Key Words: Submenu, Custom Abilities, Custom Buttons
Author Forum Name: Rispetto
Author SC2 Name/Code: Rispetto.436
Welcome, tutorial forum forgoers! I wish to instruct you how to create a submenu based around custom abilities. This took me forever (no, seriously...
Here's a list of explanation of all the animations that all M3 models use.
Taken from the Art Tools' tutorials for documentation.
The basic idle, and the default animation. A model with no Anim Properties will have whatever animation is currently active in the timeline exported as...
In this video, I will show you how to import a Google Earth image/screenshot into a Starcraft 2 map. I recommend watching this in high quality so that you can read. Sorry for no sound nor voice. Credits go to the addon's respected author, Florian Koberle. (Also known from SC2mapster as...
Ladik's MPQ Editor
This will be quick.
Open up Ladik's, click on MPQs, Open MPQs and browse to SC2DIR\Mods\core.sc2mod\Product.SC2Archive
You will see a file called ProductLocale.txt
Drag it to your desktop, change it to the locale you want, save it, and drop it inside the MPQ again.
Welcome to the Starcraft II
Icon Creation Tutorial
Gimp (Or Photoshop)
Gimp DDS Plugin (Photoshop has it implemented)
SageThumbs (optional, and not recommended anymore)
Start by installing Gimp (or Photoshop)
(Unless you already have it installed)
Installing the GIMP DDS...
[Terraining]: Enhancing the skies
A simple interactive guide for average terrainers hoping to reach the next level
- By fladdermasken
Chapter 1: Introduction & Required Tools1.1 Preamble1.2 The Ultimate Terraining Map 3.0
Chapter 2: Main
2.1 Terrain Fog
Hello, and welcome to my tutorial on basic Galaxy Scripting tutorial.
This one is dedicated to Creating a unit purely with Galaxy.
Please make sure that you have knowledge in Jass, C, Java, or any language like those before starting, and knowledge of algorithms.
Now, you will need an empty...
How to make a working Hero!
This tutorial will only show you the basics of Hero creation. Meaning, it will only show you how to make your hero get XP! First of all, duplicate a unit. Which will be your hero of course.
Now, this is the hard part. CLICK EVERYTHING! IT'S A MUST...
This is quite simple actually.
You need 2 tools.
First of all, your map from... Let's say, The Starcraft II Editor (EU).
EU means it has it's own locale. Thus, it has different localization files than the US version.
Now, let's open our map with the MPQ Editor.
You will notice a folder...
Heck, this is really easy.
1. Galaxy Editor
2. Ladik's MPQ Editor
There are 5 Kinds of stuff you can export from a map.
Now, open your map.
Terrains consist of all T3 called files. If you move those to another map, then the terrain will be swapped. (someone test this)
The most anticipated release of the StarCraft 2 Editor has many of us quitting our most dearest Battle.net for a moment and see what new and exciting features this tool has in store for us.
Note: This tutorial is NOT meant to tell you anything about modeling in general. There are plenty of other tutorials on the web that teach you the basics of modeling, animating and mapping. This tutorial was written only to tell you how to make your model work in SC2.
Additional Note: There...
How to remove Blight's green clouds
I changed the blight texture, but the gasses remain...Let's remove them now, shall we?
This is prety easy actually.
Step one: Download and import the MDX Attachment. This is a simple empty model (Sorry if what i said before mislead you to mistakes). Just...