Nothing huge was really added I feel like. Tomes and high hero lvl just made some sections feel easier.
Footman upgrade made them a little stronger which was nice, and the knight upgrade is good. But is that the only upgrades you added cause I didn't see anything else
The new units...
Chapter 3 - only the warlocks receive armor/wep upgrades. Trolls receive armor upgrade but not wep
also warlocks have mele upgrades where trolls have "Steel ranged (BO)"
all the other units have "steel Melee weapons" not the "steel melee weapons (BO)"
Yeah I even went back and played fall of silvermoon then did the interlude and tried the chapter still nothing, my perk points are correct to its just items/levels. Is it possible since I played your maporino submission a while back its messing with the cache?
Mission 2 - Second in line how does this trigger cause I killed Uther after orange pali, also tried killing blue first then Uther still could not get it to pop?
Call of Ner'Zhul is in Tertiary Ability obelisk even though tooltip says secondary
Decent ways into act 1 and nothing seems out of balance yet, I am determine to kill every rat now since that one dropped a pot.
Edit: If you can limit the amount of resources the Blue Gold Hand has after sitting by the fountain Aelon is lvl 15.
This happened after choosing the upgrade Far shots upgrade. All the arrow towers from 1-3 do 0-0, I am on 1.31 so that may be why when I get past lvl 3 towers I will check and see if it still does this damage.
I thought it was hard but fair in most regards, the item where you can kill a single type of unit came in clutch on the later levels when my army would get turned against me or I could take down some of the annoying units. The times where I had to fully restart a map or reload a save is when a...
I dont know if anyone else has noticed this but there is a slight stutter in the chapters where you get the argent crusade buildings.
Like in chapter 3 before you kill Isllian or w/e his name was, it would stutter a tad every few seconds. And this would go away though once you are able to...
so only played the first 2 chapters tonight and notice a few things. And I am on 1.29
In chapter 8 there is a group of rock elementals that is neutral as well as some skeleton spawn around the first encounter of gnolls.
Chapter 9 I found these two items caused some issue.
I noticed that sometimes when I Enthralled a Captain or a knight they would get the attack/armor upgrades then other times they would not get these upgrades. Maybe make the Dark Portal ult a targetable spot if you can cause I got one stuck in some trees.
Also managed somehow to summon 3...
It is very well done nice job. But what are these archeivs thing I see at the end of each mission saying I have to play on Hard. I did not notice any options to change the difficulty and my normal campaign difficulty is already set to Hard?
The Ancestral Strength upgrade does not give any of the tauren units the +3 armor. With tier 3 armor upgrade they all have
Braves 10 armor
Hunters 6 armor
war priest 0 armor
spirit walker 0 armor
Champion 11 armor
I also have access to the siege master research in barracks even though I...
I went back and played all 4 campaigns in a row and this one was just the freaking best I loved every single moment. Everything was well done and I can not wait till you finish the sentinel version. Keep up the good work
Yes this is the standard RoC story but each level feels almost completely different with everything that has been done with new units, the heroes, and new and unique mobs and just the placements of those mobs. It in my opinion is better than some of those other sub standard remakes.
I sorta figured it out I think some file got delated or changed when I was trying to patch up to 1.30 from 1.29 or something of the sort. Cause now all the custom campaigns I have tried items and lvls on heroes are not carrying over between missions.
When I went to chapter 2 I lost all items I picked up and it gave me a agility ring +1 think it was like bracer of agility or something which I did not pick up. Going into chapter 3 I also lost everything including the artifact from chapter 2. I have not played chapter 5 yet with arthas so ill...
idk if its the AI wave spawn but this was to the second undead forces for about 5 mins nothing attacked so had to kill them myself.
To get the item from the water area on the right side of the map I think you should either reduce the amount of naga in deep water or maybe a few more...
First thing i noticed is that I upgrade wep/armor at the blacksmith yet the footman or archers do not upgrade after i train them from the barracks
Yeah you’re right I’ll have to see how to code that in, might be that the mercenary camps are training units that are considered neutral instead of...
Playing as Caine
Got to the room with the three colored circles at the gate. I talked to the npc and he let me get into a room where i fought a gnoll and some satyrs.
After the fight the door was closed and invulnerable and the chest in the room was not doing anything.
Reloaded a save a few...
Great campaign loved it so much and I cant wait till the next one.
Only issue that bothered me is in chapter 6 the AI units block the single file path in front of the capital. Other than that great job.
Is it possible to make second opportunity target highest level corpse cause when I got to the bandits I raised all but the red named one. Or maybe decrease its cooldown a tad.
Also is there suppose to be dialogue when you approach the small grave site after the 1st gate cause I walked away and...