I apologize for the extensive delay of this response i had PC issues for awhile.
Im not too sure how that works but here is this download for the map download
The only triggers related to buying items I have is in merchant folder of the triggers
Fanmade DOTA 0.16b
There are'nt any other shop...
I AM SO SORRY FOR THE DELAY THANK YOU FOR ALL OF YOUR RESPONSES
I have a tiny skinless building placed very close to the main shop to seem as if you are only shopping from one shop.
One tiny shop for Damage items, One for Armor Items, And finally one for Recipes. (Though if this method does...
I have been attempting to create the trigger that was mentioned and the closest I came up with is this
Game - Display to (All players) the text: (Load (Number of units in Temp_Group) of ((Number of units in Temp_Group) + 0) from (Last created hashtable))
Im sorry if this isnt what you...
I was unsure if they were because of how technical triggers can be. Thank you for the clarification though. I would also like to add that I have never tried to create a trigger like this and am unaware of much of how editor works. Because of this I was unable to create the line that was earlier...
So I tested out all of the added triggers (Except 1 get to that in a sec) and they all showed the message in chat that the button was clicked. Now that we know that is there anything we can infer from it? Or was this a dead end?
The trigger that I did not add was:
Game - Send to (All Players) a...
I have a shop system set up on my map and created multiple "folders" which are actually shop based units, but the problem is one of the folders will not work. (The Recipes folder). Here is what I am using. Does this trigger not allow for more than two folders?
Thank you for clarifying this, I never realized that this did not apply to spells.
Thank you for this link is was extremely helpful for better communication about the trigger!
This trigger worked almost perfectly except it moved the caster to the target instead of the other way around, but...
Staff of domination
Unit - A unit Starts the effect of an ability
(Ability being cast) Equal to Move Slow (staff of domination)
Set staff_of_domo_move_cast_select = (Triggering unit)
Set staff_of_domo_move_targ_select =...
I created an item that is supposed to move the targeted unit to the hero using the item and the targeted unit is slowed for a time (Which the item uses the cripple ability for). Unfortunately the target is not moved to the caster, please let me know what I did wrong! Thanks! (Also this is my...