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  1. bowser499

    OMG That's Sona from Jhin announcement! Lovely one!

    OMG That's Sona from Jhin announcement! Lovely one!
  2. bowser499

    Warlike Spirit v1.1

    Because that's the way on how it works faster and has more oplimit space remaining.
  3. bowser499

    Hey there. I'd want to take a couple of your minutes, mate. Can you join THW Chat for a brief...

    Hey there. I'd want to take a couple of your minutes, mate. Can you join THW Chat for a brief moment? GUI/JASS discussions and some other things. ^^ Thanks. P.S.: That game you have in your album... uh... it's called Aura Kingdom / Fantasy Frontier, right?
  4. bowser499

    *Đing đọng* [IMG] Genie càn't wáit to be đesigned, with stacks in Garena increasing per day...

    *Đing đọng* [IMG] Genie càn't wáit to be đesigned, with stacks in Garena increasing per day. Stacks increasing a chance that Genie visits you. Much cheers! >:D *vanishes*
  5. bowser499

    If you were a Community Moderator

    If I'd been community moderator...I'd firstly been in chat as much as possible, since THW Chat is one of the primary methods to contact me. Since I'm (if I'd been of course) a community moderator, I must be available almost full time to operatively solve any arguments or issues connected with...
  6. bowser499

    LoL Playthroughs

    Hey guys, I've decided to film up my own way of evolving in LoL. I hope you will enjoy this, fav, share and comment. XD Want to be in one of vids? (it's not always with bots) Add me: Simplar Duosora, EU West. Updates every day! :P
  7. bowser499

    [Hero Arena] Dual War

    Reserved for future content.
  8. bowser499

    [Hero Arena] Dual War

    Hey everybody! I've just finished translating my early project in English to get your feedback. I am really curious what do you think about it. Later I'll add more detailed description (since I'm kind of short on time because of JASSpedia and other things), but now it's short... Dual War is...
  9. bowser499

    Zephyr Contest #12 - Results

    Okay. gz Tank.
  10. bowser499

    Zephyr Contest #12 ~ Combo ~ The Poll

    lol really? XD
  11. bowser499

    Picture/Photo Thread

    Nope, I cannot model good. :D
  12. bowser499

    Updated. :)

    Updated. :)
  13. bowser499

    BitOperations

    This is my humble bit operation library. Commented inside. Please comment. :D library BitOperations initializer Init globals // Warcraft 3 uses 32-bit signed integers. private constant integer BITS_IN_INTEGER = 32 private integer array...
  14. bowser499

    JASSPedia [Needs your feedback]

    First post updated with local block information. Working on letter 'C'...
  15. bowser499

    JASSPedia [Needs your feedback]

    @Chaosy, Go explain the arguments of SetTerrainFog. Not really self-explainable. :)
  16. bowser499

    Dude. That's just stupid. D:

    Dude. That's just stupid. D:
  17. bowser499

    Hey Aph, http://www.hiveworkshop.com/forums/icons-541/btndragonsrage-264828/ Check out my...

    Hey Aph, http://www.hiveworkshop.com/forums/icons-541/btndragonsrage-264828/ Check out my first icon :)
  18. bowser499

    Heyo, if the icon gets approved, can I attach it to your skin? :)

    Heyo, if the icon gets approved, can I attach it to your skin? :)
  19. B

    BTNDragonsRage (Warcraft 3 Icon)

  20. bowser499

    BTNDragonsRage (Icon)

    Just my random idea. I drew it with a mouse because I don't have tablet, so don't bite me too hard, please. D: v1.1: Added more details and proper expression. Keywords: dragon, eye, fire, rage, reptile
  21. bowser499

    *and if you feel like it, you can now enter the chat freely, at least I won't vanish :)*

    *and if you feel like it, you can now enter the chat freely, at least I won't vanish :)*
  22. bowser499

    p.s.: Do I have your permission to use that cursor in my upcoming standalone game? :) (yup I'm...

    p.s.: Do I have your permission to use that cursor in my upcoming standalone game? :) (yup I'm making one parallelly with OaD :D)
  23. bowser499

    *lol got caught* Fine, you? :D *thought you have seen my PM*

    *lol got caught* Fine, you? :D *thought you have seen my PM*
  24. bowser499

    Picture/Photo Thread

    One more.
  25. bowser499

    JASSPedia [Needs your feedback]

    @Purge, I actually planned to make title post as the header post and link the posts in the topics on it. I'd like to suggest Ralle to make a pseudo-"hosted project" wiki called JASSPedia. I can organize it well with the current structure of hosted projects.
  26. bowser499

    JASSPedia [Needs your feedback]

    JASSPedia The natives gathered all together with detailed explanations of them. - A - constant native AbilityId takes string abilityIdString returns integer constant native AbilityId2String takes integer abilityId returns string These functions were supposed to convert raw codes of abilities...
  27. bowser499

    Chest System

    Every variable requires extra space in a memory. Direct call is faster than assigning it to a variable, at least in your case this is true since you only need it once. It can still be modified by your setChest method. It is modifiable inside the struct but is not outside of it. Own function...
  28. bowser499

    Reputation (+2): (Bundle) This is gonna be one of Lady Aphera's icons in OaD! O_O

    Reputation (+2): (Bundle) This is gonna be one of Lady Aphera's icons in OaD! O_O
  29. bowser499

    Ahaha, it keeps surprising you? Yeah that was kinda lolz. XD

    Ahaha, it keeps surprising you? Yeah that was kinda lolz. XD
  30. bowser499

    Chest System

    Prove it with some facts, please. My benchmarking tells me other thing. True but tell that to JassHelper v0.A.2.B of mine which states that create method must be declared. I wonder, why can't we tell 'for the sake of completion'? :) Reasonable. Seriously. My opinion is that people mustn't...
  31. bowser499

    Ori is overly cute, nice avatar! :)

    Ori is overly cute, nice avatar! :)
  32. bowser499

    Zephyr Contest #12 ~ Combo ~ The Poll

    I swear I haven't copied Radamantus, I even haven't thought about it. I just seen the topic and the idea boomed right to my head. :)
  33. bowser499

    Chest System

    To start with, here is my own review. Originality: To be honest, that's actually the rough remake of Blizzard's mob drop system with some more advanced features. Nothing more. Coding: When looking through the code, I've pointed out some mistakes. Here are the most general ones:It's better to...
  34. bowser499

    Beta player?

    I can appear sometimes. Duosora#2280
  35. bowser499

    Hive best friend

    Look at my sig. Guess so. :3
  36. bowser499

    The Model Section

    Indeed. upd: I will try it.
  37. bowser499

    What you did today

    Rheiko, That's how love works.
  38. bowser499

    The Model Section

    If the model violates obvious rules, for example, lots of unnecessary vertices or stupidly imported overwritten textures, that's rules which enforce people to fix up the model. Model reviewing, like everything in THW must have its criterias to review. So criterias must be followed. If people...
  39. bowser499

    The Model Section

    As people say, if you want something to be done, do it by yourself. Help mods by posting your own review on pending stuff, seriously.
  40. bowser499

    Reputation (+2): (Post) Stay on it and yeah, very awesome spells of you! :)

    Reputation (+2): (Post) Stay on it and yeah, very awesome spells of you! :)
  41. bowser499

    Warlike Spirit v1.1

    Okay, let's analyze this spell properly. Visual: Volchachka told me his opinion about visuals. I'm not very good at rating these since I love every flashy eyecandy. ^^ Effects are 10/10. Swift execution, nice idea, good harmony, no effect overloading and stable FPS rate on them. Coding:In...
  42. bowser499

    \Come back in chat here! XD

    \Come back in chat here! XD
  43. bowser499

    Zephyr Contest #13 - Algorithmics

    Some explanation of what's going on Quilnez, Regarding examples of me doing some spell reviewing job, I thought people noticed... 0.0 Two spell examples from the list of spells reviewed by me:vJass Health and Mana Bar System by nhocklanhox6; Lightning Storm v1.4 [Lightning Graphic 21s] by...
  44. bowser499

    I'd been grateful if you'd did so! :) Thanks for helping out with it! ^_^

    I'd been grateful if you'd did so! :) Thanks for helping out with it! ^_^
  45. bowser499

    BTNNECatTransform

    Wonderful feral icon! 5/5
  46. bowser499

    Zephyr Contest #13 - Algorithmics

    I can concretize criterias even more so it will be more concrete. :)
  47. bowser499

    http://www.hiveworkshop.com/forums/oasis-desert-2-544/oads-new-early-alpha-264466/ c_c Just n/c

    http://www.hiveworkshop.com/forums/oasis-desert-2-544/oads-new-early-alpha-264466/ c_c Just n/c
  48. bowser499

    OaD's New Early Alpha

    This is the new OaD in its current state. Just please tell me how hopeless it is. c_c Play Drakonais... Ah yes, *sigh* press ESC to toggle multiboards (3 of them).
  49. bowser499

    Zephyr Contest #13 - Algorithmics

    @rulerofiron99, That's not actually too vague. "make any spell you want, including algorithms" For example, a recursive spell, or a spell where the array must be sorted in some way. Another good spell example is a spell where the damage is grown exponentially with every new unit (like a chain...
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