vJASS Spell Templates
Table of Contents
This is more of a repository or reference rather than a tutorial.
I'm going to show you some of the cleanest and most ideal spell
models you could follow. These...
Note: The code snippets should only represent the text as a basic shape. They are not jass nor any other specific language nor the final realization.
Let's suppose we wanted to create the following spell: A unit shall get buffed - not a standard buff from the object editor - but maybe a timer...
Hi everybody !
Today, I’ll explain you how to use properly dynamic indexing with structs (so in vJASS :D)!
I’ll not explain how struct works (it is not the goal of this tutorial) but how to properly index them to render spells MUI.
I – Introduction
Okay I hope you know how works struct...