it would "tip over" and cast the same ability on itself and...
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    [Solved] Lingering Special Effect

    So I made a fairly simple custom spell called Sabotage that allows a specific unit-type, the Scout, to cast on a Supply Crate to set it on fire. I used the Rejuvenation skill as a base and changed its stats accordingly. The burning special effect that is supposed to envelop the Supply Crate...
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    [Solved] Morale System

    So I have developed a Morale System in which units gain/lose mana if they're attacking/getting attacked respectively. If a unit's mana reaches 0, the attacked and the attacking player gets a text stating that their unit/the enemy's unit has fled. They then promptly disappear from the map. I...
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    [Solved] Hunger System

    So I've been trying to develop this sort of hunger system in which organic units will take 1 HP of damage every 1 second of game time for the longest time now. So far, this is the trigger that I have come up with: This works fine apart from the fact that literally every single thing with a...
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