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  1. Goblintrain

    Searing Axe

    @Maxwell so what if you think it looks plastic? Does it pass the minimum standards? Please evaluate in those terms. Let the artist be the artist. Let the audience DL or choose not to DL. The artists are not here to recreate your imagination. They are here to expand their own, and hopefully...
  2. Goblintrain

    Reputation (+4): (Post) Nice! ;) Plastic axes FTW!

    Reputation (+4): (Post) Nice! ;) Plastic axes FTW!
  3. Goblintrain

    Reputation (+4): (Bundle) TY for answering my requests, Marcos. Honestly, i didn't think it...

    Reputation (+4): (Bundle) TY for answering my requests, Marcos. Honestly, i didn't think it would get any attention. ;)
  4. Goblintrain

    BlueOgre - Portrait

    Yes, yes, and YES! A portrait! That is what i am looking for! ;)
  5. Goblintrain

    BlueOgre - Fireball

    Darn tootin it's a middle finger throwing the fireball! ;) I don't know what it is about Ogres and fireballs, but it is somehow obligatory.
  6. Goblintrain

    BlueOgre - Drain

    ;) TY Marcos! I will be using these.
  7. Goblintrain

    BlueOgre - Enrage

    ;)
  8. Goblintrain

    Kam, i was quite honored to see you on my followers list -and even more surprised by it. You...

    Kam, i was quite honored to see you on my followers list -and even more surprised by it. You have actually published the sort of projects that i can only day dream about, while i have published absolutely nothing. Glad to have you, my friend! ;)
  9. Goblintrain

    Daffa, well it does my heart good to hear that! ;)

    Daffa, well it does my heart good to hear that! ;)
  10. Goblintrain

    Woe! This is exciting! I am away a few days, & i actually have a few followers! TY guys...

    Woe! This is exciting! I am away a few days, & i actually have a few followers! TY guys, but since i really don't produce anything, probably the most you will get in return from me is irritating questions, material requests, and a lot of over worded posts with too many exclamation points...
  11. Goblintrain

    Woohoo! TY so much! :) I have dreamed about a set of blue ogre icons for months! :0 I love...

    Woohoo! TY so much! :) I have dreamed about a set of blue ogre icons for months! :0 I love the Blues personally. I am a bit surprised that there is not as much blue or two-headed ogre material out here. The one-heads seem to be a lot more popular among the modelers. In a way it is...
  12. Goblintrain

    Marcos, i'm actually pretty easy to please. My level of expectation i don't need anything...

    Marcos, i'm actually pretty easy to please. My level of expectation i don't need anything overly creative or original. A blue version of your old set would satisfy my needs. But hey... if that were too boring for you... i guess what i am trying to say is that any amount of time you spend on...
  13. Goblintrain

    [Solved] Taking this trigger to the next Level

    I love this site! You people are the best! ;)
  14. Goblintrain

    Goblintrain's messages

    Goblintrain's messages
  15. Goblintrain

    Kam, i would love access to that weaponized turtle -or better yet -just a similar one like you...

    Kam, i would love access to that weaponized turtle -or better yet -just a similar one like you used in BTT. I have not been successful in tracking one down on the site. Dangit! I wanted a war turtle ever since before the map editor was ever invented! :)
  16. Goblintrain

    [Solved] Taking this trigger to the next Level

    Ok... now i should probably wait about posting because the truth is i'm operating on so much sleep deprivation that i can not give this topic the clarity it requires. The more this thread unfolds, the more i long for the bliss of that ignorance wherein when it "looked" like it worked, it...
  17. Goblintrain

    Stanakin, i was looking at your old Ogre Buttons. I noticed the bundles for Ogre Clubs had an...

    Stanakin, i was looking at your old Ogre Buttons. I noticed the bundles for Ogre Clubs had an "Upgrade" button included in it. However, the Ogre Armor bundles do not. Do you have those Upgrade buttons for Ogre Armor stashed aways somewhere you can still get to them? :)
  18. Goblintrain

    Marcos, that would be absolutely lovely! I suppose i can't offer you much more than some rep...

    Marcos, that would be absolutely lovely! I suppose i can't offer you much more than some rep points & a heartfelt Thank You, but it really would be nice to have those buttons! ;)
  19. Goblintrain

    Reputation (+4): (Post) TY for the trigger help, i really don't know what i am doing! :)

    Reputation (+4): (Post) TY for the trigger help, i really don't know what i am doing! :)
  20. Goblintrain

    [Solved] Taking this trigger to the next Level

    Ok, you guys are throwing a lot at me that i am having trouble processing. That is why i can't hold a job! ;) Here is all i want. I want just one simple Vampiric Aura buff that does not stack. I want the more powerful aura to take precedence over the weaker one, when multiple auras among...
  21. Goblintrain

    [Solved] Taking this trigger to the next Level

    Ok, well i need to fix it for MPI then, because VA items are a common drop, and there are VA units available as Mercenaries.
  22. Goblintrain

    [Solved] Taking this trigger to the next Level

    @disruptive_ I built this one off of Command Aura. The reason being, that regular Vamp Aura is hard coded to not show buff on ranged attackers. Command can be selected to recognize ranged or melee. I still use the regular vamp aura buff though.I just wanted this so that ranged units could...
  23. Goblintrain

    I'm usually here... just grinding away at one neurotic obsession or another. Who else would...

    I'm usually here... just grinding away at one neurotic obsession or another. Who else would still be tinkering with the WC3 editor? :)
  24. Goblintrain

    Ogre Lord

    Good enough for the girls i go out with! ;)
  25. Goblintrain

    [Solved] Taking this trigger to the next Level

    @Avatars Lord your solution seems to work beautifully. Thanks again for the input! ;) I guess the biggest issues i've created, now that i have what i wanted -ranged vampiric aura -i've thrown the Melee Game out of balance. What will i do now to fix it? :)
  26. Goblintrain

    Reputation (+4): (Bundle) TY for the trigger suggestions. ';)

    Reputation (+4): (Bundle) TY for the trigger suggestions. ';)
  27. Goblintrain

    [Solved] Taking this trigger to the next Level

    @AvatarsLord TY for your feedback. I have attempted to implement what you suggested, as well as make some more filters for the life steal. It seems to work pretty well. But something i am concerned about now, that i really don't know how to test for is this: Did i create a system of...
  28. Goblintrain

    Choosing a DDS

    ? Now i'm intrigued! What connected Hardened Skin AoE to this thread? ;)
  29. Goblintrain

    [Solved] Taking this trigger to the next Level

    Ok, so i have got the purpose of this trigger has been to replace the standard Vampiric Aura with an alternate version that applies to ranged units the same as melee. So, as far as accomplishing that goes -it works. And i am very happy for my success so far. But now i am at a place where i...
  30. Goblintrain

    Why Did My Player Color Change?

    *Blushes* i am so embarrassed! ;0 That is exactly what it was! But hey, i'm glad that's all it was. Otherwise, i was afraid my map was crapping out again! ;)
  31. Goblintrain

    Why Did My Player Color Change?

    Hi! Hey, about a week ago, my player color on a map i've been working on mysteriously changed from red to blue. Funny thing is... i am still Player One: Red. Some of my hero glow remains red as well -depending on the unit. I've sort of just rolled with it because functionally, everything...
  32. Goblintrain

    Choosing a DDS

    Hmmm... @Wark well you definitely corrected me in regards to the life steal. I suppose at some point i formed the notion that since Vampiric Aura only applied to melee, that Item Lifesteal only applied to melee as well. Keep in mind, the editor has been around for what, 15 years now? That is...
  33. Goblintrain

    Items for Faux Heroes

    @david200923 This is a fair proposition. I am at the limit i think of what i can learn just dinking around. I need to try new stuff to become more able with the editor. And i am obsessive compulsive enough to do the gopher work. That is not a problem. Over a course of time i will post what...
  34. Goblintrain

    Reputation (+4): (Post) Making it happen Buddy! :)

    Reputation (+4): (Post) Making it happen Buddy! :)
  35. Goblintrain

    Reputation (+4): (Post) You are talking on a level that i still understand! ;)

    Reputation (+4): (Post) You are talking on a level that i still understand! ;)
  36. Goblintrain

    Choosing a DDS

    @Wark the Item Life Steal works great -but only for melee. There is no ranged life steal in the standard editor. And there is another problem when i do it that way. Not often -but often enough to be a spoiler, the add/remove filter doesn't misses a unit, and they end up with permanent life...
  37. Goblintrain

    Creating a Vampiric "Spirit Link" Based Spell.

    Unholy Link Setup Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Unholy Reduction (Active) Actions Unit - Set life of (Target unit of ability being cast) to (10.00 + ((Life of (Target unit of ability being cast))...
  38. Goblintrain

    Choosing a DDS

    @Wark, for me the DDS is purely functional. I don't give a flying ^%$# about the numbers on the screen. I hate that visual clutter! But the functions i need are pretty basic. There were two things i immediately wanted to simplify, & the DDS really does seem to help a lot with it. ' #1 was...
  39. Goblintrain

    Items for Faux Heroes

    @david200923 yes! Simplifying it yet further! This sounds easy to do without a bunch of editor rework. But this is still a trigger that would be challenging for me to make because i am going to guess that it involves either a "For each integer A" function, or a Hashtable -both of which i...
  40. Goblintrain

    Choosing a DDS

    @Daffa the Mage TY, i am coming to terms with Damage Engine bit by bit. It is an awesome tool, i just get intimidated by all the new terms for the variables & the expanded trigger functionality they represent. I have some disability with memory & reading comprehension, so most instruction...
  41. Goblintrain

    Get Lumber by just hitting trees?

    OMFW!!! Abishkar... your a genius! That actually does work! @A]mun can't guarantee it doesn't have unintended consequences, but at a glance, the simple solution Abishkar suggested appears to work beautifully.
  42. Goblintrain

    Damage Engine 5.7.1.2

    Hey, if this is the wrong place to ask this question, i will move it elsewhere, but this seemed to me like a good place to start. Damage Engine has been daunting, but i had some success with it yesterday that is proving how valuable a resource it can be. Yesterday i successfully replicated...
  43. Goblintrain

    Creating a Vampiric "Spirit Link" Based Spell.

    @Light Ok big buddy! Here is the final form i ended up with for trigger #3. I tried to diverge from your formula as little as possible. Unholy Link 3 Events Game - DamageEvent becomes Equal to 1.00 Conditions (DamageEventSource has buff Unholy Reduction (UF base))...
  44. Goblintrain

    [JASS] Custom Stat System (CSS) v1.5g

    Hmmm... i would really like to use this. I DL it into a map, but i don't understand how to activate it.
  45. Goblintrain

    Items for Faux Heroes

    Hmmm..... @Light I like your idea! I might just try that!
  46. Goblintrain

    Items for Faux Heroes

    A kick i've been on lately ...well i take that back -it's a kick i've been on ever since WC2 is Faux Heroes. What i mean by that, is just regular units that are dressed up as heroes. Why exactly... i have no idea. In WC3 i tended to just like a lot of the regular units better than the hero...
  47. Goblintrain

    Get Lumber by just hitting trees?

    The quickest way i imagine you could do it would be to just set the damage their harvest ability does to zero, and then trigger the lumber increased based on how many work hours your peons have on trees over a given interval of time. Gather gold & lumber: wisp, will do it without sending them...
  48. Goblintrain

    Creating a Vampiric "Spirit Link" Based Spell.

    Ok! I set up the test exactly like your trigger, and the health bar still does not move. But at least there is no sudden death. At this point, i am failing to see how i am advantaged by a DDS at all. It is not making things happen! To the contrary, it has flooded my variable lists & trigger...
  49. Goblintrain

    First Time Using a DDS, How do i shape the trigger?

    Actually i did read the documentation... just none of it made any sense to me! ;) But TY anyway Chaosy, it seems to slowly be sorting itself out. At least the units health meter is moving in the right direction now! ;)
  50. Goblintrain

    First Time Using a DDS, How do i shape the trigger?

    Ok, all i can say for certain is that the failure is occurring in the Event phase. Even removing all the conditions, the trigger still does not even make it to Game - Display to (All players) the text: The Elven scum must be slaughtered!!! So... i guess i am confused how to arrange events...
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