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  1. Ascrelle

    Melee Mapping Contest #3 - 4 vs 4

    Treacherous Waters My map is finished!
  2. Ascrelle

    Treacherous Waters (Map)

    Treacherous Waters Tw1 by Ascrelle posted Jan 11, 2019 at 11:02 PM "Wizarding pirates cling to the last of their riches as their footholds surrender to the sea. Venture onto the water and find the mystical Waygates that serve as alternate routes to strike at the heart of the enemy." ---...
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    Treacherous Waters (Warcraft 3 Map)

  4. Ascrelle

    Melee Mapping Contest #3 - 4 vs 4

    WIP of my map, centered around Transport Ships and naval Way Gates.
  5. Ascrelle

    Melee Mapping Contest #3 - 4 vs 4

    I'd like to participate! EDIT: A point for discussion. Since the latest patch tried to fix a lot of map hosting issues, it would be a lot easier to get a lot of these maps tested in teams. Would others be interested in testing the maps?
  6. Ascrelle

    Feel free to use my map for the video.

    Feel free to use my map for the video.
  7. Ascrelle

    Melee Mapping Contest #2 - 1 vs 1

    My entry!
  8. Ascrelle

    Bloodmyst Quarry V1.1 (Map)

    Bloodmyst Quarry Map Description A legion of greedy Ogres has enslaved the native Kobold miners and taken control over this resource-rich area. Brave the shallow rivers and feed the water with the flowing blood of your enemies. Bloodmyst Quarry is a 1v1 melee map and an entry for the...
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    Bloodmyst Quarry V1.1 (Warcraft 3 Map)

  10. Ascrelle

    Melee Mapping Contest #2 - 1 vs 1

    @Twilight looking good! Although I'd recommend using a different creep type than Ghosts/Wraiths, which are quite annoying to fight thanks to the Possession spell. @Ragnaros17 Well done! I like how the lava turned out. @Kam There is one issue with this as far as the contest rules go: As...
  11. Ascrelle

    Melee Mapping Contest #2 - 1 vs 1

    True, though I do recall TS being changed in a recent patch to fix the Laboratory issue :p Anyway, I've uploaded my WIP map for testing purposes here: Bloodmyst Quarry - Warcraft 3 Maps - Epic War.com Feel free to give it a try!
  12. Ascrelle

    Melee Mapping Contest #2 - 1 vs 1

    @mafe I'm liking the layout on this one. I don't know the exact distances for this to be dangerous, but having a Goblin Laboratory too close to a player's main base allows for easy Sapper access by opponents, which can be problematic especially with something like an Orc Scroll of Speed...
  13. Ascrelle

    Melee Mapping Contest #2 - 1 vs 1

    I would like to participate.
  14. Ascrelle

    Map Contest | 24 is the new 12

    I've updated my submissions and added the Random Hero version to my map submission here (24) Pillars of Corruption This version fixes a relevant issue, so @HighTac please use this one as the final entry for the contest if that is allowed. As long as people know that this is the final version...
  15. Ascrelle

    (24) Pillars of Corruption

    Version 1.4 (April 02 2018) -Fixed several starting locations which sometimes caused Night Elf players to start without a properly entangled Gold Mine. -Added a Random Hero Version for FFA play.
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    (24)Pillars of Corruption RandomHero (Warcraft 3 Map)

  17. Ascrelle

    (24) Pillars of Corruption

    Version 1.3 -Since the latest PTR version increased the creep limit, the triggers that place neutral creeps at the start of the game are no longer needed and have been removed. -Fixed aggro radius of a few gold mine creep camps.
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    (24) Pillars of Corruption FSL (Warcraft 3 Map)

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    (24) Pillars of Corruption (Warcraft 3 Map)

  20. Ascrelle

    (24) Pillars of Corruption

    I have the same issues with the editor crashing regularly on large maps like these. It's got something to do with my drivers, but I'm not sure exactly what. It makes map editing a pain and is the reason I do terraining at the very last point only, since that's what causes most my issues...
  21. Ascrelle

    Map Contest | 24 is the new 12

    Do you have/know of a map available anywhere with this hero randomizer code built in that we can use for our submission?
  22. Ascrelle

    (24) Pillars of Corruption

    Version 1.1 (March 12 2018) -Removed 4 small creep camps that were accidentally duplicated. -Made the map area outside of the playable island smaller to reduce loading times and improve minimap readability. -Made some small terrain changes. If you have any notable replays, please share them...
  23. Ascrelle

    (24) Pillars of Corruption (Map)

    "Six opposing cabals of warlocks built their spires atop an ancient magic source on this island, using their demonic powers to fight one another and corrupt the lands below as they saw fit. Their downfall was inevitable. Your victory is not." Pillars of Corruption is my attempt at creating a...
  24. Ascrelle

    Map Contest | 24 is the new 12

    This is really interesting. It's a shame Blizzard didn't make any 12+ player melee maps themselves (they still might for the actual patch after PTR) and a contest like this is a great way to get an initial map pool for these kinds of massive team / FFA games. Are custom terrain-only imports...
  25. Ascrelle

    Melee Mapping Contest #1 - Results[$100 Prize Pool]

    Well done everyone! I myself refrained from voting in the poll, but the winners here were definitely among my favorites. Congratulations to the winners! Now to hope Back2Warcraft can do something useful with these awesome maps :3
  26. Ascrelle

    Fractured Monarch

    All creeps drop random items of a certain level and class, with only a few items as exceptions: The Tome of Experience is omitted from the level 2 tome category because it creates spikes in a player's creeping route solely based on luck. The Wand of Lightning is omitted from the level 2 charged...
  27. Ascrelle

    Melee Mapping Contest #1 - 1v1[$100 Prize Pool]

    I've finalised my map and the final entry can be found here: Fractured Monarch
  28. Ascrelle

    Fractured Monarch

    I have updated the map! Changelog: -Heavily modified the terrain for more detail. -Made the creeps near the gold mines more aggressive (non-blue). For the bottom center gold mine, only the Warlord is aggressive so that units merely passing by won't be attacked as often. -Changed the item drops...
  29. Ascrelle

    Nightborne Priest (Texture)

    Nightborne Priest This is a custom skin texture for the Priest unit to resemble a member of the Nightborne faction from World of Warcraft. -The torso, shoulders and cloak are new from scratch. -The face, hair and neck have been heavily modified. -The staff has received some slight...
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    Nightborne Priest (Warcraft 3 Texture)

  31. Ascrelle

    Melee Mapping Contest #1 - 1v1[$100 Prize Pool]

    I've published my map on the Hive and, save for maybe a few tweaks, it is finished! Fractured Monarch
  32. Ascrelle

    Fractured Monarch (Map)

    "All but the Eversong Monarch's heart is corrputed with undeath. In the Ghostlands, no soul may rest forever, and those you free from that torment may find themselves at your side." This is a 1 versus 1 melee map with custom terrain inspired by the Ghostlands in World of Warcraft. The map's...
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    Fractured Monarch (Warcraft 3 Map)

  34. Ascrelle

    Melee Mapping Contest #1 - 1v1[$100 Prize Pool]

    Updated version of my map! -Improved the terrain and tileset. -Reworked the creep camps and item drops.
  35. Ascrelle

    Melee Mapping Contest #1 - 1v1[$100 Prize Pool]

    Isn't the idea that you can use a map of any size, but it will only be judged based on how it plays in 1v1? There are plenty of commonly used maps that are more than 2 players but are great for 1v1 games. (Turtle Rock, Twisted Meadows to name a few). There was even a 3-player map entry in this...
  36. Ascrelle

    Melee Mapping Contest #1 - 1v1[$100 Prize Pool]

    I've had a look at your map and here's a few comments to help you finish it :) -This cliff leading to the Waygate (and the same area on the other side of the map) has pathing issues; There is only a very small section where you can get on the higher ground (pictured below; The pink squares are...
  37. Ascrelle

    Melee Mapping Contest #1 - 1v1[$100 Prize Pool]

    I am retiring my current map entry, as it is very outdated. Instead, I present an all new map as my contest entry: Fractured Monarch. [/spoiler]
  38. Ascrelle

    Melee Mapping Contest #1 - 1v1[$100 Prize Pool]

    Trees are a 2x2 size object in the editor. If they are not neatly placed together, there are small 1x1 blocks of empty space between them. Making the trees 'dense' means placing the trees close together so all the empty spaces are closed off and no units can walk between the trees. Units being...
  39. Ascrelle

    Melee Mapping Contest #1 - 1v1[$100 Prize Pool]

    If you mean custom neutral buildings or neutral heroes, those definitely wouldn't be allowed. It was confirmed earlier that custom murloc hut-type decorations (which are decorations but filed under neutral passive) are allowed. And, for critters, though they are mostly decoration, they do...
  40. Ascrelle

    Melee Mapping Contest #1 - 1v1[$100 Prize Pool]

    @Kaer#2460 Your map looks good so far! What I mentioned for Mafe's map regarding the Laboratories counts here as well, but your version of the island seems more fleshed out, as well as the rest of the map having some more natural barriers in the form of water, so I guess that's perfectly fine...
  41. Ascrelle

    Melee Mapping Contest #1 - 1v1[$100 Prize Pool]

    @mafe The map looks quite good so far! I particularly like the idea of the random building, though caution should be taken that whatever outcomes it gives it remains balanced. You might want to reconsider the Dragon Roost as a random option for that building, as that would heavily impact how a...
  42. Ascrelle

    Melee Mapping Contest #1 - 1v1[$100 Prize Pool]

    Here's a WIP of my map entry! It uses my custom tileset inspired by the Twilight Highlands in World of Warcraft.
  43. Ascrelle

    Melee Mapping Contest #1 - 1v1[$100 Prize Pool]

    I would like to participate!
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