Search results

  1. Narg666

    Reputation (+1): (Post) So fast !!

    Reputation (+1): (Post) So fast !!
  2. Narg666

    [Crash] Changing ability level of dead units.

    O.o Now that is what I call efficiency !!! You were fast sir Xonok !!! Rep+ for you !! Thank you, do you know any workaround this ?? "SetUnitAbilityLevel" crashes too, I have other abilities doing the same crash. Maybe if I check if the enemy's dead and then simply remove the ability from it...
  3. Narg666

    [Crash] Changing ability level of dead units.

    Hello guys, its been a while since my last post. So, I was testing my map out with some friends, and I found many crashes, and all with abilities that give "dummy" abilities to units! The easiest example I can give you guys is this ability: Every attack given by an unit with the A0T6 ability...
  4. Narg666

    [Model] Orc Raider Projectile

    Oh, of course I'll give credits, it would be a lack of respect not to do it. Already did btw... And thank you again!!! Now I can create my unit !
  5. Narg666

    [Model] Orc Raider Projectile

    Man, thank you so much!! Specially for being this fast!! Who do I give credits to? You ? For now I'm giving to you, but let me know if someone else extracted these swords!! Thank you, really. If I'm not asking too much, could u do the same with the Fel Orc Raider's sword??? I didn't realize...
  6. Narg666

    [Model] Orc Raider Projectile

    Hello guys, I'm not sure if there is already something like it, but I need the Orc Raider's sword as a projectile, his longsword spinning around itself. And if possible, I also need this same sword enchanted with blood particles, so I can use it for a "searing arrow" effect. Thanks guys, hope...
  7. Narg666

    Reputation (+1): (Post) This tutorial is all I needed!! Thank you!! Maya is way better than 3DS...

    Reputation (+1): (Post) This tutorial is all I needed!! Thank you!! Maya is way better than 3DS, I can't get used to 3DS Max!!
  8. Narg666

    Avatar of Trollface

    HT, you should win an award for this!! hahaha
  9. Narg666

    Dwarven Rider

    Nice model, 5/5 I think the white parts on the bear's helmet should be brown too, to fit the bear's skin, like the other dwarven rider model you made.
  10. Narg666

    Reputation (+1): (Bundle) epic model, now I just need an icon for it

    Reputation (+1): (Bundle) epic model, now I just need an icon for it
  11. Narg666

    Reputation (+1): (Bundle) Pretty model!! Awesome animations!!

    Reputation (+1): (Bundle) Pretty model!! Awesome animations!!
  12. Narg666

    Reputation (+1): (Bundle) Great Model!!

    Reputation (+1): (Bundle) Great Model!!
  13. Narg666

    Map not running anymore

    Solved.
  14. Narg666

    Map not running anymore

    *Bump*
  15. Narg666

    Map not running anymore

    I already did that many times!!
  16. Narg666

    Map not running anymore

    Yes, I'm using NewGen, and it use to work properly until I deleted the "UnitProperties" system, which I found here in the hiveworkshop years ago, I realized I didn't need it anymore, and after I deleted it, the whole map stopped running. It opens normaly in the editor, so its probably not corrupted.
  17. Narg666

    Map not running anymore

    Hello everyone, I'm stuck into this problem... My map is not running anymore, I mean, it doesn't even show the player teams at warcraft 3, just blank... the map won't start, and I don't know why... I uploaded my unprotected map, so please, can anyone help me?
  18. Narg666

    Guardian Wisp

    Great Job, just create a gather animation!!! 5/5
  19. Narg666

    Reputation (+1): (Bundle) Nice work on your Guardian Wisp!!

    Reputation (+1): (Bundle) Nice work on your Guardian Wisp!!
  20. Narg666

    Iron Queen

    I meant the two blades flying forward, I loved them, unfortunatly they are attached to her anims and as you said, it wont look good as a ranged version!! I've already used your werewolf, and now I'm using her too, I love your works WhiteDeath!! Total credits to you!
  21. Narg666

    Iron Queen

    Tested and LOVED!!!! 5/5 She is amazing!! I loved her animations and texture! I tought she would be a ranged attacker but she fits more with a long ranged melee, can you create an projectile from those blades? And can anyone create an Icon for her? I really need it!! Another great job...
  22. Narg666

    [General] Problem with Multiplayer Floating Texts

    yes, but that was not the problem, as you said yourself my first code was correct, and I have many floating texts that were bugged, this spell was only one of them. I don't know why but when I used the BJ Floating Text, it worked fine!!! Funny isn't it? hueuheauheau
  23. Narg666

    [General] Problem with Multiplayer Floating Texts

    Hey, I don't know why, but I solved the problem by creating BJTextTags, strange, but solved. Thanks you both guys!!! Here is how I'm creating the texttags now and it is working properly set Te = CreateTextTagUnitBJ( "Example", U, 0, 10, 100.00, 0.00, 0.00, 0 ) call SetTextTagVelocityBJ( Te...
  24. Narg666

    [General] Problem with Multiplayer Floating Texts

    Hashjie First of all, sorry if I offended you, I really didn't meant to, I didn't said you were incapable of anything at all, I'm actually very gratefull for you guys trying to help me here, sorry if I sound arrogant (I didn't realised if I did). Respect is always above everything. I did what...
  25. Narg666

    [General] Problem with Multiplayer Floating Texts

    I don't think you have undesrtood it at all!! I was using global, but when I got this bug, I switched to local trying to fix this bug, and yet, its not ALL floating text that are not showing up, sometimes they show!! That's the strangest part, for example, I casted my spell against an enemy...
  26. Narg666

    [General] Problem with Multiplayer Floating Texts

    Yeah, I tested it and doens't made any difference. So, does anybody have another idea?
  27. Narg666

    [General] Problem with Multiplayer Floating Texts

    Thanks for your help man, but I don't think that's the problem, I knew about this limit already, and I am destroying every texttag by disabling their permanence and giving lifespan, and also, this happens even earlier in game, when I haven't used any Floating Text yet, I use my skill, and the...
  28. Narg666

    [General] Problem with Multiplayer Floating Texts

    Hello everyone, I'm having some strange issues with floating texts in multiplayer. When I play my map alone, all floating text works just fine, but when in multiplayer, they sometimes don't show up!!! The whole script works, but the floating text doesn't !!! So, here is how I was...
  29. Narg666

    [JASS] Global Group Problem

    PolledWait leaks???? I only used the Red code sometimes for DistanceBetweenPoints, AngleBetweenPoints or PolarProjection, how can I improve this? This Idea of yours is to replace PolledWait? ** EDIT ** Oh, and I also use red code for UnitHasItemOfTypeBJ
  30. Narg666

    [JASS] Global Group Problem

    WoW, it worked just fine!! Thank you, really!! Thank you very much for this!! I'm giving you rep+!!
  31. Narg666

    Reputation (+1): (Post) WoW, it worked just fine!! Thank you, really!! Thank you too much for...

    Reputation (+1): (Post) WoW, it worked just fine!! Thank you, really!! Thank you too much for this!! I'm giving you rep+!!
  32. Narg666

    [JASS] Global Group Problem

    Yes, but learning the ability will activate the infernal's aura, have you tested the map? Discovered the problem???
  33. Narg666

    [JASS] Global Group Problem

    I used the first one, the ONLY modification I made was instead of using I used from IntuitiveDamageSystem. I tested with 4 infernals against some grunts, witch doctors and headhunters. ** EDIT ** I also changed the to And the learning condition I kept mine...
  34. Narg666

    [JASS] Global Group Problem

    Thanks for you help, but I tested both codes, and now it lags even MORE when I'm in the middle of many units!!! I don't know what else to do!!! I'm trying to learn this, but it's hard!!! I mean, I'm not considering the spell itself, I just want to know a way to pick many units per second and do...
  35. Narg666

    [JASS] Global Group Problem

    Yes, I'm a beginner, I'm trying to understand and learn vJass. How can I use library or struct instead of scope??? I've seen many maps created by scripters who use scope. I have many snippets in my map, does it lag too? **EDIT ** I did what you said, it have reduced the lag, but is still...
  36. Narg666

    [JASS] Global Group Problem

    Hi there, I need some help understanding why is this causing lag when multiple enemy units are targeted... scope RainOfChaos initializer Init private function Cond1 takes nothing returns boolean return(GetUnitState(GetFilterUnit(), UNIT_STATE_LIFE) > 0 and...
  37. Narg666

    Magic Resistance Stacking

    Hi everyone... I need a help with Magic/Spell resistance stacking... I know that Elune's Grace and Spell Damage Reduction can stack, but my problem is, I have the following: 2 Items that gives magic resistance and must NOT stack with each other... Heroes that have a skill of magic...
  38. Narg666

    Hero Dummy

    Hey, I want to thank you all, I solved my problem by creating a custom experience system and removing units with Locust ability from gaining experience... Thank you guys for your suggestions.
  39. Narg666

    Hero Dummy

    The Dummy actually attacks like the hero, I need his attributes (Str, Agi, Int) to make his attack equal to the hero's attack (like illusions itself), but it sometimes also cast abilities and uses items (Is like an uncontrolable Image of your hero... Like the Assassin's Shadow from Diablo II)...
  40. Narg666

    Hero Dummy

    You mean through JASS right? When a unit dies to give experience around? Cause giving the dummy max level will increase his attributes above the original and I don't want that.
  41. Narg666

    Hero Dummy

    Hello everyone, I'm having a problem with Dummy based on heroes (like "fake illusions"), the problem is that they reduce the experience gained by the original hero even if I use "SuspendHeroXP", I need to know if there is any way to allow the normal hero gain the whole experience, instead of...
  42. Narg666

    Need help with 2 spells.

    *Bump*
  43. Narg666

    Need help with 2 spells.

    *Bump*
  44. Narg666

    Need help with 2 spells.

    Yes, I had... I initialized the hashtable in the Main trigger of the map. Everything works properly as I said, but when the dummy touches the unit, then... nothing happens!! This is a global Hashtable used for more than just one spell... The other spells works just fine, but they are much...
  45. Narg666

    Need help with 2 spells.

    Hello everyone... I'm in need of help to make two spells of mine work properly First is a nova of lightning with dummies, everything works fine but when the dummy touches enemy units, nothing happens. Usually I use variables, but I tried to make with Hashtable, wich I'm not very familiar...
  46. Narg666

    FHD: Ghostly Swamp 1.81c

    Thank you Bugz, I was trying to add something like that, in other forums it is usually "spoiler"
  47. Narg666

    FHD: Ghostly Swamp 1.81c

    I must confess, I'm a poor terraining, I'm good at creating heroes, abilities, maybe items, but terrain, fog, is not the thing for me! I'll try to improve it for the next update. Try testing some heroes, while playing single-player you can choose more than one, so you can try them all! Some...
  48. Narg666

    FHD: Ghostly Swamp 1.81c

    If you consider the fact that I did everything alone, the map is in general Good, or Bad? I'm providing the credits, wait...
  49. Narg666

    FHD: Ghostly Swamp 1.81c (Map)

    Forest Hero Defense Map Info: I had the idea of this map first when I was trying to create advanced spells system at W.E, after many attempts, I finally learned how to make it. I'm a dota fan, really fan, but I was being tired of the same heroes, the same spells, the same map, the...
  50. N

    FHD: Ghostly Swamp 1.81c (Warcraft 3 Map)

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