Hello everyone. I want to create ability that picks every item within x range of the caster and give it to the unit.
I cannot find the "region WITHOUT offset"
Short question: How can i detect every item within x range, then pick the items?
It is simple for the building. In the editor screen i am able to see their collisions but units are problem to me. I even tried to make them building, added ground pathing then changed it into unit too..
Thank you for your help but none of them works. Try to do it by yourself. Scale any unit to 10 and experiment on it. There are some limitations on Collision Size and you will see still units will pass through inside your unit. I want to increase their collision sizes.
I have to create system like this "Your hero gains gold equal to 2x damage dealt" and i don't think i have to set variables for every weapon in the game.
You can suggest me anything. Hmmm ok ok you can suggest any method to do this. I want to get x gold for every damage i dealt (x = my attack...
Hello. Honestly i don't get it. I was looking for "downgrade my map" and i find myself in here.
I was accidently saved my map with Reforged Editor, so i cannot play it in older versions and i cannot open it with older versions of world editor.
This tool can help me about that?
Hmm i have an extra question. This will be my template. What if it comes to Armors?
We don't have to give fake version or remove real version when it comes to armors.
I just want to detect unit wears armor or not. If wears. I think it will be simpler than our trigger.
Hello everyone. I am trying to create weapon and armor system and it is extremely confusing to me. I have a resource named "JFA Orpg" and i have the system but it is Jass, my friend created it for me and i cannot implement it into my new map.
Anyway, here is the scenario. In my map i have only...
Thank you so much my friend. By the way i am a bit of confused about the picture. It is working well but cleaning leaks trigger are working like this?
Player - Player 1 (Red) types a chat message containing 1 as An exact match
Hello everyone. I want to create unit near of your hero. But there are some conditions
Unit must be created random point within x of your range. Is there a way to do that? My methods are painful..
Extra detail: I am developing survival map and when night comes, random units will spawn and...
I have created 2 triggers, converted these triggers to custom text, and copied 2 jass triggers within these triggers. Here is the screenshots.
I already did and it gave me error like this. I believe he assumed i know how to work with jass triggers because of my 18 years old map developer carrier...
Another words i don't know what to do with this trigger. In the other hand i don't want to force you for anything. I just copied it into my map.
Edit: Somehow still my trigger not working properly. Region includes 33 destructibles but my trigger cannot read some of the trees. I have to go sleep...
Wow wait. That makes a difference. My trigger was working well and today was added many trees on the map. That means i have to split the world into many regions and try not to add more than 64 destructibles within the region right?
Thank you by the way. It seems you found the problem.
Since 2002 i am developing many maps and still i am active. But it is the first time i see something like this.
What is the difference between these 2 triggers? I have turned off all triggers for the testing purpose but what is wrong with this trigger...
Region 27 just a part of the map...
Hello. Sorry for disturbing but still my logic refusing it
I can open my map, edit my map, save my map, play my map I can literally have my own map, i can see edit everything.
BUT i cannot edit in previous versions OR play it previous versions.
There are no ways to make it editable OR playable...
I have tried to convert it with Map Adapter but as i see not everything converted. By the way i have added only 24 players support. I haven't used any new features.
As you understand still i can access my map with Reforged. I can both edit and play in reforged.
How can i make it more easy to...
Hello everyone. Currently i have to save my map for the old versions (1.26 and later)
I can open my map with Reforged editor but i have to open it for old version for some reason. Is there a way to do that?
Is there a way to make it work on previous warcraft versions?
Hello everyone. I have a lot of maps some of them in Reforged and some of them in old patch. Today i have installed Reforged again but Newgen WE not running. Closing on startup. How can i open Newgen WE without installing Reforged?
Edit: I found this topic and solved...
Hello everone. I am bit of confused because it item system of Warcraft III. As you know if you try to pick item and check the item in the trigger, game immediately realizes you have the item and counting it in trigger.
I have created system like this. I want to prevent players to get more than...
You are the man. I was forgot we we're able to pick unit from unit group. Yes i am aware about the leaks. Still i am making lot of tests. After i finish testings, i will replace the groups and regions with TempGroup and TempPoint
Thank you for your help dear @Uncle @MasterBlaster and @GIMLI_2
And here it comes my "vital" question. Creating AI is far difficult than i thought.
How can i check Level of HeroRota ability for TempGroup? Before proceed to the next region, i need to tell them where they are (point value of tempgroup units, ability level of tempgroup units etc etc)...
First of all, thank you for your interest. Yes you understand correctly. I have a moba map since 2003 and i have decided to create AI for it. Here is the current looking of my trigger. Region 099 is the area that ai should fall back if there are very few creeps around them. But the funny part...
Hello everyone. My name is Volkan. I am the guy who creates maps for his friends. Age 36 and still i am active player. I am rarely requesting help when it comes to the World Editor.
Here is the scenario. You have an AI player which have 1 Hero. AI player and several units attacking enemy tower...
Ah hello again. I was forgot this post. I have solved the issue but sadly i have no idea how to do that. I have tried to delete units partially. At some point after dozens of tests finally it started to work. Then i have reverted deletion, i realize still it works. No idea honestly.
Hello everyone. I am the person who disappointed like you. Probably i am going to abandon this game if the issues will not solves with patches.
1-) As we know, no more we are able to use TFT. And year ago people was talking about TFT and RF players able to play together. It was a true or not...
Same. On loading units. Now i am going for "select all" then "delete" and i will tell you the result
Update. Everything is more complicated now. There are no units on the map (except of 12 starting locations) and still crashes. But this time i can skip loading on units It seems everything is...
First i have deleted the ALL imported files. Then DELETED all the custom units on the map + object editor. Now the map has only the standard models. And still crashing. What should i do now? I have only the models created by Blizzard?
Hold on. Just realized something. When i change the editor settting from HD to SD, i can open my map. Is that means 1.32 patch OR one or more textures corrupted and how can i find the corrupted unit between hundreds of different unit types?
Last modified 19.12.2019 (previous version) and error comes at this moment
Loading Units 400/1433 then some kind of black screen appears for a moment like i have opened software that runs in full screen, and crashes
I can open my all maps except of this one. Now i am going to try open with...