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  1. Arthassadar

    Reputation (+1): (Post) Your way helped me a lot!

    Reputation (+1): (Post) Your way helped me a lot!
  2. Arthassadar

    Reputation (+1): (Post) Your way helped me a lot!

    Reputation (+1): (Post) Your way helped me a lot!
  3. Arthassadar

    Reputation (+1): (Post) Thanks for map

    Reputation (+1): (Post) Thanks for map
  4. Arthassadar

    [Spell] Bash only stunning and damaging Undead

    My units are not exploding at right click, i thing they should have the ability to do so, but its a fact that now I cannot load them onto transports, anyways, now its working so thanks you all!
  5. Arthassadar

    [Spell] Bash only stunning and damaging Undead

    Thanks, the stun is great, but since its an ability for a unit, i cant make the trigger Buff to work :c I did as you said, but didnt work until i put the Suicidal clasification in "Unit Clasification - Undead, Suicidal", if I maintain that clasification for my undead units, there could be any...
  6. Arthassadar

    BTNSpell_Holy_RighteousFury

    I love Blizz icons! They represetn a great improve to wc3 maps, ty!
  7. Arthassadar

    [Spell] Bash only stunning and damaging Undead

    Hi there, I'm working in a Bash ability that only works on undeads, the problem is that the target selection of general abilities does not have any "Undead" option, so I have to do it using triggers, but i dont have any idea about casting passive abilities on targets, please help me! I'll give...
  8. Arthassadar

    [Solved] Making units not explode from artillery

    I think this could help you if you dont want ANY unit to explode: Go to object editor and change for every unit the "Art - Special" trait to nothing, this should make the unit to die normally instead of exploding when killed by artillery attacks.
  9. Arthassadar

    Changing Regeneration Type via-upgrade.

    Hello everyone! I really got a problem here. I'm trying to make an upgrade for regeneration type change from Only in Blight to Always, but i just can't find the triggers for this, maybe someone could help me with this? Thanks for your time!
  10. Arthassadar

    Simulation of Key of the Three Moons

    Hello everyone, I have been trying to simulate a progressive fusion of items, just like the Key of the Three Moons from the campaings of warcraft 3 reign of chaos. I know how to combinate different items to get 1, but my problem is to combinate 5 of the SAME item to create 1. Here is my trigger...
  11. Arthassadar

    Bug at attack-move order

    Thanks for the link!!! Reaing I learned that ppl got a lot of troubles with the same trigger. I tried going to gameplays constants and put the creep guard distance and the return distance to its maximum value. Also put the time of return above the 85 seconds, so I made sure the time will not...
  12. Arthassadar

    Bug at attack-move order

    Hello everyone, i got a problem with my issue order to attack point trigger. I want to make a unit spawn and attack at randomly positions every 80 seconds. The unit react to the trigger, but it doesnt fulfill the action. It walks like 5 seconds, then, it goes back to the position where it...
  13. Arthassadar

    Some questions about Acquisition Range and Range

    Like Edo said, if you have a range attack higher than your acquisition, the gameplay range of your unit wiill be the acquisition range, but if the attack range of your unit is below its acquisition range, the gameplay attack range of your unit will be your attack range. The acquisition range is...
  14. Arthassadar

    Take control over unit?

    good luck with your work ;)!
  15. Arthassadar

    Multiple Not Working Worker Idles

    ohh I see... but, Can I change it with an event trigger? is there an action that can change it?
  16. Arthassadar

    Take control over unit?

    Events Unit - A unit owned by Player(you) acquires an item Conditions (Item being manipulated) Equal to (Item that you buy) Actions Unit - Change ownership of Unit(the building) to Player(you) and change color That would work perfectly, it's simple c:, srry for the not trigger resource used...
  17. Arthassadar

    Multiple Not Working Worker Idles

    Hi there! I want to create more than 4 idles for workers that are not working, I mean, the image that appears at the left bottom of the screen when a worker is doing nothing. I have read about this in other threads, but they only speak about 4, so... Is it a way to make more than 4 for? Because...
  18. Arthassadar

    Creating and Removing unit loop trigger with food counter

    Okey. You understood it very well, but this event has to happen everytime it becomes greater, not just when its greater than 1 (I believe if I do it like that, it will happen just 1 time because then, it's going to be always greater than 1). Your first trigger may be a good solution, I didn't...
  19. Arthassadar

    Creating and Removing unit loop trigger with food counter

    Hi there! I will explain the situation; Food : 0/1 . Hero food occupied : 1. So, I wanted to remove a unit when you pick a hero from a tavern and create a unit when the food cap. becomes greater, as you can realize, this is a loop system, where a unit will be removed when you pick a hero and a...
  20. Arthassadar

    Make unit spleep

    I think you wanted to recreate the mission of undead campaing where you have to strike an enemy base while they are sleeping, right? I think you can simulate that effect by triggering, a time elapsed event or something like that.
  21. Arthassadar

    Vertical Gates Models??

    Uhm, I see... but, is there some way to use it in unit models??
  22. Arthassadar

    Vertical Gates Models??

    Hi there, I'm trying to make buildable gates and actually I have a way to make them, but I need the Vertical gate model... It's just a question, Where can I find the vertical models of the standard gates in warcraft??? Thanks for reading!
  23. Arthassadar

    Warcraft III Color Tags And Linebreaks

    Damn, I love this page, you really make me happy guys!
  24. Arthassadar

    [General] Importing advanced Tier

    Woah! Thanks! that worked perfectly! I didn´t expect that it would work in this way!
  25. Arthassadar

    [General] Importing advanced Tier

    Hi there! I wanted to import a 3 tier building model, from the model section, but I couldn't find the 2nd and 3rd model. I've seen that problem in many tier model buildings comments and there is no answer, I also looked for it in Tutorial section, but I find nothing. Please help! Thanks for read.
  26. Arthassadar

    Night Elven Town Hall

    how do I use the second and third tier??? I´ve seen that kind of question in many tier models, is there any tutorial for importing created models tier?
  27. Arthassadar

    [Spell] Untimed Raise Dead

    I didn't know about that concept of infinite apliedd to 0... That worked excellently!!! I love these people!! Thanks for read!
  28. Arthassadar

    [Spell] Untimed Raise Dead

    Hi there! I was editing the ability Raise Dead to get untimed skeleton warriors so they can be stacked, but I can´t find a war to fix it... I would thank some help you can give to me ! Thanks for read!
  29. Arthassadar

    GnollCamp

    how do i use the second and third tier???
  30. Arthassadar

    [Solved] Multiple Zone Portal

    It works perfectly, Thank you!!!!!!!!!!!!!! I would vote you, if i knew how...
  31. Arthassadar

    [Solved] Multiple Zone Portal

    Hi there! I was looking for a way that allow me to create a portal able to teleport every unit who enters to a random zone between 15 to choose, but i don't get it, maybe someone can help me with this problem... Thanks for read! Have a nice day!
  32. Arthassadar

    Transition for maps in campaigns

    I was working in my campaign until I got stuck in the transition of my maps. My campaign already have 2 maps, but i can't make it go to the next map... also, the next map doesn't appear in the campaign screen when i finish the first map, i have tried with some triggers but it seems there is...
  33. Arthassadar

    Spell Help

    maybe you need to create some triggers for that, if you order your summoned unit to cast the spells on the target that you have spelled with the original one before, I think it should work
  34. Arthassadar

    Maximum Hero lvl without

    that sounds complicated, i am going to give it a try
  35. Arthassadar

    Maximum Hero lvl without

    Yes! that would work perfectly! But... i cant find the condition you put there... where did you find it?
  36. Arthassadar

    Maximum Hero lvl without

    Hi! Its the second time i creat a thread (not the same, of course) in less than 24 hours, so im a little bit ashamed and, well, whatever. My problem is i cant set a maximum lvl to my hero by normal mode. I only know setting that through gameplay constants, but if i do so, then i will unable to...
  37. Arthassadar

    A little problem

    maybe you need to maximize the minimap screen while you're editing, the screen needs space, so it can be seen
  38. Arthassadar

    Fog After Cinematics

    The letterbox mode made it! Thanks you all guys! Now i can go on with my project!
  39. Arthassadar

    Fog After Cinematics

    I tried to do it, but maybe i dont know the correct trigger to do it, because it didnt work
  40. Arthassadar

    Fog After Cinematics

    How can i get the same cinematic without using "Cinematic - turn on cinematic mode for all players." ?
  41. Arthassadar

    Fog After Cinematics

    Hi everyone, I'm new in this kind of editions and i got a problem in my campaign cinematic. When the cinematic ends, the entire map shows as explored, revealing where are the buildings, doodads, etc... I tried to find some thread about it, but I couldn't, maybe someone can help me to fix that :(...
  42. Arthassadar

    Thanks for the welcome! Actually im looking for some help with my campaign, got problems with...

    Thanks for the welcome! Actually im looking for some help with my campaign, got problems with the fog after my cinematics, do you know where find that help?
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