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  1. A

    W3x2Lni v2.7.2 (Binary)

  2. actboy168

    Warcraft 3 Patch 1.31

    This is only part of the ydwe feature. Blz once again shortens the gap between WE and YDWE. I think their next step is to support the text format map. Anyway, I would rather see the idea of blz if they still have it.
  3. actboy168

    W3x2Lni v2.7.2

    Unfortunately, the format of the data file was modified after 130, which caused w3x2lni to be unsupported. You can manually convert the 130 data file format to 129 format to solve it.
  4. actboy168

    W3x2Lni v2.7.2

    I don't use any anti-virus software, I don't know what happened. But I think w3x2lni is safe, no matter how w3x2lni is completely open source, you can review what it did and even build it yourself. This is an online antivirus scan for reference.There are three antiviruses that think it's not...
  5. actboy168

    W3x2Lni v2.7.2

    Only support windows.
  6. actboy168

    W3x2Lni v2.7.2

    W3x2Lni v2.4.6 W3x2Lni v2.4.6 Some similar questions have been reported before. But this error message obviously can't solve the problem, I can't even determine that it is caused by w3x2lni.
  7. actboy168

    W3x2Lni v2.7.2

    This is not universal and it is difficult to become an option.
  8. actboy168

    W3x2Lni v2.7.2

    If you know a little bit about lua, the problem is simple. W3x2lni is released in source code, you can modify it at any time. sumneko/w3x2lni This is where the lni is generated. For values you don't want, you can use `return`, for example if key == "Tip" then return end
  9. actboy168

    W3x2Lni v2.7.2

    I don't quite understand what you mean, can you say more? Are you writing lni, and want to write lni more efficiently?
  10. actboy168

    W3x2Lni v2.7.2

    I don't know what you're talking about. At any time, slk should not be used for WE editing. It is a format that exists to optimize runtime speed.
  11. actboy168

    W3x2Lni v2.7.2

    I think the name is very good. Maybe you only use the features of the optimized map, but in fact the main feature of this tool is to convert the map (w3x) and lni to each other. Optimizing the map is only a feature from 1 to 2, but lni is a feature from 0 to 1. It's very powerful, it makes a lot...
  12. actboy168

    W3x2Lni v2.7.2

    @Krotos @sonphamthe11H I have released a fixed version. Please let me know if the bug is fixed for you.
  13. actboy168

    W3x2Lni v2.7.2

    Your map is missing the war3map.j file.
  14. actboy168

    W3x2Lni v2.7.2

    Thank you for your feedback. The log shows two errors. One is the syntax error of jass, this is because you are not using the correct data file; w3x2lni provides you with the data file of Warcraft III1.27, but this is a constant definition from 1.29. The other is the wts parsing error, this is...
  15. actboy168

    W3x2Lni v2.7.2

    It will now rebuild war3map.imp. So the problem is not here. Can you provide this map to me?
  16. actboy168

    W3x2Lni v2.7.2

    It may be that your map is missing a listfile. You need to rebuild the listfile with the mpq tool.
  17. actboy168

    W3x2Lni v2.7.2

    Sure,you can.
  18. actboy168

    W3x2Lni v2.7.2

    I don't know. Maybe the hiveworkshop staff can tell you why.
  19. actboy168

    W3x2Lni v2.7.2

    I don't understand what you are talking about. You mean the optimized map, other players can't run it?
  20. actboy168

    A new TESH Syntax Highlighter for Warcraft 3

    Hi, thank you for the open source new tesh code. But it is missing the image in the Pictures directory. Can you provide them? Thanks.
  21. actboy168

    I think YDWE's support for English is not good enough, so it is not suitable for publishing on...

    I think YDWE's support for English is not good enough, so it is not suitable for publishing on hiveworkshop. I think it can, if not, please let me know. This is the YDWE project page https://github.com/actboy168/YDWE.
  22. actboy168

    You can download the latest ydwe from these Https://ci.appveyor.com/project/actboy168/ydwe

    You can download the latest ydwe from these Https://ci.appveyor.com/project/actboy168/ydwe
  23. actboy168

    W3x2Lni v2.7.2

    This isn't a problem that w2l will solve.
  24. actboy168

    W3x2Lni v2.7.2

    I remind you again that w3x2lni is not a tool for decrypting maps.
  25. actboy168

    W3x2Lni v2.7.2

    W2l is not a slk decryption tool, it does not and does not intend to provide inverse operations for other slk tools. For slk to obj, w2l will respect any data on the intput map without any modifications. So the intput map has any wrong data, missing data, w2l will also make the output map the...
  26. actboy168

    W3x2Lni v2.7.2

    You are right, the Log GUI is not complete. Currently you can open the log file to view it.
  27. actboy168

    W3x2Lni v2.7.2

    I don't understand what you mean. Why do you think change is the right behavior?
  28. actboy168

    W3x2Lni v2.7.2

    It is compatible with 1.29. I don't know if 1.30 is OK, because I haven't tested it yet. You need the correct data file. If you don't know what I am talking about, please read the instructions at the top.
  29. actboy168

    W3x2Lni v2.7.2

    You are converting a 1.29+ map, so you need to use the correct data file.
  30. actboy168

    Is there a working debug client?

    OK, good luck.
  31. actboy168

    Is there a working debug client?

    I do not know. I don't think anyone will write a tutorial to teach you how to make a Jass debugger. There are not many people who make tools for Warcraft 3, so no one will teach you how to do it. Everything needs to be explored by yourself. Reverse engineering is a must-have skill and it is...
  32. actboy168

    Is there a working debug client?

    I have used a solution, but it may not be for you. 1. Use this tool actboy168/jass2lua to convert the map to a lua map. 2. actboy168/YDWE can run lua maps. 3. Debug the lua map using the lua debugger actboy168/vscode-lua-debug Finally, this solution only works for 1.20~1.27. BTW, as far as I...
  33. actboy168

    W3x2Lni v2.7.2

    V0 means ROC, and V1 means TFT. Custom means custom maps, using the lowest version data such as TFT is 1.17, Melee means the battle map, using the highest version of the data. Also obvious is that the data in the root directory is MeleeV1, so you can only see three directories, CustomV0...
  34. actboy168

    W3x2Lni v2.7.2

    It depends on two values in w3i. sumneko/w3x2lni
  35. actboy168

    W3x2Lni v2.7.2

    I don't know what you mean. Can you give me an example?
  36. actboy168

    W3x2Lni v2.7.2

    W3x2Lni has been embedded in YDWE long time ago.
  37. actboy168

    W3x2Lni v2.7.2

    Both mpq and windows file systems are case insensitive.
  38. actboy168

    W3x2Lni v2.7.2

    This is my fault. I mistakenly released the Chinese version. Now it should be an English version, you can try again.
  39. actboy168

    Stop the CASC madness

    YDWE's last supported version of Warcraft 3 is 1.27a. So 1.30ptr has long been unrelated to YDWE.
  40. actboy168

    W3x2Lni v2.7.2

    It seems that this is not a lossless conversion, and I don't think there will be much improvement in this optimization.
  41. actboy168

    W3x2Lni v2.7.2

    The attributes that are not needed in the game have been deleted in slk mode. If you find out what w2l is missing, please let me know.
  42. actboy168

    Stop the CASC madness

    I am very sad to see that blz is getting more and more closed. Maybe they don't need anyone to do anything for them, they will do anything for themselves. But before killing a third-party tool, implement it first, not the other way around.
  43. actboy168

    Stop the CASC madness

    I agree.
  44. actboy168

    Using lua at runtime is always part of YDWE. But I didn't implement the GUI's API.

    Using lua at runtime is always part of YDWE. But I didn't implement the GUI's API.
  45. actboy168

    GetSpellTargetUnit() & GetSpellAbilityId() malfunction within itself

    Thanks for informing. I‘m thinking about fixing it in my editor.
  46. actboy168

    I don't have Discord. If you have problems that are not suitable for talking on hive, you can...

    I don't have Discord. If you have problems that are not suitable for talking on hive, you can contact me at [email protected]
  47. actboy168

    W3x2Lni v2.7.2

    Lni will only contain the objects of your map, does not contain Warcraft 3 built-in objects. It's exactly that BUst is a Warcraft 3 built-in object.
  48. actboy168

    What is Discord?

    What is Discord?
  49. actboy168

    W3x2Lni v2.7.2

    Although this is an error from wc3, we should probably ignore it unless the data really comes from the map.
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