Search results

  1. HamzahA

    Reputation (+4): (Post) Thank you very much!

    Reputation (+4): (Post) Thank you very much!
  2. HamzahA

    Reputation (+4): (Post) Thanks for the help!

    Reputation (+4): (Post) Thanks for the help!
  3. HamzahA

    Order unit to train/upgrade {Trained Unit} disallows me from upgrading the building

    Wow that worked. This was certainly unexpected Thank you!
  4. HamzahA

    Order unit to train/upgrade {Trained Unit} disallows me from upgrading the building

    That is pretty much my question. For some reason, if this trigger happens I cannot upgrade the building anymore
  5. HamzahA

    Creating my own Castle Fight from scratch

    Creating my own Castle Fight from scratch
  6. HamzahA

    Order unit to train/upgrade {Trained Unit} disallows me from upgrading the building

    Hello, I have this trigger above. I use it for autonomous unit training. The building that trains those units can be upgraded. However, once this trigger has been triggered, I cannot upgrade the unit anymore even if I stop unit production manually. Any ideas? Thank you.
  7. HamzahA

    How to make old protected maps compatible with 1.24e?

    Sigh... I don't think creating a program that edits the war3map.j (or whatever it's name is) is hard.. but well is there any chance someone will work on such thing? the tool can be really great and popular.
  8. HamzahA

    How to make old protected maps compatible with 1.24e?

    The maps use many JASS functions which need to be replaced, the maps are alot, and if I unprotect them the triggers will be very long, and for many maps. Why can't somebody create a tool to make any map compatible with 1.24e...? is it impossible or nobody is willing to do the job?
  9. HamzahA

    How to make old protected maps compatible with 1.24e?

    Hello, There are dozens of cool old maps which are protected, and I want to play them on 1.24e, but because of some patch issues the return function was removed and blah blah blah The maps are protected, how can I play them in 1.24e without switching to an older patch? Is there a tool that...
  10. HamzahA

    Shadow Hunters v1.1

    I made this map just for fun, its not made to be some big serious map, from the reactions of people of map like this they say "Wow nice!", thats why i honestly made it. By the way, soon the full AI version will be released, as for Graphics they are not very good because i really look at map's...
  11. HamzahA

    Shadow Hunters v1.1

    the mode is not by typing, its choosable by dialogues for the host in the begin, and im sure they work.
  12. HamzahA

    Reputation (+1): (Post) Thanks for the information!

    Reputation (+1): (Post) Thanks for the information!
  13. HamzahA

    Need help whit music in WE

    well usually musics size is big, but you can reduce quality, what i use is Fruity Loops Studio (it costs alot if you wanna buy it), but you can simple google for a free sound optimizer, that wouldnt be hard.
  14. HamzahA

    max life + life for <duration>

    metamorphis? avatar? event (what you want) actions: ability - add metamorphis to your unit unit - order unit to cast metamorphis (forgot its name in GUI) wait some seconds remove ability of type metamorphis from your unit thats if you want it as a trigger, i know my text is wrong but...
  15. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    i am sorry to announce that reviews will be delayed, please be patience. this will take random time (2 - 36 hours)
  16. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    you can add a short game/long game or medium game and such things
  17. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    Um usually no one reads Quests unless its necessary (i mean by normal players) about "time duration" i ment maximum game length.. @Clipboard: i'll play the map AND help you, but first tell me, do you want it to be reviewed also or just fixed? reviews will be delayed ~13 hours from NOW...
  18. HamzahA

    item ability stacking

    use the same aura/ability like copy the first and edit it then add it to the item.
  19. HamzahA

    Spinner Trigger

    there is a leak : Temp_Point You should use a small wait in the loop if you want it to look something near the image or do something like that know that waits in for each integer X loops doesnt skip actions.
  20. HamzahA

    Optimizing Screenshots

    How the hell can i optimize tga images? i seeked tools/tutorials nothing found.
  21. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    Everyone has his own opinion, for me a good map must have high quality, quality is primary, fun and some other stuff are secondary. You cant even imagine how much maps will suck without quality, also know that quality can be fun.
  22. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    Team Battles Played your map once , checked it twice with world editor Results: Rating: 1 - How easy to learn it (6%) It was difficult to know what to do in this map, because there was no hint or objective at all. 2 - The systems of the map (13%) The systems werent so good, they...
  23. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    some recent posts deleted.. why?
  24. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    I will review all maps asap. @shawster: these reviews are for map quality, which is they key to/for successing @lightning hell: you can discuss/comment anything anytime. 18 Rounds in Hell Played your map twice, checked it twice with the World Editor Results: Rating: 1 - How easy to...
  25. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    Tank Arena B Played your map once , checked it twice with the World Editor Results: Rating: 1 - How easy to learn it (8%) Map is easy to learn, except it takes time to know what to do, there were plenty of texts, buildings, units in the begin, which makes it confusing, also there werent...
  26. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    ok then, put a post or pm me when its released/done.
  27. HamzahA

    how to change so u can attack faster...

    just edit the spell's Data (attack speed bonus). and please use fucking dictionary or revise your english
  28. HamzahA

    Showing item cooldowns

    go to Abilitys in the object editor, then choose the ability which the item uses, then edit the Cooldown. You can know the item ability by clicking on the item (in object editor) and you see it's abilitys on first field
  29. HamzahA

    A permanently ethernal unit

    For storm bolt: there is a field(s) named Duration - Hero and Duration - Unit, for Hero is stun duration for hero, Unit is stun duration for a normal unit, its not recommended to use "0", try "0.01", because sometimes 0 lasts ~5 seconds for a reason that i dotn know.
  30. HamzahA

    Check my meele maps!

    Your stupidity astound me.
  31. HamzahA

    Does someone wants to repair my map?

    if you make this thread without posting the map, the thread is dead.
  32. HamzahA

    Map Reviews (online Play With Your Map!)

    Very correct, but you should edit "everyone" to "anyone"
  33. HamzahA

    SO I've got a GREAT CAMPAIGN IDEA..

    mind to give a HINT about the idea ?
  34. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    The target of the review is to get the map better, and give you idea of what should be done, it might be harsh and it might be not. Continue?
  35. HamzahA

    Battle station ability

    i am not sure if this will solve the case, but heres what i usually do when i have some problem like this: i copy the unit (peon) and edit all of him's stuff to be just another normal unit, same for the.. the.. orc's food building (forgot it's name, think its Burrow) hope that helped.
  36. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    BattleChasers Played your map twice, checked it twice with world editor. Results: Rating: 1 - How easy to learn it (7%) For non-AoS players its freaken hard to understand what to do, because if you expect normal DotA players to play your map, then something is wrong in the world...
  37. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    Oh well the diffrent between mine and Dark.Revenant's reviews is that i check the map with World Editor, which gives better quality for the map and recommendations. And unpopular maps that are hard-to-learn NEVER played. My reviews isnt just about rating, basicly it is how to get your map...
  38. HamzahA

    A terrain (ground texture)-following unit

    i THINK it is possible, by patrolling at many points, dunno if its possible in world edit.
  39. HamzahA

    Unit's Range (resetting to a lower value)

    it is posible to be even more than 10000 check the fields, or use shift+ double click.
  40. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    About downgrading into 1.21: it will be fully the same, only you will be able to run JNGP, and ~85% of people do that. About protecting: that can be good, i recommend protection for the availblity of many kids/thieves who steal your stuff. also, protecting a map can reduce it's size, and if...
  41. HamzahA

    Reputation: (Post) Nice Tutorial! thanks

    Reputation: (Post) Nice Tutorial! thanks
  42. HamzahA

    Unit lose health over time (when in region)

    set to value not percentage do like what fagge said
  43. HamzahA

    Unit lose health over time (when in region)

    Events Time - Every 2 seconds Conditions Actions Set Group = All units in Region Unit Group - Pick Every unit in Group and do actions: Unit - Set Hitpoints of picked unit = Hitpoints of picked unit - 1 Custom Script: call DestroyForce(udg_Group) that does it.
  44. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    it can be very very easy: event - unit begins casting ability condition - ability equal to X action- set point = position of ability being cast(or whatever the preset is) create portal at point (and do normal portal actions) call RemoveLocation(udg_point)
  45. HamzahA

    Profile Resource Bug + Map name display bug (minor bugs)

    ah well the one appeared in the screenshot is the one you view from here (click on member's name -> resource profile), i guess that should be fixed. ps what about the first bug?
  46. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    to get newgen work, you should use patch 1.21 of world editor (you can find it somewhere at Welcome to Wc3Campaigns) and about imbalance, it was good, but the differ was very low, week ship's abilitys and strong ones abilitys were nearly the same (some spells are same), increase the "differ"...
  47. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    @zach_kirov what the hell do you mean by "complicated"? alot of triggers?a lot of units? it does NOT matter, to be sure, check your unit data/trigger data size with an MPQ editor, and what i mean with "compressed" is how much it is optimized. I know how i am rating, i know when i make...
  48. HamzahA

    Place your map link here for detailed review and suggestions

    @jesnsen There are actually plenty of triggered abilitys/items. And i am sure they patrol at random point in the map, but because the map size is a bit small, you see them like in the middle of the map. As for AI doesnt revive, i'll revise that ps. thanks for the remote mine idea.
  49. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    WispWarz Played your map once, checked it twice with world editor. Results: Rating: 1 - How easy to learn it (9%) Map is easy to learn, but there are always kids who dont read commands. 2 - The systems of the map (14%) I must say map systems werent very good, arrows system was bad...
  50. HamzahA

    Link your map here for an awesome review (fast response, deep check)

    Reviews will begin soon @CrustaceanCrusader: About short-cutted tip: you maybe should write the map idea (to pick gems and sell them as fast as possible or something like that, but simplified, organized, and optimized) What i ment with "useless triggers" is that you can optimize 10 of...
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