Search results

  1. InsaneMonster

    How to: Warcraft 3 Reforged Animated Portraits

    WARNING: This tutorial can be applied only to Warcraft 3 Reforged! GOAL To animate the portraits of any character, in any map, for any dialogue (consisting of a certain sound, a certain "spoken" text and a certain "speaker" name). Note that making a custom dialogue means to link togheter all...
  2. -Kobas-

    How to create Melee Maps

    How to create Melee Maps by -Kobas- Requirements * Basic knowledge of the World Editor * A moment of your time :) (Around 10-15 min). Introduction You tried to create melee map but then something went wrong... Players bothered you and said that is your map was very bad... Want to...
  3. Mashintao

    How to Make Buildable Gates

    How to Make Buildable Gates! Introduction This tutorial will show you in a step by step process, how to make both horizontal and vertical 'smart gates' that may be built by any standard builder unit. It requires you to make 6 rects, 5 variables, 5 triggers, 4 custom abilities, 4 gates, and...
  4. konerboy

    How to: Attach weapons to units that allready have weapons (without modelling)

    . . . . [tutorial]how to attach weapons to units that allready have weapons without modelling I noticed allot of people didn't know how to do this and some thought it was impossible to do this without modeling. then i decided to write this tutorial. enjoy. plus i have added the final...
  5. Parrothead

    Buying abilitys

    Buying Abilities Buying Abilities Through Items This tutorial will teach you how to make a system allowing the user to buy a skill from a shop (e.g. Avatar) through the purchase of a temporary item that will give you that skill. This can come in handy in games in which you wish for players to...
  6. Dumblor

    Successful and productive map making.

    About This tutorial isn't about triggers, jass, modeling etc. It's about productive map-making. What's that? Productive map-making is working with heart, not like a machine. It's when you really want to make a make, work with it, not because you need, but because you want. Be sure, otherwise...
  7. ~Void~

    Terrain: Advanced Lighting

    Advanced Lighting By ~Void~ 1: IntroductionFor those who don't know, the UTM stands for The Ultimate Terraining Map and can be found hereNow, this tutorial is fairly advanced and you should probably have some basic knowledge of how to make your terrain look good already. If you are only just...
  8. Belgarath

    Terraining - Path by the Sea

    Terraining Tutorial - Path by the Sea Introduction In this tutorial, I am going to teach you (the reader) how to make a path, using the Sunken Ruins tileset and the Ultimate Terraing Map. The models used and the tileset as well are only recommended options, you can use ANY which you prefer...
  9. Tekal

    Creating Enterable/Exitable Houses

    //=======================================================// //First Off This tutorial is public u can use it all u want and create some pimped out buildings that are enterable and can have shops inside of them and all kinds of stuf// Requirements - Basic WE Knowledge,Medium GUI Knowlege,The...
  10. PainMoth

    How to Make an Epic and Worthwhile Dungeon

    Hey guys I'm just here to post you all a copy of a tutorial in The Helper forum that I seem to find none in this forum relating to it exactly so here it is. It's how to make an epic and worthwhile dungeon. And I am Battlemapsta in The Helper forum and this IS my own tutorial. <pixel width>...
  11. Archian

    Basics of Triggers

    Note, that the tutorial is still in progress. Feel free to post comments & suggestions for improval :) Basics of Triggers By Archian My ten-year-old cousin has just started warcraft III modding, and has begun experimenting with the Trigger Editor. I promised that I would make a little tutorial...
  12. Archian

    Creating Custom Skins

    NOTE THIS TUTORIAL IS OUTDATED Creating Custom Skins By Archian Preface I were just looking through some old text archives and stumbled over this half-finnished tutorial I once started. Thought I'd finnish it, but am now posting it here to get feedback and suggestions as I work further on...
  13. Daelin

    Chapter 1 - Static shapes (GUI)

    Graphics Tutorials - Chapter 1 ‘Static shapes’ (GUI) Table of Contents 1. Introduction 2. Basic Functions 3. First graphic - a circle 4. Creating a line 5. More advanced geometrical shapes: wheels and spirals. 6. Some tips & tricks 7. Working with coordinates (new) 8. Going further...
  14. Daelin

    Spells Importing Tutorial

    Spells - Importing Tutorial: Introduction This tutorial is for those who make spells and those who want to import them. Why for spellmakers? Because if they make importing efficient, their spells will be more appreciated. 1. Main issues What exactly is to be known about importing spells...
  15. Archian

    Skinning Chainmail Tutorial

    Skinning Chainmail Tutorial By Archian Introduction In this tutorial I will take a starting-point in teaching you how to make (medieval) chainmail armor for WC3 textures. Tools Used Photoshop CS2 Step 1: Workground Open your skin in Photoshop (make sure it is a .TGA file). Step...
  16. Archian

    How to: Attach a Model or an Effect to a Unit

    How to: Attach a Model or an Effect to a Unit By Archian Introduction Have you ever wanted a Dreadlord to attack with a sword? Or a unit actually getting an item (like an axe, sword etc.) viewable on the model ingame? This tutorial is about how to attach models/effects to a unit. You can...
  17. Archian

    How to: Import an Icon

    How to Import an Icon By Archian Table of Content: Introduction Downloadable Icons Icon Types Import the Icon Introduction Introduction This tutorial will explain how to import an icon into the World Editor, it will also include links to downloadable icons and other tutorials relating to...
  18. Archian

    Basics of a Cinematic

    Basics of a Cinematic By Archian Introduction: In this tutorial you will learn about starting and ending a cinematic, aswell as some few basic hints. Starting a cinematic: A cinematic can have diffrent kinds of events, for instance a unit entering a region or time elapsed etc. this is...
  19. Archian

    Walkable Walls/Doodads

    Walkable Walls/Doodads By Archian I've noticed aswell as been asked how to make custom made walls (for instance) walkable for ground units. This is why i've made this tutorial which explains how to do it. This a General Mapping hint. The Wall Itself First of all you'll be needing a...
  20. Archian

    Leaderboards

    Leaderboards By Archian Description A leaderboard is a table displayed in the top right corner. Each row can contain a name and a value. In most maps this is used for displaying kills wins of your team. In this tutorial I will explain how to setup the leaderboard, how to update the leaderboard...
  21. Archian

    How to: Import a Skin

    How to Import a Skin by Archian Description In Warcraft it is possible to replace an original skin in the scenarios you make. In this tutorial we are going to replace the Mountain Giant with a green one. When importing a skin it is very important to put the skin in the right destination so...
  22. Archian

    World Editor doodads and destrucibles hints

    Introduction You can make doodads and destrucibles thinner, smaller, larger, higher and make them "float" above the ground or go under it or rotate them. Doodads You can change the rotation, height and scale % (X, Y, Z) of doodads. Destrucibles You can't change the scale % of Y and Z of...
  23. Archian

    List of Hidden Material Within the World Editor

    Hidden Icons Hidden Doodads Hidden Effects Hidden Units Note - You can find this hidden material by using World Editor Unlimited. Hope this will prove useful, though most people already know about this. Hidden Units and Doodads: There are hidden models and icons within Blizzard's...
Top