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  1. Glorn2

    Hall of Fame

    Some players are nuts. Many of you are nuts. I will try to keep a list of the insane things that players are able to measure, and claim record of. Peasant King: Leveling a tier 1 unit all the way to the end of the game, and then completing end game content with it. -Vermillius All Classes...
  2. Glorn2

    Progress Updates/Showoff

    This is just a section where I can keep everyone updated on the progress of the map. I will include screen shots and give little write-ups as I hit mile-stones. Every couple of weeks I will try to update this.
  3. Glorn2

    Development Manifesto

    A lot of people have a lot of different ideas about how games should be made and played. Some people want to play a game that is not the game I am making. So this is just sort of my development ideals, so people can get inside my head and know what my end goal is. As of version 2.0...
  4. Glorn2

    FAQ, Information, Help, Mechanics & Reviews

    This section is a little less organized, it is just kinda a dump for all of the information that has been written out to best explain various mechanics. I will do my best to keep it readable. Any questions can be asked here. General Information: Very Basic Info: Heroes: - Stat gains per...
  5. Glorn2

    Future Patch Plans

    While I have a great view of my end goal, a lot of the smaller things are based on the community, feedback and suggestions, and the reality that comes along with some design choices. The implementation of everything here isn't set in stone, and may be in varying degrees. This is more of a...
  6. Glorn2

    Introduction

    The Cave - RPG By Glorn Discord: Join the The Cave - RPG Discord Server! NA: battlenet:://starcraft/map/1/305693 EU: battlenet:://starcraft/map/2/214321 KR: battlenet:://starcraft/map/3/131660 TL;DR: A MASSIVE classic WC3 style, progression based RPG where heroes evolve as they level, loot is...
  7. Glorn2

    Suggestions

    Have suggestions for the game? Leave them here! I will also be migrating suggestions made on discord to here, as a way to keep track of suggestions and show what suggestions were implemented by the community. Popular Suggestions (responses) Stat re-allocation: Yes, but it will not be...
  8. Glorn2

    The Cave - RPG

    The Cave - RPG By Glorn TL;DR: A MASSIVE classic WC3 style, progression based RPG where heroes evolve as they level, loot is randomly generated, there are plenty of quests, lots of content, and dungeon mechanics; all while your kingdom is under siege, and you are on a quest to figure out why...
  9. Glorn2

    Unit Research Progress, get triggering player?

    While making what I thought was a basic item upgrade system, I ran into a pretty solid bump. A shop owned by player 0 (neutral) is where I buy the item upgrade. How do I reference myself in a trigger as the person "buying" the upgrade? Unit - Any Unit research progress is...
  10. Glorn2

    Adding abilities to units idea/help/lost&scared

    I absolutely must overcome this "ability cap". It is going to happen. My idea, can it work? So, I want a hero who can learn, say, any 4 out of 100 skills. Clearly this exceeds what you are allowed to add to your hero and enable. I have read a lot about this "catalog" thing, and it confuses...
  11. Glorn2

    Custom Hero Arena! (From WC3)

    Custom Hero Arena! (From WC3) Video & SS ====================================================== Custom Hero Arena ====================================================== This is a classic hero-arena style map; with a lot of advanced options. That is to say players are spread into 2 teams of...
  12. Glorn2

    Beta Review From a Gamer

    I dont post much, but seeing as this is a small community compared to the insanely few people who get beta keys, I will offer my insights, as a beta-key winner, on the game... for those of you who haven't read a dozen or more posts on the official diablo 3 forums. My credentials: I played...
  13. Glorn2

    Rebel Storm (War based game)

    Rebel Storm Rebel Storm In a world of warring kingdoms, a rebel alliance has formed to undo the wicked hands of tyranny. You and your fellow rebels must find safe areas of land to set up camps and begin training your army to overtake the local kingdoms. As the game progresses, the rulers...
  14. Glorn2

    Spell that can damage and heal?

    I am about to start work on a system/set of triggers that will allow units to have increased spell damage or healing and well, thinking it through, I am already hitting some annoying walls. My plan: Simple enough, I will set a variable for each unit to represent their spell power. As...
  15. Glorn2

    [Solved]*Item refund trigger not working

    Items From Shop Events Unit - A unit Sells an item (from shop) Conditions Actions Set Item_Value = (Integer((Current life of (Sold Item)))) If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions...
  16. Glorn2

    Just another RPG (Looking for 1-2 dedicated)

    Hello all potential co-editors. I am looking to start a long running RPG type game. After browsing through the forum at the dozens of started and failed RPG games, it is quite apparent that people who want "teams" of people to work on a map generally end up failing. Seriously, who needs a...
  17. Glorn2

    Damage Detection (is this possible?)

    I have looked through a lot of damage detection systems, and it seems as though none of them have what I need... Is it possible to combine "A unit is attacked" with "A unit takes damage"? Example: Foul Earth is considered damage; if I set the tick time on it to .2 and I have an ability...
  18. Glorn2

    Mass Spells needed (can be simple)

    It was suggested that I make this post here, rather than resources needed: The title should explain what I am looking for, but I will go into detail: These skills will be added in an upcoming skill pack for Custom Hero Arena Revolutions Wanted: -Lots of spells; or ideas for spells. CHA...
  19. Glorn2

    Mass Spells Needed! (MPI, GUI, Leaks dont matter)

    The title should explain what I am looking for, but I will go into detail: These skills will be added in an upcoming skill pack for Custom Hero Arena Revolutions Wanted: -Lots of spells! -Do not need to be MUI, only MPI. They can be MUI of course; but I feel as though MPI is easier to...
  20. Glorn2

    Custom Hero Arena Line Wars

    oops, double posted; remove this please, sorry!
  21. Glorn2

    Custom Hero Arena Line Wars

    Custom Hero Arena Line Wars (downloadable) Custom Hero Arena - Line Wars Background: - I am the creator of Custom Hero Arena Revolutions, a map which I have finally finished, and will only be performing minor work on in the future. Until SC2 gets a custom game system worth using, I am...
  22. Glorn2

    Custom Hero Arena (Remaking)

    Background: I have been the editor of Custom Hero Arena (pretty popular US-East map) for a year or so now, and I have decided to remake the whole thing. The current public edit of the game is being hosted ~20X more than the original edit was a year ago, so I know I've made some good progress...
  23. Glorn2

    Custom Model Attachments Cause Crash

    I recently added like... 50 weapons/armor models to my game to be used as attachments, and now my game is crashing. info: - I have already done the obvious, and started a game, and picked up every single item, to see if it was a specific item, and, it wasnt. - The crash has only happened...
  24. Glorn2

    Tooltip Problem

    The tooltips I have made for a few skills are showing incorrect information in the game. I even went back and re-wrote every level tooltip for the skills myself, and they are still displaying the wrong data. On holy light, the WE says "level 1: Heals for 200 HP" in game it displays nothing...
  25. Glorn2

    [Trigger] Kick player if their name is not _____

    I'm not the best with triggers, I'm more of a map balancer, but the guy who does the cool triggers for me is away, so I need some help. For testing reasons, I host my map with a group of people, I want to be sure if one of them hosts it for someone else, it isn't going to get leaked. My...
  26. Glorn2

    Custom Hero Arena Unlimited Beta

    Name: Custom Hero Arena Unlimited Beta Current Editor: Glorn2 Past Editors: Labmonkey123, SlayerDragon As the title invokes this map is a Beta! Summary: (The Juicy Stuff) My edit is based off the supreme B map made by Labmonkey. A lot of the bugs from his edit have been fixed, and some...
  27. Glorn2

    Hi, I'm Glorn2, and I'm bad at editing!

    I'm not much for computer stuff, and all of this trigger stuff boggles me quite a bit. I fell into this because the old creator of Custom Hero Arena was slacking, a lot, for over a year... It was really the only map I played, and we had a forum with hundreds of suggestions on how to improve...
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