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  1. Fortinbras

    Thank you for your patience! I've been dealing with other aspects of my life recently, but I am...

    Thank you for your patience! I've been dealing with other aspects of my life recently, but I am still working on this. I am pretty much in the polishing stages now, which involves tweaking cinematics, lore write-ups for the various units and abilities, and debugging as needed. Barring very...
  2. Fortinbras

    Satyr Shadowdancer (Re-Classic)

    Count me in as one who prefers the more bestial alternate version. Don’t get me wrong, I love seeing sexual dimorphism among the different humanoid races. But in Blizzard’s case, that usually means males are very bestial looking, while the cosplay-friendly females basically have a human face and...
  3. Fortinbras

    [Solved] Giving Mortar Team Limited Ammo

    Thanks Uncle! It now works as I intended it to, with the rare exception that an attack deals no damage (even rarer since I disabled the Attack Position command for my map). I'm not going to be too bothered by it though. Out of curiosity, what is the purpose of the "Wait 0.00 seconds" action?
  4. Fortinbras

    Status update: My custom tech trees are finally fully in the testing stages. Work is underway...

    Status update: My custom tech trees are finally fully in the testing stages. Work is underway on Mission 8. Mostly what remains to be done are the rest of Mission 8, Mission 9, debugging, tweaks, and polishes. It's been quite the grind!
  5. Fortinbras

    [Solved] Giving Mortar Team Limited Ammo

    Hello. I'm hoping someone will be able to help me with this. I want the Mortar Team to have limited ammo. My current trigger is posted below using Bribe's DamageEngine system. I have tried the following approaches but I each has issues with it: AOEDamageEvent - Mostly works. The issue, only...
  6. Fortinbras

    AttachObject v2.04

    Wow, that was quick! Just tested your update and it's working perfectly now. This is so cool! Thanks!
  7. Fortinbras

    AttachObject v2.04

    Hey Spellbound, I think the zOffset might be bugged? On my original test map, the cliff height was level 2 on flat terrain and it seemed to be fine. However, when I tested it later on varied terrain and cliff heights, the guest will appear to float in the air on high cliffs and terrain, and will...
  8. Fortinbras

    Bah, 420 character limit! Thanks for reaching out! Anyway... Yes, I am still working on the...

    Bah, 420 character limit! Thanks for reaching out! Anyway... Yes, I am still working on the campaigns! I took a hiatus but I am back. If you want the long version I can DM you.
  9. Fortinbras

    Book I: Exodus of the Horde

    Hey deepstrasz, thank you for the review! I am really excited about the seal of approval! Where a good general belongs! :grin: While I generally think the cinematics look good with the new scaling, I think you have a valid point here. On the one hand, I vastly prefer my scaling to the...
  10. Fortinbras

    Book I: Exodus of the Horde

    The link below should help you. That's how I got it. You will need a CD key. Patch 1.31.1 Backup Files
  11. Fortinbras

    Reputation (+1): (Post) Long belated, but your feedback has been invaluable.

    Reputation (+1): (Post) Long belated, but your feedback has been invaluable.
  12. Fortinbras

    Requests: Handful of Simple Edits (death sound FX, decay animation, etc)

    Thanks everybody! You taught a man how to fish :wink:
  13. Fortinbras

    Tauren Buildings

    Good stuff! Will there be icons available for these?
  14. Fortinbras

    Requests: Handful of Simple Edits (death sound FX, decay animation, etc)

    Okay, so I figured out how to attach the death sounds (Thanks!); I just needed set the event track to the correct frame. However, I still have the problem of adding a proper decay animation to models that do not have it. So far I have been able to attach the gutz geoset and animate the decay...
  15. Fortinbras

    Reputation (+1): (Post) For helping me with attaching death sounds to units.

    Reputation (+1): (Post) For helping me with attaching death sounds to units.
  16. Fortinbras

    Requests: Handful of Simple Edits (death sound FX, decay animation, etc)

    Thanks, but I tried using Mldvis and I couldn't get it to work. It seems to have issues with versions 1.28+. I am using 1.31.1.
  17. Fortinbras

    Requests: Handful of Simple Edits (death sound FX, decay animation, etc)

    I appreciate you trying to help, but either Magos Editor doesn't exist or I am unable to download it for some reason. If someone could provide a similar tutorial using Retera's Model Studio, that would be very helpful indeed. I did some messing around and I managed to successfully attach the...
  18. Fortinbras

    Requests: Handful of Simple Edits (death sound FX, decay animation, etc)

    Hi. I have a handful of simple edits to some models that I need. I have Retera's Model Studio, and so far I've figured out how to do simple things like removing hero glow, but I still can't figure out how to do some things like adding death sound FX and decay animation with GUTZ. So if anyone is...
  19. Fortinbras

    Book I: Exodus of the Horde

    Hi everyone. I just wanted to let you know that I will be uploading an update soon. As work on my customized Human race for the Scourge of Lordaeron campaign has been underway, I want to put in any retroactive edits I've made to the Humans to make them feel more polished in this campaign and...
  20. Fortinbras

    Knight Lordaeron

    Hey Asssssvi, I love your models! However, this knight does not have his death sound effect. Would you be willing to update it please?
  21. Fortinbras

    [Solved] Hiding the Build Command Button on Version 1.31.1

    Hi there. Is there any way to hide the "Build" command button on patch 1.31.1? I thought I had struck gold when I came upon this thread... Hiding any button!!! New method, please help me test it!!! But it seems that the "Build" command button is the one button for which this method does not work.
  22. Fortinbras

    AttachObject v2.04

    Thanks for the update! Seems to work flawlessly now and it's perfect for what I need.
  23. Fortinbras

    AttachObject v2.04

    Hi Spellbound. I have been testing your AttachObject system to see if it will work with a project that I am working on. For the most part, it's working great, but I did run into a few issues. Would you (or anyone else with the know-how) mind helping me out? I have a Horse Archer unit that I...
  24. Fortinbras

    Book I: Exodus of the Horde

    Bah! Pesky bugs :p . I will get those fixed. Critter sizes may be a holdover from my previous (failed) attempt to revamp the campaign. I will rescale them accordingly. Ha! I thought I was being so devious by making the unique units expendable, but really I was just creating more work for...
  25. Fortinbras

    Book I: Exodus of the Horde

    Hang tight! I should have an update incoming in about a week. Thanks for the support guys! In the meantime, let me know if you have any suggestions to consider. So far I have: - Add a lite version under Normal difficulty setting (reduces army sizes by approximately half). This isn't so much...
  26. Fortinbras

    Book I: Exodus of the Horde

    Maybe you already know about this, but here is the link to 1.31.1 below. I had to download 1.31.1 when I got my new desktop. Patch 1.31.1 Backup Files That's the plan! :grin: Thanks! Unfortunately, many of the original voiceovers won't work with my edit, as you probably know by now having...
  27. F

    Book I: Exodus of the Horde (Warcraft 3 Campaign)

  28. Fortinbras

    Book I: Exodus of the Horde (Campaign)

    Version 1.3 available! Please review the changelog for details. Version 1.3 Notes Gameplay Minor stat changes for the Human race to match upcoming Scourge of Lordaeron campaign Reworked/fixed the command abilities for the Humans officer units (Lieutenant, Archer Commander, and Knight...
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