@verstefyren Indeed it is - same amount of time it would take you to change it in the World Editor. Testing the changes might take more time if there was any testing. Basically this is not an update. Not sure what one could call this.
I'm out for now.But nowadays I don't tend to support people that are irresponsible. I may re-buy it later if I see it is fit for playing.
Anyway it's really tedious these days that a high number of companies don't understand that their main source of income are their customers. At least as I...
I don't really mind which term you want to use for these, Scenic Terraining Contest or Playable Terraining Contest or anything else really. But i was just saying i would like to see some playable terrains that really blow your mind.
Didn't mean to step on anybodies toes. :)
Just wanted to create this thread, but saw you beat me up to it. Please don't take this the wrong way but terraining contest aren't "useful". To me it seems like making a model and then just showing it off without even being able to use it for something.
When it comes to playable terraining...
I assume these some of these things exist in the wishlist but here are some ideas of mine. :p
// Pretty strightforward creates a trackable at the given coordinates with the given message.
native CreateTrackable takes real x, real y, string message returns trackable
// Destroy the trackable...
This will impact the game for sure, but again people can host their maps with ease now. There was a time when bots didn't exist although Warcraft was more popular back then.
Nevertheless i expect to see some unknown custom maps being hosted and i am looking forward to see what we get as this...
This is from DSGs BLP test map.
Couple of things don't add up here:
Devotion Aura icon not showing up in hero abilities but shows as a buff icon for nearby units. ( PTR World Editor says that it can't load it among other BLPs)
As you can see in the picture the Blood Mage model is screwed up...
Well i'm not really sure how this would pan out ? We could add some hacky solution to HiveWE, the problem is the game only recognizes a couple of races, and all of those races are categorized as Human,Orc,Undead,Night Elf, Neutral Hostile, Neutral Passive.