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  1. Oljin

    Do these triggers leak?

    do these triggers leak? Boss Event Announce and Countdown Events Time - Boss_Event_Loop expires Conditions Boss_Events Equal to True Boss_Status Equal to <Dead> Actions For each (Integer A) from 1 to 20, do (Actions) Loop - Actions...
  2. Oljin

    [Aeon of Strife] Black Clans War

    Black Clans War Created by Oljin Map Info: VERSION 1.2.2 The Blackrock Clan and The Black Tooth Grin Clan are at war! Choose one of 24 epic heroes from the Warcraft World and fight with your clan to destroy the enemy's Fortress! Features: 1vs1 to 4vs4 24 different Heroes to play: Assassins...
  3. Oljin

    The Holy Grail Trip - Competetive 1-4 Player RPG

    Holy Grail Trip 1-4 Player Competetive RPG Introduction Hey guys, I had a strange idea for a competetive role play multiplayer game. The whole map is set up as a labyrinth. Each player can choose one of 4 heroes and one of 3 spells, but each hero has the "Blink" ability - to speed up the...
  4. Oljin

    Problem with Order(Spell ID)

    Hey, I have a problem with this code: Stampede Check Events Time - Every 1.00 seconds of game time Conditions (Current order of StampedeUnit) Equal to (Order(A00G)) Actions Unit Group - Pick every unit in (Units in (Region centered at (Position of...
  5. Oljin

    Customized Experience Gain

    [Solved] Customized Experience Gain Hello everyone, I would like to do this in my map: Disable experience gain from all units (including computer players and neutral hostile) but not with "Disable Experience Gain" and replace it with my custom exp gain trigger. The thing is this: First...
  6. Oljin

    [Campaign] [BETA RELEASE] Sword of Narzul

    Sword of Narzul - RPG Campaign Created by Matthias Oscity Map Info: Hi everyone, This is a serious beta releasing, because I would like to post my campaign in the maps section of this site. If someone reads this text and plays my campaign, please write me a private message or post...
  7. Oljin

    [Trigger] Why does my hero not learn this spell?

    Hi everyone, I wrote a script in order to learn a hero a new ability. What it should do: If the dialog button is clicked (where the player chooses his ability), the new ability should be learned by the hero. He has to be able to improve this ability up to level 4, when leveling. Problems: If I...
  8. Oljin

    [Campaign] BETA Release - RPG Campaign "Schwert von Narzul"

    Hello everyone, I am working on my own campaign at the moment, and I would like to have some people who play my map. The whole story is complete. There is just one big thing to do: balance the gameplay constants. You can find my map here...
  9. Oljin

    Project - Need Revies / Players for 3-Map Campaign (RPG)

    Project - Need Reviews / Players for 3-Map Campaign (RPG) Hello everyone, I am working on my own campaign at the moment, and I would like to have some people who play it. There whole story is complete. There is just one big thing to do: balance the gameplay constants. The thing is, I want to...
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