Well at least there were only two entries. Otherwise it would be even harder to judge. :wink:
So, it looks like bobmanone spent more time on his, weaving together a an almost complete blacksmithing system. His system was also more complicated than Skudgemuffin's systems, but that isn't...
Please try to keep the systems as basic as possible. Here are a few good easy ones:
Combat Enter/Exit System
Character customization system
New arrow key movement system - We have one right now but it needs some tweaking.
I'll probably end up doing the ones not listed. Due...
/\ The later. ;)
I've been working on a the equipment/bag system, Av3n has been working on spells and Craka' has been managing everything. I'm not sure what the FX and player modelers are doing though. :confused:
I'll try to have an incomplete demo of the bag system done and in the campaign by...
Craka' do you know if all of the items that we have in wc3: wow are actual wow items?
Because if they're not we might have to trash them.
Maybe iron could sync up all of the prices since (presumably) he has a faster internet connection. With dial-up item pages on Allakhazam take a really long...
Sigh... I've tried that. It works, but you have to do that every single time you do anything to the map. Plus to do any kind of doodad/terrain moving/editing you have to export the map(so that you can save it with the vJASS triggers) and then all custom doodads are large purple checkered boxes...
Just so you know I haven't taken a side on this discussion.
I'm not trying to prove or disprove anything that anyone has said.
I simply posted the links so that people could get an idea of what MindWorX thinks of the legality issues surrounding RtC.
for a better understanding of the legality questions surrounding "Reinventing the Craft"
Whoops! My method is bugged.
With this one all custom doodads and units will be removed from the map.
I'll post later with one that actually works.
It'll be a lot more complicated but if we can't have vJASS we may as well quit now. (Just in case you can't tell I hate HandleVars :crazz: )...
Getting vJASS to work in campaigns
From Wc3Campaigns http://wc3campaigns.net/showthread.php?p=895170
I pretty sure this must be done every time that you save a map in the campaign. So if you don't have JASS NewGen get it now!
Here's the step by step.
Download and Open JASS NewGen...
So I guess I should get to work. So the version you uploaded Av3n is mine with your spells(except for the newly posted ones) in it? None of Operators work is in it? Just checkin'
So I'll be adding:
-Newly posted spells by Av3n
-Probably some bug fixes but they wont be my top priority...
This one has the mailbox sys in it.
Although it doesn't have operators stuff.
What happened to the one operator uploaded? That one would be ideal because it has everyones stuff in it except for your's, Av3n.
I'll add you to my Xfire. I'm using the Xfire Plus: Multi IM plugin for it.
Thru it I can add MSN people as Xfire friends.
I guess I'll take it until Sunday then I can give it to Av3n, so he can add the new spells.
Or would you rather that I add the your new spells?
I'm pretty sure I can get...
Buying skills and skill upgrades.
Right now we're just using the standard upgrade system that's built into wc3.You'll need to find a way to make it work with your system.
It's to bad upgrades don't have health..... :)
It shouldn't be to hard though.
Oh yeah my mail system needs to use...
Craka' would you make an exception to the JASS only rule if I took his triggers and JASS'ed them for him?
His work is nice and his ideas are original. I think that he deserves credit for them.
Also would that be O.K. with you iron_warrior?
Anyways nice work iron, next time I get the campaign...
Have you ever wanted to have more detectable keys without using a third-party program?
Well here is a single-player solution that uses the game-speed increase and decrease keys, "+" and "-".
Just put the trigger in your map, your preference GUI or JASS and then put your trigger...
Plus we would have to come up with B-net compatible battleground code from the single player code we already have.....
We don't have single-player battleground code!
So there really would be no point to it.
Also it would just delay the next public release of Wc3: WoW