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  1. TM-Magic

    Taiga Survival

    heh, looks like I missed all the fun and glitches. Good stuff man, 4/5 for sure, I realize your not updating this any more (and it really is a shame). Been looking for another good survival map for a while and I already beat it :( I just wish it was longer/had more things to do. OH well, I hope...
  2. TM-Magic

    SupCom: Icy Oasis (v21)

    First off, to TKF, would u want to sit there and download a map with all that put into it? I think not. Downloading something like that on warcraft would take hours. And lets face it, not everyone can get the map from hive or the subcom website. Sir Laggalot, I agree, taking extreme measures...
  3. TM-Magic

    SupCom: Icy Oasis (v21)

    I am not the game creator but I'd like to answer a few of your comments. First of all, Nazgul aka bob666 has gotten tired of the project itself and probably won't be making a lot of changes anytime soon if at all. Ranges, I agree need to be fixed. Upgraded shields vs normal shields - upgraded...
  4. TM-Magic

    Spore Evolution

    Ty Ganzor. This project is getting old now and hasn't been worked on in a while. If it continues, it'll be amazing ;)
  5. TM-Magic

    Spore Evolution

    Hey einstien, read the posts before you comment.
  6. TM-Magic

    Spore Evolution

    Well I did give it to chaoslord and he said he fixed some stuff but I haven't heard back from him nor have I gotten his version. I've completely stopped working on it for quite some time now to work on an RTS whoes production has slowed to a snails pace. Now, I'm working on starcraft maps...
  7. TM-Magic

    Platform Escape 2.01s

    On a map like this you want to cut lag/delay as much as humanly possible. Not showing part of it may cut it back a bit, but removing units/creating them when units get there would cut it down a lot more. That and removing the doodads. Anyways it's been a while. I hope he makes at least some...
  8. TM-Magic

    Hey, have you been to the eden site in a while? I posted the map and I haven't heard from ya so...

    Hey, have you been to the eden site in a while? I posted the map and I haven't heard from ya so I'm not sure if you've seen it or not.
  9. TM-Magic

    Yo, have u been to the site lately? I posted the map a while ago and haven't heard from ya so...

    Yo, have u been to the site lately? I posted the map a while ago and haven't heard from ya so I'm not sure if you got it yet or not.
  10. TM-Magic

    Sorry, its a very very very private select social group for which only I belong.

    Sorry, its a very very very private select social group for which only I belong.
  11. TM-Magic

    Future of Gaming

    Sigh. And once again we see the worlds problems thread through the needle of internet forums. It's funny watching though. Both sides have their reasons and in my opinion, they are BOTH right. However, the problem is interpretation. Each of you need to realize that when you read someone else's...
  12. TM-Magic

    Future of Gaming

    I'm trying to let him know that his opinion is based off of one perspective, not the collective perspective and as such, is very self-sided, poor remark that doesn't hold any valor since he'll find no one is going to agree with him. His argument has become empty words without use other than...
  13. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    Sorry, I already have my crew actually. That is, if they ever get back to me lol.
  14. TM-Magic

    Future of Gaming

    I agree 100% with that statement, it does seem as if your only considering what you want instead of the things other people want. If they made it exactly how you want it, you'd probably be the only one playing it and as such, you probably wouldn't even hear about it since it needs to be popular...
  15. TM-Magic

    The map has a new site: Eden RTS if your interested in providing models.

    The map has a new site: Eden RTS if your interested in providing models.
  16. TM-Magic

    The map has a new site: Eden RTS

    The map has a new site: Eden RTS
  17. TM-Magic

    The map has a new site: Eden RTS

    The map has a new site: Eden RTS
  18. TM-Magic

    The map has a new site: Eden RTS

    The map has a new site: Eden RTS
  19. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    Ok. I made a quick site for the map. If your interested in helping out, register there. Here's the Link Eden RTS
  20. TM-Magic

    Future of Gaming

    I do not see where this response has come from. We haven't been talking about the mapping aspect of starcraft in the least bit. We've been discussing the melee game and its tactics as well as ups and downs to the new sc2. The topic you brought up has nothing to do with this forum and it sounds...
  21. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    Its not done yet -.- and there are raises. EDIT: Ok, I fixed up the terrain and this is how its going to look until beta versions. (I goofed up on the grasses so I have to redo it at some point no matter what...) This time the screenshots are taken in the game instead of in the editor, but...
  22. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    lol everyone thinks a different race is protoss like, but if you ask me, none of them really do. Think of the dragoonari as a wizard clan that starts out with a few basic spells and level up their skills into awesome spells. Actually I"m going to need spells if seph wants to do that since he...
  23. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    I already have Thorneon working on tooltips. Perhaps I could give you both a different race to work on? I'm still sorting out a few things and creating a few starting units, but once I'm done with that I can the map to VeljkoM and the two of us will continue to make units and then like half way...
  24. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    As of right now, no, not really. If you could try and understand the story as best you can that'd be helpful for later though. VeljkoM, if he's still interested, will start on the units once I get the beginning done, and you'll be adding the tooltips for them. I've been having trouble...
  25. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    Ok I have a new course of action. Instead of doing a little bit of the Taursi and giving it to u guys to look at, I'm going to do a little bit of each race so you guys can better understand the game as a whole. So this'll take a bit longer. I suppose I'll give myself another 1 week deadline...
  26. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    Heh, I just ran into a big problem with GUI but I think I solved it. Right now I'm working on Taursi resources. (they only require food, which is harvested like wood). The problem is, the hobunari use wood and need to harvest it like the Taursi harvest food as well as the humans have a metal...
  27. TM-Magic

    [Trigger] How to detect harvesting.

    Tacking on more stuff to my already existing timed events wouldn't really change the number of calculations/memory usages. It wouldn't much matter putting it in a separate trigger or not. Also, I'm not using harvest in any way. I'm targeting debris, not trees. It works differently. They also...
  28. TM-Magic

    [Trigger] How to detect harvesting.

    I'd just rather not have to check every so often. I'm already using 2 checkers that check less than every second and there's a very slight lag already that I have to deal with and fix... :/
  29. TM-Magic

    [Trigger] How to detect harvesting.

    The whole system is different and I think I have my own solution, so no worries. Actually, now it works but I need to detect when a debris dies xD There is an event, but it only picks up on the first 64 destructibles so I can't use that.
  30. TM-Magic

    [Trigger] How to detect harvesting.

    :/ I'm looking for a similar system xD. For mine it's a bit more complicated though. I'm making an RTS and each race has different resource types. I have it all planned out but I need a harvesting system for debris :/ I got a system semi working, however, if you tell 2 guys to harvest at 2 dif...
  31. TM-Magic

    [Trigger] Couple of Q's

    I would like a definate answer about the space thing if possible...I mean how much do they take up exactly.
  32. TM-Magic

    [Trigger] Couple of Q's

    Yeh, I suppose I'll have to store it :/ was hopping there was an easier way. What about sizes? Units vs Doodads?
  33. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    I've been working on the map and ran into a few snags that've put me back a bit. I have solutions but it'll mean redoing the terrain and such :/. I'll keep working on it, hopefully I'll have a few examples of units in place as well as resource gathering for the Tausri by the end of the week...
  34. TM-Magic

    [Trigger] Couple of Q's

    Already tried it I'm afraid :(
  35. TM-Magic

    [Trigger] Couple of Q's

    I'm working on an RTS with different resource types for each race. My first question is...what takes up more space...units or destructibles? My second problem is...my trigger for collecting the food resource works, but tells all the gathering workers to gather food from that specific source...
  36. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    FN? It sounds pretty good, of course, once the games farther a long, I'll do a lot of heavy duty balancing work so I'll prob change anyways. I suppose what is really important is the unit names and functions anyways. btw, don't actually had a food cost, the food will take a certain amount out...
  37. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    I want the Tausri to have a HUGE build time but huge power. Basically a 90 second build time where as the humans maybe build at 20 seconds and the hobunari build at 5 seconds. The first unit needs to definitely be a bit stronger. The idea is that 1 Tausri unit can take on something like 6 normal...
  38. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    It really isn't as flat as it appears in the screenshots, but yeh, I will be adding a little more dept to it. Btw, have you made any units? Maybe even start with some creative unit names and attatching them to units in the WE. They don't need to be made on the same map, I can always just import...
  39. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    I'm going to add more vegetation that you can harvest that'll give it more detail, but I want to have all the normal "doodads" and things be able to be useful in some way, so the end result may be somewhat plain as well.
  40. TM-Magic

    SupCom: Icy Oasis (v21)

    Lol. Well I found some things. I can confirm that missile defense does NOT work properly. It will protect it some of the time but not always. My opponents a couple of missiles long distance past my t3 radar into my allies base which had 4 missile defenses and only one of the missiles was...
  41. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    You don't see screens on the first page? there should be 4 towards the bottom
  42. TM-Magic

    SupCom: Icy Oasis (v21)

    Yeh I went there earlier and noticed it, but it said it was down atm. As for the launcher, I suppose that could be true, it ended up destroying the 7 building around it and dmging ones after that, so I suppose the AOE could just be a little bigger than I thought. Every unit has a launch point...
  43. TM-Magic

    SupCom: Icy Oasis (v21)

    k, then maybe the missile defense didn't malfunction, I'll tell ya if I see it happen under different circumstances. As for the towers on the higher ground, they were placed 2 squares away from the edge. I do see your point, however, there are 2 big reasons why I still think its illogical. 1)...
  44. TM-Magic

    SupCom: Icy Oasis (v21)

    Eh, the T4 artillery was rushed after the paragon was made, so the resources for it were there. He only had 1 or 2 builders per cannon so mine got done a lot faster. I say that they had a lower chance because basically I build some t2 defense to defend myself against some t1 units, but instead...
  45. TM-Magic

    SupCom: Icy Oasis (v21)

    The dialogue bug happened between clicking ok and creating the commander. So the commanders weren't created yet when it bugged out. Artillery: It's useful in a game where both remaining players are high in defending, or, if they do not like building a lot of units because of lag. I was in a...
  46. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    I'll see if I can upload some screens tomorrow (I may even finish doing it tonight). Basically it's semi-small and is made for 4 players, I was hoping to expand this over several maps, but the starting one may be a little too small. So basically I'm saying nothings final yet. So...it has 4...
  47. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    Aye. Sounds Good. The Stories in the description whenever your ready to see it, if you have any questions about it, or if you want me to expand on it, lemme know.
  48. TM-Magic

    Diablo III Warcraft Beta v1.19b

    I'm not going to bother reading all the other posts, so excuse me if I repeat something. This map is very well made, but like all things, require some additional work. Strengths: Excellent Terrain Excellent Lighting Excellent Camera Angles The Overall "feel" of it is perfect...
  49. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    Maybe use a lighter blue so the colors contrast more so its easier to read. It seems pretty good, but maybe a little more literary. I actually gave you a poor example actually. Here are some better descriptive parts (its actually taken from my dscriptions on my zergling blood map, so don't take...
  50. TM-Magic

    New 5 Race UNIQUE RTS, Looking for Helpers

    The story and the tooltips kind of go hand in hand. When I first designed this map, I was thinking in terms of "what if this was a real game" so I figured lore would be a big part of it, but it really isn't. I would like to add a short historical type couple of sentences for a description along...
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