I have a spell from Marvel vs. Capcom SP v1.1 : Berserker Barrage X
So i have a Boss in my map, i want Boss have that Skill.
and i want trigger if enemy units come near the boss then
from behind each enemy units from behind them (1000 range within the boss)
i want create dummy then order each...
i know about leaks
but i didnt manage to find whats causing intense lag on my map
the lag :
the longer the game the more lag it become
its not based on how many players on map
i think something about increasing every sec or every unit die or something like that
help me leak pro master :)...
in dota he channeling 3 seconds
how to do reset ability cooldown after finish channeling 3 seconds?
based on channel with 3 second channeling
if i refresh ability cooldown when unit start effect ability , its will refresh before the channeling finished?
i already copied everything but its doesnt work
here my map
i already got the ability code right but when the ability clicked the shield not active
i intent to making if i hit certain unit, its only take 10 damage per hit the trigger should be like this
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions...
as my knowledge remember
range attack splash can be achieved by attack type = missile splash
and edit attack of area effect small medium large (give the value)
but doesnt its apply to attack type of normal too? (you know there are attack type of normal, missile , missile (splash), missile...
my chronosphere suddenly dont have cooldown (i already set cooldown to 200 seconds)
the chronosphere ability based on cluster rockets
the ability when cast is not cancelled (the proof is my mana is decreases after cast and the ability is worked , its just dont have cooldown i dont get it)...
if unit A get attacked
when attacked or take damage i want this unit use example shockwave to attacker
but if atk spd too fast he will repeat cast till he dead
even with damage detection system this wont solve this problem
any clue to prevent repeat cast?
this prob didnt applied to no...
i try to making frost attack slow targeted attack
1st i try gnoll assassin and brood mother
both have envenom weapon (neutral hostile)
and its worked the dps thing (but its not slow movement speed)
then i try making my hero then add that envenom weapon but the skill not work (even the dps...
i want making skill blind, target unit and making their attack misses with % chance
when i attack enemies creep, the creep cast that skill to me
or there are passive ability in object editor WE but i didnt know of it?
this trigger worked
Time - Every 7.00 seconds of game time
Set SANDGROUP = (Units in Region Sand <gen>)
Unit Group - Pick every unit in SANDGROUP and do (Actions)
Loop - Actions
check it out http://chaosrealm.info/topic/7485347/1/
i try making that ability
what i have achieved is till this point
and i dont know which animation the robot right hand can shoot a punch
and how to add cool sound like in the video i want it so much help :vw_death:
and i feel the...
already tried compress using optimizer, remove any icon and model i didnt needed
mdx squisher any model (if model once squished its cant be squished anymore, even if i do the size only decreases 1 kb)
blp optimizer (tried compress around 9 blp files only decreases around 10-12 kb so i think...
guys i have terrible bug
if i acquired item and after got that item, permanently using bear form on my hero (remove bear form). i cant use any abilities anymore
everytime using any abiltities its stop casting
before acquired that item my abilities still work
and i test my hero...
i tried upgrade metamorphosis to bash ability
but i can clink the bash icon (though is passive ability)
when i click my hero hp - 100 and the dmg increases around 200
i can click the icon till my hero hp below 0 and died
Unit - A unit Learns a skill
Or - Any (Conditions) are true
(Learned Hero Skill) Equal to Void Shift
(Learned Hero Skill) Equal to Void Singularity (Upgrade)
Set VOID =...
when i acquired item A i created dummy behind my hero every 0.1 second with the mode of my hero it self (90% transparent) and expired in 1 second
but there another special effect on the dummy like blood bleeded from my hero right hand, i never set that up.
my item have ability upgrade...
i want turn this trigger into MUI pls
current trigger only apply to 1 unit only (not to multiple same unit)
Unit - A unit Acquires an item
(Item-type of (Item being manipulated)) Equal to |cffff8800Necrotic Claw|r
i want a system in my map
i have hero
and there are a shop sell legendary item
if i buy that item
that item have ability; every xx second call whatever spell (example: frost nova or storm bolt to within 1000 aoe from my hero)
here is the hardest part
if i playing alone its still...
i want passive spell
making my hero turn off collision
BUT my heroes cant go through doodads like trees, gate, etc
bassicaly i want like item phase boots in DotA. only pass through unit.
also i want http://www.hiveworkshop.com/forums/spells-569/fade-step-v1-7-a-190489/ when used cant pass...
i dont know what type of varible listed on that jass
(the spell is in chinese WE so i cant copy it in my WE nor i can open it)
i will gratefull if someone will rewrite entire that jass to english...
i want making item,, the item having passive spell:
every 9 seconds enemy units within 800 AoE of my hero (item equipped) deal frost nova ability to 1 random unit
i have making trigger wonder why didnt work already try and over thinking for 2 hours still not work
take a look
i already copied, all variable type already right, but after done, the function of this skill is different from his map, the random impale should be generates to all degrees possible, but on my map its only generates to 1 direction only (to south direction only)
the original spell link -...
suddenly my one hero of my map changed name and cant be changed anymore
the hero name gone and the proper name changed to Galaxy2
can i fix this with any way? help thanks =)
nevermind, looks like the unitdata raw (ctrl+D on object editor) my hero with other dummy is same
so the name...
is this leaked? if leaked, teach me the right things to do :vw_love:
Unit - A unit Begins casting an ability
(Ability being cast) Equal to Treant Hide
Unit - Create 1 Dummy for (Owner of (Casting unit)) at...
anyone the pro map creator can help me making this skill on this link?
the gif image i mean (GUI)
he is chinese guys, so he use different WE with us (chinese version) so i cant use his map for my WE
all this whole time i always using standard WE warcraft 3 version 1.20
but i want to learn Newgen WE using JASS
and i downloaded this spell
i dont understand when i tried save...