This list was generated by reading/interpreting all fdf files from warcraft 3 ptr 1.31 and reading all words in "".
LeaderBoard/Multiboard/TimerDialog do only work when the map created such ones.
LogDialog is only used in SinglePlayer.
Chat Frames are only used in Multiplayer.
In the UI-frame natives, tooltips are frames that are on default hidden. When one hovers the frame the tooltip is assigned to, the tooltip becomes visible. Tooltips itself are also frames that can have childs and be customized.
That is the native one uses to make a tooltip-Frame...
A while ago, I worked on a Network / FileIO library for Wurst, a duo of systems to facilitate easy save/load in WC3.
The only decent resources on the subject matter, which I used as a reference for my systems, are two systems by TriggerHappy - Sync, and SyncInteger. I've (somewhat...
Credits go to Vex, without whom advise I would not manage to get everything else working.
Criticism is welcomed.
As for now, there's no modification (JNGP, Sharpcraft ext.) of World Editor that is able to run under WINE (at least for me), but JassHelper standalone still works almost flawlessly...
vJass: Advanced Initialization
Table of Contents
Main and Config
IntroductionIntroductionThis tutorial will teach you how to control the order and manner in which code is initialized.
Generally vJass initializers are ran first, then...
Table of contents
In order to disable the pause feature you have to force the game to be paused three times. We can do this via thePauseGamenative as you can see below.
The only problem with this is the game shows you...
vJass Optimization: Using a First of Group Loop for Enumeration
This guide is intended for experienced jass users who have a goal of optimized triggers in their maps. My aim is to create a short, concise, and targeted tutorial that is easy to follow and navigate.