Hopefully one day, just takes a long time.
I will add your suggestion to the board for patreons to vote on. But both of those would take a while which would take back from other features, like extra chapters.
thanks for the feedback @Altalize . I know that the AI is quite hard on those missions!
So we came across something that should be fixed in the human campaign (the one fighting malganis) We were just doing the arthas goes in by himself and kills buidings while the team mate defends, the divine...
I would love to add more things like that for replayability. But you copying code like that to ~60 maps is very intensive!
Additionally, on a few maps, the save/load codes are at capacity and can't afford to hold more data
play the new versions of my maps, this has already been added to all of them
or open the trigger 'Init Gametext'
and remove everything inside the If statement
only 2 suggestions I have:
make sure you download the classic maps: https://www.hiveworkshop.com/threads/download-the-campaign.175670/#post-1672977
and make sure the file name is not too long, sometimes that can cause maps to not show
Just a quick update for anyone who reads the forums.
The v2 reforged maps now support classic play (with some visual bugs) and the non-insane mode now uses the hard ai.
Please join the discord if you want to chat with me!