For Each A integer from 1 to C
-For Each B integer from 1 to V
--Create Unit in Location(Q+ ( CITR(B) x S ), W+( CITR(A) x S ) )
CITR is the "Convert integer to Real" function
Q is X coordinate of position of first unit
W is Y coordinate of position of first unit
C is number...
meh Im trying to get myself banned permanently actually so "fags" and stuff for that
check "Things that Leak" in triggers section (sticked)
NVM just nevermind keep going with your n00bish faggy things. why do I even care about fags like you
you fags arent even human anyway coz what makes someone...
You null the faggy "local" unit variables not global ones
and you dont even have to create them
faggots just do things like
Set U = (Triggering Unit)
Unit - Kill U
Custom script: set udg_U = null
which is completly faggot
n00bs think they clear leaks but they are just being so faggy...
Oh didnt know that you need to put berserker there
WHAT?! stop being fag I didnt look at these things before
anyway I think its coded inside game so it doesnt show berserker by default
So I say make two triggers
Disable Rangers for all players
Unit finishes Research
Erm well you need to find and import a hero glow
and for adding it to a unit
make a ability based of life regeneration aura (fountains have it)
make targets to "none" and for effect make it hero glow
Create Special effect may ignore the team color but Im not sure (but life regen aura works well)
name on the lifetime bar is same as name of the buff
so change the buff
Erm infernal is good and for the stun make "Targets" none so it wont hit anyone
(dunno if you can change number of infernals summoned)
If you cant change the amount use rain of chaos
the solution I ment was previous one the one I deleted which doesnt have patrol
about patrol dunno I thought he may want blinks for all moves and when you order patrol unit moves there and I should blink and also If you order to follow its counted as patrol and ...........
>.< I dont even care...
Anyway... who the hell gave you the idea that you can use locust on a RoC map
Im sure its not possible
For invulnurable + unselectable
I think that selection thing depends on model
no no Im sure it depends on model
Lol it wont be selectable if you dont give model anyway
if you want model (just...
1- Im not your bro
2- My solution was designed for whenever he clicks he auto-blinks,
but for example he clicks the other end of the map, the character would blink only 600 range towards the area like casting blink with 600 range to an area 1800 range away.
>.< I thought he wants something like... you know what Ive thought
Unit is issued order with target point
if order is smart or move or attack or patrol
if Triggering Unit has Berserk Buff
Move triggering unit to Position with Polar offset(angle is angle between triggering unit and order...
okay now open model with War3 Model Editor
Open Node manager and sequence manager
You see "Camera" shaped icons in node manager and they are events
double click on them on top you see a number like 76355 its the timing of that event
And bellow it says something like Riffleman Attack Sound (not...
they said model works fine which means they have seen it on the map
I also dont hear any attack sound but it has events...
figuring out in 1-2-3.. poof
yup just as I thought Event timings are misplaced so it doenst play sounds
and the reason of it is this unit has...
Simply model maker didnt put a sound event for attack and sound event for death
just pm them to put sound events or read tutorials on how to (Id like to explain but Im not experinced with event nodes in model editing)
anyway my point is this is about modelling so you should better ask in model...
Occulasion height or whatever its called if you make it high it blocks sight as I remember (all buildings block sight anyway)
and ya you have to make them into pieces so a complete wall woudnt work I guess (it will also contract will building size coz building size is circular)
You do NOT need to
Edit: You do not need to create variables anyway
Where you did read things like
a = Triggering Unit
set a = null
these are total rumors dont have to do with anything about leaks
Ya I myself wanted to get banned because Ive noticed that someone I dont see as respectful has power to ban me in chat
I mean someone I dont think its over than me should have power to ban me
Ya I know extremly idiot statement but I couldnt stop thinking this way :/
about losing people: I dont...
Erm I know another thing which may also help in situation
If you give an Orb of Slow based ability (or lightning) to a unit with Missle (bounce) unit will attack but it wont do any damage or it wont send a missle (I use that for on-attack spell caster towers so you can show damage from UI and it...
If you wont run a loop while its running
you can use variable loop instead of integer a loop
create 2 variables like
Set CreepSpawn_LoopEnd = X
For Each CreepSpawn_Loop from 1 to CreepSpawn_LoopEnd do actions
You cannot run this when its running but another...
A RPG should be like diablo II
lots of enemies with low damage and low hp but many
Spells should be upgradable AND damage depending on an attribute
There should be never a better spell
I mean you should be use even your first level ability like in WoW
Spells should be simple and many (like...
Aww Chaos Marine:
1- Berserk (definetly, with high "more damage taken" ratio)
2a- Chaos Barrage (fires a barrage of magic enchanted bullets with his weapon in area)
OR 2b- Chaos Enchant (enchants his weapon to fire magic enchanted bullets for a time)
3- Raise Demon (Chaos units nearby has a...