Search results

  1. I

    [Role Playing Game] Warcraft 3 MMO - Persistent Gameplay

    It seems that launcher tries to read natives according to InstallPath register entry rather than path written in launcher, because if InstallPath leads to 1.26 version - debugger gives a "Object reference not set to an instance of an object" error on natives load. Also after some time...
  2. I

    [Solved] Functions inside a trigger

    Thanks for replies and guides. They gave me an idea about that and now it works as I wanted. Triggers are compiled not from top to down as functions inside, but from oldest to newest ones. So I just replaced old GUI trigger with Jass functions and now new triggers can freely use them.
  3. I

    [Solved] Functions inside a trigger

    I have trigger #1 converted to text. I deleted everything from there and wrote some functions. I use those functions in other triggers, both Jass and GUI ones. Everything works perfectly fine. Today I tried to create trigger #2 with the same purpose, but when I save a map I get error message...
  4. I

    [JASS] Crafting system efficiency

    Sorry if I offended you somehow. English isnt my first language, after all. Oops. Your answer looked to me like suggestion to add null-checking in craft. Now I got what you meant. Thats why I'm trying to compress it in one recallable base function. Looks great, but: What the point of using...
  5. I

    [JASS] Crafting system efficiency

    The question was "what will happen if", not "how to avoid nulls". Could have just said "No, there isnt". Completely? What else except base function can be made in jass here? Good idea, but data-filling will take more space in triggers. I guess size-optimization is my goal too. If it is...
  6. I

    [JASS] Crafting system efficiency

    (Yes, I know I can find already-made system and copy it, but it isnt fun) I have a custom map with a lot of recipes (200 for sure). Currently all recipes are written via GUI and scattered at ~30 triggers (sorted by type). Lately I thought about that and concluded that it takes tons of processing...
  7. I

    Warcraft 3 Crashes, plz help

    As far as I know, multiplayer saves are unique for each PC. I tried to give one of my MP savegames to someone once and it did not work. That's why Sunken City HAS save possibility and it is stupid to tell that map is bad only because two players from more that 100 are getting crash in one of...
  8. I

    Warcraft 3 Crashes, plz help

    I was reffering to Sunken City. As for me Sunken City has no "unreasonable time demands" unless you classify time to read info about shop items and\or time to travel to "battleground" as unreasonable. Both of them are in DotA too. With this logic main Warcraft 3 campaing should have low rating...
  9. I

    Warcraft 3 Crashes, plz help

    Dr Super Good, If you never played SC for more that 1 hour before, then you have no right to tell "it is poorly designed". Only because map is too big does not mean that too. Sunken City is a great map with good atmosphere. Dungeon Cravler genre isn't something that should be completed in 30...
  10. I

    GOBLIN Survival v1.2aENG

    You can combine boss parts only in Great Forge (dunno how it was translated to English), which appears after completing fifth quest. Also Arachnid Set needs those three items + one custom arachnid armor.
Top