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  1. sumneko

    W3x2Lni v2.7.2

    Hello everyone. I have been away from the Warcraft-related field for a long time, and I have devoted all my energy to my other projects. I promised to continue to maintain this project, so I plan to allocate some energy to fix some bugs recently. Please provide the following information for the...
  2. sumneko

    W3x2Lni v2.7.2

    Please give me a demon map, thank you.
  3. sumneko

    W3x2Lni v2.7.2

    如果你用的YDWE,你需要把 `config.ini` 里的 `[global] -> data_ui` 设置为 `${YDWE}` 。 我推荐你去 【SLK优化器】W3x2Lni 发布贴_魔兽地图编辑器吧_百度贴吧 这里下载,从这里下载的 w3x2lni 默认使用 YDWE 相关的配置。 如果你用的是其他修改过UI的编辑器(包括其他以YDWE为基础进行二次修改导致无法识别为YDWE的编辑器),你需要手动将编辑器中的UI文件放置到 `data\zhCN-1.24.4\ui` 目录中。
  4. sumneko

    W3x2Lni v2.7.2

    This has been fixed. You could manual update the scripts from Github.
  5. sumneko

    W3x2Lni v2.7.2

    I will check it tomorrow.
  6. sumneko

    W3x2Lni v2.7.2

    I'm glad many people like this tool. However, I am no longer engaged in WC3 related development, so I will not actively fix bugs. (in the past, 80% of bugs were found and fixed in my own use). But I will continue to maintain this tool. If you find any bugs, you can tell me on this post or...
  7. sumneko

    W3x2Lni v2.7.2

    You could use `w2l.exe mpq <wc3path>` to load the specified version of the data. Dragging the WC3 folder directly onto the GUI will have the same effect.
  8. sumneko

    W3x2Lni v2.7.2

    Did you load data files of 1.32.8?
  9. sumneko

    W3x2Lni v2.7.2

    Each version supports WC3 1.26a. All you need to do is extract the data file of specific version of WC3.
  10. sumneko

    W3x2Lni v2.7.2

    No longer consider XP support.
  11. sumneko

    W3x2Lni v2.7.2

    Please show me the error log(Screenshot or `log\error\`)
  12. sumneko

    W3x2Lni v2.7.2

    Please try this: 修正公式计算的报错 · sumneko/[email protected]
  13. sumneko

    W3x2Lni v2.7.2

    This should be fixed in v2.6.0
  14. sumneko

    W3x2Lni v2.7.2

    Is there any error message? Check the `log/error` folder.
  15. sumneko

    W3x2Lni v2.7.2

    v2.6.0 has fully(maybe) supported WC3 1.31.
  16. sumneko

    W3x2Lni v2.7.2

    Thanks for your help. I have supported converting the latest `war3map.wtg` to `lml` in Lni mode. Currently, it should be fully support WC3-1.31.1 . You could checkout it by W3x2lni v2.5.3 with the scripts in sumneko/w3x2lni . And, DONT FORGET BACKUP your map!
  17. sumneko

    Reputation (+2): (Post) Many thanks!

    Reputation (+2): (Post) Many thanks!
  18. sumneko

    W3x2Lni v2.7.2

    The latest W3x2lni in Github has almost support WC3-1.31.1, except converting wtg to lml in Lni mode. The format of wtg seems great changed in latest WC3. Could anyone provide a document of the new format of war3map.wtg?
  19. sumneko

    W3x2Lni v2.7.2

    Thanks for your help, I have fixed it in 修正slk后随机野怪会随机到特殊单位的问题 · sumneko/[email protected] Please checkout if it works.
  20. sumneko

    W3x2Lni v2.7.2

    I still cannot reproduce this problem, please provide a demo map after slk.
  21. sumneko

    W3x2Lni v2.7.2

    There's so much in your map that I can hardly find the difference. Could you provide two screenshots for comparing?
  22. sumneko

    W3x2Lni v2.7.2

    I have fixed this in [bug]修正 misc 中的值为0时在转换时被丢弃的问题 · sumneko/[email protected] You may help me check if it works before publishing new version. Thanks for you reporting and helping.
  23. sumneko

    W3x2Lni v2.7.2

    I did some tests, but I didn't find this problem. Could you please provide a demo map, maybe there is something changed in the latest version of WC3.
  24. sumneko

    W3x2Lni v2.7.2

    W3x2lni will build the full data of objects before converting a map, . This map has some objects with a level of 999999 (1M). To build the full data of them (expand data at each level), it takes up a lot of time and memory. At present, W3x2lni is compiled in arch x86, the upper limit of memory...
  25. sumneko

    W3x2Lni v2.7.2

    Dose not support 1.31 now.
  26. sumneko

    W3x2Lni v2.7.2

    Thank you. Do you know what these values mean (see: sumneko/w3x2lni) ? In one test map, they are `1` `31` `1` `0.0`. However, it seems that the versions of other files also have changed, and I don't have time to study this at present, so it may be necessary to wait until someone summarizes the...
  27. sumneko

    W3x2Lni v2.7.2

    It seems that the version of 'war3map.w3i' has been updated to '28' in WC3-1.31.1 (it is '25' in WC3-1.24 and '18' in WC3-1.20), so 'W3x2lni' can not parse these maps. Is anyone knows the new format of 'war3map.w3i' ?
  28. sumneko

    W3x2Lni v2.7.2

    WC3 has a new data format since 1.30, I don't think I'll have time to try and support his new format.
  29. sumneko

    Warcraft III - Patch 1.31 PTR

    actboy168/jass2lua Here is a simple tool to convert `war3map.j` to `war3map.lua`. As you can see, it was a tool a few years ago, so the code she converted must not run directly in 1.31. But if you have the foundation of jass and want to learn how to use lua, then maybe she can be a reference.
  30. sumneko

    W3x2Lni v2.7.2

    Sorry for my late response, I have tried your slked map with WC3-1.24 and it worked fine. What is the version of your WC3? I have manually modified some of the "Dark Portal" data. Please help me confirm if using this ability will cause WC3 to crash.
  31. sumneko

    W3x2Lni v2.7.2

    They should be placed in "sound" directory, is it works correctly?
  32. sumneko

    W3x2Lni v2.7.2

    Could you please give me a demon map?
  33. sumneko

    W3x2Lni v2.7.2

    @_Guhun_ @Unitil Plz help me check the new version AppVeyor Because of some deep-seated changes, I'm worried about other problems.
  34. sumneko

    W3x2Lni v2.7.2

    Thank you, I will fix it in next version.
  35. sumneko

    W3x2Lni v2.7.2

    Missing `constant` is a bug, i will fix it in next version. And I guess there is an other tool inlined constant variable, is it?
  36. sumneko

    W3x2Lni v2.7.2

    I haven't been able to download your map because of the bad network, but I think this map is an optimized map, otherwise, the (listfile) should not be missing from the map. I don't recommend that you re-optimize an optimized map. If you have to do this, use other tools to import a complete...
  37. sumneko

    W3x2Lni v2.7.2

    I'm glad she can help you.
  38. sumneko

    W3x2Lni v2.7.2

    We released v2.5.0 at Apr 19, then we found that it had serious problems, so we released a fixed v2.5.1 at Apr 23. So I'm sorry you're the victim of v2.5.0.
  39. sumneko

    W3x2Lni v2.7.2

    Did you try v2.5.1 ?
  40. sumneko

    W3x2Lni v2.7.2

    Both
  41. sumneko

    W3x2Lni v2.7.2

    Please give me the map to check what happened.
  42. sumneko

    W3x2Lni v2.7.2

    Slk is a format for play. Converting to SLK is a lossy conversion, so please don't convert map to SLK and back again.
  43. sumneko

    W3x2Lni v2.7.2

    I've checked the map and found out why W3x2lni dose not think these objects have been modified. W3x2lni parses binary files following the rules of this document: W3M and W3X Files Format The rule says 'int: end of modification structure (this is either 0, or equal to the original object ID or...
  44. sumneko

    W3x2Lni v2.7.2

    Please give me the map, I want to check why W3x2lni thinks they have not been modified.
  45. sumneko

    W3x2Lni v2.7.2

    No, the SLK in the map overrides the built-in SLK with the same name, so the object 'npig' does not exist.
  46. sumneko

    W3x2Lni v2.7.2

    You customize a ability based on 'AOhk', which transforms the unit into 'npig'. And 'npig' is an unchanged default object, and I have to keep it. On the other hand, many maps that have been updated over a long time contain many obsolete custom objects that should be removed or they may refer to...
  47. sumneko

    W3x2Lni v2.7.2

    It's very hard for map maker. For example, the ability "AOhx" needs to refer to a large number of small animals.
  48. sumneko

    W3x2Lni v2.7.2

    I have tested again, simply copying ability that have not been modified is totally ineffective in WC3, even as an item ability. If you found this is wrong, plz show me the demo map, thank you!
  49. sumneko

    W3x2Lni v2.7.2

    It's just a report that these objects can't be perfectly SLK because they have more than four levels。
  50. sumneko

    W3x2Lni v2.7.2

    I have checked your map, many objects like 'A5IG' are removed with "Remove unreferenced objects" because they are REALLY unreferenced. Your system uses a dynamic algorithm to calculate the ID of the object, so W3x2lni dose not know which objects will be used. There are some ways to resolved this...
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