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  1. Gekigengar

    Hello Doomguard from Serbia

    Hello Doomguard from Serbia
  2. Gekigengar

    Haha, with that much improvement and changes, I don't think it would even need my permission...

    Haha, with that much improvement and changes, I don't think it would even need my permission anymore. At this point, it has evolved into a completely different beast! Amazing work! I haven't checked much of the new natives. But from what I've seen, orbital camera should be possible now. Heck...
  3. Gekigengar

    Thank you, though, sadly, I don't think I will ever have the time to play much. I don't have...

    Thank you, though, sadly, I don't think I will ever have the time to play much. I don't have sc2 installed. But I heard there is not much in the custom game community there? (Compared to Wc3)
  4. Gekigengar

    Hey there, yes I am inactive, go ahead and upload the version, I think that's pretty awesome...

    Hey there, yes I am inactive, go ahead and upload the version, I think that's pretty awesome! (Mind to tell me how to do that? Pretty curious). Anyways, just link back to the original map in the credits!
  5. Gekigengar

    Not around actually, just came back by chance to see what's new, turns out there's nothing much...

    Not around actually, just came back by chance to see what's new, turns out there's nothing much going on in wc3 anymore.
  6. Gekigengar

    Mercenaries r1.2f

    Hello, no promises, but I already can imagine how I will do the AI. I am not sure if I will have the time to update the map, but I will try give it a go when I do! I am not sure, I did made a lot of optimization since back then. Perhaps you should give the new version a try! As for defense...
  7. Gekigengar

    Mercenaries r1.2f

    Mercenaries r1.2f released! Quick-fix to all the newly discovered game-breaking bugs. Bug Fixes Fixed bug where Canines could dodge while being frozen by Nitrogen Grenades. Fixed a bug where Canines would not evade on certain angles. Fixed a bug where Bullet charm revive is triggered by...
  8. G

    Mercenaries r1.2f (Warcraft 3 Map)

  9. Gekigengar

    Mercenaries r1.2f

    Already preparing for a new patch note.. Bug Fixes Fixed bug where Canines could dodge while being frozen by Nitrogen Grenades. Fixed a bug where Canines would not evade on certain angles. Fixed a bug where Bullet charm revive is triggered by poison damage. Fixed zombie spawning colors...
  10. Gekigengar

    Mercenaries r1.2f

    Version r1.2 Released! Bug Fixes Fixed hero respawn bugs (Hopefully..) (Testing needed) Fixed a bug that causes supply drop to place the 3 random items overlapping in the same spot. (This bug is only present on those playing on wc3 Patch 1.29) Fixed inconsistent deaths from poisons...
  11. Gekigengar

    W3x2Lni v2.7.2

    Thank you for the amazing tool, other than the GUI, it worked really well!
  12. Gekigengar

    W3x2Lni v2.7.2

    I am also getting the same error. Why wouldn't the font just be included in the package then? :x And please provide some description in the config, how do I change it so that the error message is in English?
  13. Gekigengar

    Model and Effects Viewer v3.7

    I recently jumped back to see 1.29, and I am loving the mouse events! These are so much fun to play with, I'd like to definitely see it implemented in my map :D:D:D
  14. Gekigengar

    Model and Effects Viewer v3.7

    Its been 6 years, and this is still being updated? :eek::eek: Hahah, a lot happened since then, things come and go, some people enters my life and some passed away, new hobbies and interesting events arise, and old things gets forgotten, but this is the longest thing I didn't expect to persists...
  15. Gekigengar

    Reputation (+4): (Post) Its been so long, and you're still updating this XDD

    Reputation (+4): (Post) Its been so long, and you're still updating this XDD
  16. Gekigengar

    Discord bruh, the new Skype. https://discordapp.com/

    Discord bruh, the new Skype. https://discordapp.com/
  17. Gekigengar

    You still around bro? Got discord?

    You still around bro? Got discord?
  18. Gekigengar

    Lol yes, Xorka that plays with Kitabatake, we played BnG before :>

    Lol yes, Xorka that plays with Kitabatake, we played BnG before :>
  19. Gekigengar

    Ohh, you're right! I forgot that existed!

    Ohh, you're right! I forgot that existed!
  20. Gekigengar

    Hey do you have discord?

    Hey do you have discord?
  21. Gekigengar

    Hello, its been a long long time. What do you do now? What's going on with your life? :)

    Hello, its been a long long time. What do you do now? What's going on with your life? :)
  22. Gekigengar

    [Spell] How to break invisibility through triggers?

    I just don't like replacing/removing hero abilities. I've tangled myself in a huge mess before..
  23. Gekigengar

    [Spell] How to break invisibility through triggers?

    Working on the latest version of my old map. Mercenaries r1.1d And no, I don't see any SM buff from the buff editor. With your way through replacing the ability, I am pretty sure that'd work. But again, I don't think its a good way as things can get messy..
  24. Gekigengar

    [Spell] How to break invisibility through triggers?

    Haha, yes we did work on Nambo's project for a while! :p:D:D I don't think Shadow Meld has a buff? The remove buff method works for Wind Walk, but not SM. And unfortunately, I need a method that works on both. (Or at least just SM) :(
  25. Gekigengar

    [Spell] How to break invisibility through triggers?

    I need a way to break Shadow Meld / hide / Wind Walk invisibility on demand through triggers without interrupting the unit. Any way to do that?
  26. Gekigengar

    Mercenaries r1.2f

    Preparing for 1.2 patch note. I've added handgun, a way to disable enemies while moving. There are a lot of changes still unwritten to the patch note, until it is stable. Bug Fixes Fixed hero respawn bugs (Hopefully..) (Testing needed) Fixed a bug that causes supply drop to place the 3...
  27. Gekigengar

    Greetings Grey Knight, I am interested in this bullet model of yours...

    Greetings Grey Knight, I am interested in this bullet model of yours. https://www.hiveworkshop.com/threads/bullet.273086/#resource-37463 I wanted to use this as a replacement to the current bullet used in my map. https://www.hiveworkshop.com/threads/mercenaries-r1-1d.252081/ Can I request a...
  28. Gekigengar

    https://www.hiveworkshop.com/threads/mercenaries-r1-1d.252081/

    https://www.hiveworkshop.com/threads/mercenaries-r1-1d.252081/
  29. Gekigengar

    Mercenaries r1.2f

    r1.1d Updated! Patch does not change from the original changes. Have fun! ;P
  30. Gekigengar

    Lol wut qwq

    Lol wut qwq
  31. Gekigengar

    Lol, just for a quick little update. I rarely have the chance to play my own map with friends...

    Lol, just for a quick little update. I rarely have the chance to play my own map with friends. I found a few changes that might make it better, and I just thought I should update xD
  32. Gekigengar

    Mercenaries r1.2f

    Changes are not final. I will be uploading the new version when I got a better internet ;P Thanks for playing everyone! Bug Fixes Fixed Molotov causing player to permanently lose movement speed on Versus Mode. Game-play Stronger Shotgun Multi-hit damage Multi-hit damage increased by 5. (from...
  33. Gekigengar

    Thanks for the support xD But lol, I really have no idea what to include in the next patch xD

    Thanks for the support xD But lol, I really have no idea what to include in the next patch xD
  34. Gekigengar

    Can you recommend me good titles from Wuxia?

    Can you recommend me good titles from Wuxia?
  35. Gekigengar

    Mercenaries r1.2f

    True, it has been consecutively beaten 4x, current highest is by ktae3102, which is 837,503 I haven't updated the map since, but I think I can do an update once there is a lot of changes already. I will take a look at it, thanks for the submission~! EDIT : ------------------ Just watched...
  36. Gekigengar

    [Miscellanous / Other] Monter 2

    I very much agree, a lot of times, he is my inspiration for a lot of things I had in my map~!
  37. Gekigengar

    I actually don't, since most of them are untranslated. There are sites that translates them...

    I actually don't, since most of them are untranslated. There are sites that translates them, but they are very very slow.. I'd rather wait for the anime/manga~!
  38. Gekigengar

    I miss answering AMAs too ;P

    I miss answering AMAs too ;P
  39. Gekigengar

    Its done through model editing, is that fine?

    Its done through model editing, is that fine?
  40. Gekigengar

    A type of 1v1 monster hunter mini-game, 1 player plays as human, and the other plays as the...

    A type of 1v1 monster hunter mini-game, 1 player plays as human, and the other plays as the monster. An experiment with my bro, its hard to make it fun though. So I could say its a failure.. But heck every failure is a learning experience! Just gonna have to learn and design better next time~!
  41. Gekigengar

    Whoa, thanks a lot! :thumbs_up:

    Whoa, thanks a lot! :thumbs_up:
  42. Gekigengar

    n00b, I am making a small mini-game, I need a footman with a few sword & shield attack...

    n00b, I am making a small mini-game, I need a footman with a few sword & shield attack animations, guard, drinking, and a dodge roll animation. I am in dire need, will be very thankful if you have them!
  43. Gekigengar

    Happy new year everyone!

    Happy new year everyone!
  44. Gekigengar

    Mercenaries r1.2f

    True, because this game is not a run and gun type of game. I considered having a handgun that allows you to shoot bullet while moving at one point, but that is a lot of work considering all the systems in place to unit movement. perhaps, if I will ever work on the stand-alone version...
  45. Gekigengar

    I don't really play wc3 online anymore, but if anything, it would be game ranger

    I don't really play wc3 online anymore, but if anything, it would be game ranger
  46. Gekigengar

    Mercenaries r1.2f

    Thanks for playing 3-5 games! The game is not insanely hard, in fact, the newest version is twice easier than the previous version! (If you see the change-log, it is all nerf to the enemy, and buff to the player and items). The key point is understanding how to utilize and look for your...
  47. Gekigengar

    Mercenaries r1.2f

    Feel free to take ideas~ I might even help if I have the time. And.. destroyable buildings? o.o I was sure I didn't add one..!
  48. Gekigengar

    [Miscellanous / Other] Monter 2

    I say GameRanger is fine. I find it easy to use~
  49. Gekigengar

    I love mafia, favorite map of all time! I am pretty curious how you programmed the game. Wanna...

    I love mafia, favorite map of all time! I am pretty curious how you programmed the game. Wanna trade open source with this map? http://www.hiveworkshop.com/forums/maps-564/mercenaries-r1-1c-252081/#post2527002 I wanted to study the game logic and all behind Mafia!
  50. Gekigengar

    Mercenaries r1.2f

    Any saved replays? That would help a lot. I am finding the source of this bug, I don't really get why this happens..
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