High skilled conjurer that gives magic assistance to the Crusaders in the battlefield, using arcane powers.
Slow - Slows a target enemy unit's attack rate by 25% and movement speed by 60%.
Flame Shield - Forms a shield of flames around a target unit, dealing 20 fire...
Diversified army composition.
Archers are more versatiles, long range, fast attack speed, can attack air units, low cost.
Handgunners are more expensive, strongest against land units (can't attack flying units), slow attack speed, average range.
Hi Folks, i need some ideas for some of my Human Race units.
My map is inspired on Oldschool Warcraft : Orcs and Humans.
I need that you give some abilities/ skills for those units:
Knight (armed with jousting lance) -
is because my map pack (Melee / Skirmish) will currently have four races. one for each known culture. one to be a western civilization, other as a barbarian faction, other as a desertic people and other as a asian people.
the problem is the lacking of unique and suitable models. I want that...
i'm making a map that each race is based on some culture.
EX: Dwarfs equals to Vikings
Humans equals to Holy Roman Empire,etc.
for my Elf race, what theme is better?