Search results

  1. Switch33

    [System] AES

    I think I'll leave this here for people who are curious what AES is and don't know what this is all about. It's how I learned about AES, with not much of a comp science background for the most part. It's probably the best explanation you'll read for a quick understanding of it...
  2. Switch33

    Hey you said you got rid of skype and that you'd use msn. But your not on msn at all. Whats...

    Hey you said you got rid of skype and that you'd use msn. But your not on msn at all. Whats going on man? Pm me with something that you actually use so we can talk lol.
  3. Switch33

    If you could wish for anything what would you wish for?

    For SOPA to not pass. (Cuz it might even kill the internetz!) If your in Texas, Michigan, Vermont, or Iowa then do not hesitate to contact representatives. Quick Source: http://lifehacker.com/5860205/all-about-sopa-the-bill-thats-going-to-cripple-your-internet
  4. Switch33

    Just a suggestion for the paired map contest you might want to change the wc3 User Interface as...

    Just a suggestion for the paired map contest you might want to change the wc3 User Interface as it kind of ruins the scary mood as you know its wc3 so much. Check the UI on this map:http://www.wc3c.net/showthread.php?p=1131251 . Something pitch black on the edges of the UI like that would look...
  5. Switch33

    problem with USB

    Only thing I can think of is that the JNGP runs on a registry file that's link'd with the editor. An usb does not have registry files really so I'm not sure if it will do justice. If you transfered to the usb then to the new computer the whole files not just plugging it in theres not much...
  6. Switch33

    Shadows of the Past v0.9.3.0

    He may not have rushed development, but the release process he rushed for sure. There is something wrong with the map probably when it was optimized/widgetized or whatever since almost 90% of the time I try to load the map wc3 crashes. Beta testers are there to test for that stuff in my opinion...
  7. Switch33

    - Bug Report -

    [General] Map crashing on loading? For watever reason the map crashes for me on loading before even getting in-game. I tried redownloading to see if it'd still occur and for whatever reason it still does. Maybe this has to do with the map optimizer or widgetizer settings? Edit: The map...
  8. Switch33

    Shadows of the Past v0.9.3.0

    For whatever reason the map crashes for me on loading before even getting in-game. I tried redownloading to see if it'd still occur and for whatever reason it still does. Maybe this has to do with the map optimizer or widgetizer settings? The map crashes around 90% of the time i try to run it...
  9. Switch33

    InitializerUtils

    Might be just me; but I think this stuff would fit better in the tutorials section. Or maybe we should have a new "prefix" besides "snippet" like "templates" for the vJASS section. Also I kind of like Dirac's better. The end initialization part of the text macro seems awkward on alain.mark's.
  10. Switch33

    Hey, I still can't figure out where the script is being held up. I think i'll give it a few more...

    Hey, I still can't figure out where the script is being held up. I think i'll give it a few more days of just looking at it till i see something while waiting for bribe to get back. Edit: I'm beginning to think that it's mainly the Window Interface that is somehow just avoiding being run which...
  11. Switch33

    [System] Missile

    I think the event would not fire in time in some situations(high missile speed). I think the if then is fine.
  12. Switch33

    Bleh, ok thanks I'll take another look a bit later today. Gonna get some sleepz.

    Bleh, ok thanks I'll take another look a bit later today. Gonna get some sleepz.
  13. Switch33

    Well, I thought it might be wrong since it look'ed the most confusing/different. Upon further...

    Well, I thought it might be wrong since it look'ed the most confusing/different. Upon further inspection it seems to make sense the way you did it. The only thing i can really think of is that the test is not running right because I am not seeing the test units being created right at all. I'm...
  14. Switch33

    Well, I thought it might be wrong since it look'ed the most confusing. Upon further inspection...

    Well, I thought it might be wrong since it look'ed the most confusing. Upon further inspection it seems to make sense the way you did it. The only thing i can really think of is that the test is not running right because I am not seeing the test units being created right at all. I'm unsure of...
  15. Switch33

    Notice anything? http://www.hiveworkshop.com/forums/pastebin.php?id=q7cpdp Edit: Bleh...

    Notice anything? http://www.hiveworkshop.com/forums/pastebin.php?id=q7cpdp Edit: Bleh, nevermind there should be nothing wrong with it. So strange.
  16. Switch33

    It is working theres a Download link right above it. Type -cam0, -cam1, -cam2, etc in-game to...

    It is working theres a Download link right above it. Type -cam0, -cam1, -cam2, etc in-game to switch between the cameras. ---------- Probably another error in which you expect the data to have been changed in one way but it was changed in another :o I guess the algorithm needs to be revised ;/...
  17. Switch33

    Well, as long as you give it the correct values it's pretty alright. Actually it's probably the...

    Well, as long as you give it the correct values it's pretty alright. Actually it's probably the best if you know how to deal with vectors. If you are familiar with bezier curves theres a cinematic type map in the map resource section. You could also check the camera system in this map out...
  18. Switch33

    US east coast. :D

    US east coast. :D
  19. Switch33

    Yeah that is a bit crazy. I didn't know that but that is kind of funny cause the older versions...

    Yeah that is a bit crazy. I didn't know that but that is kind of funny cause the older versions work for multiplayer with WindowInterface. I'm glad i'm spending the time rewriting this stuff tho it will be so much more efficient it will be great :). Only thing left is the WindowInterface...
  20. Switch33

    Oh gosh this is much more complicated than I thought, hmm, theres 2 errors left and there all to...

    Oh gosh this is much more complicated than I thought, hmm, theres 2 errors left and there all to do with the win2World and world2Win functions.
  21. Switch33

    I updated this a bit recoding the Matrix3D and Matrix4D libraries, but I still can't get the...

    I updated this a bit recoding the Matrix3D and Matrix4D libraries, but I still can't get the Camera library to compile. Can you take a look at it when you have some time? Thanks http://www.hiveworkshop.com/forums/pastebin.php?id=qn3z3g
  22. Switch33

    Blank Textures

    Are they made using images?(If so they are definitely subjective to resolution size.) I'm beginning to think image resizing is a horrid issue to deal with and images should generally just be avoided. Heck, the only real useful application of images might be changing in-game shadows(those would...
  23. Switch33

    Thanks Mag, I'll try and implement that into the current system. Edit: Since you made it...

    Thanks Mag, I'll try and implement that into the current system. Edit: Since you made it "extends array" it needs a more proper .destroy() method. I tried reading this:http://www.hiveworkshop.com/forums/jass-ai-scripts-tutorials-280/coding-efficient-vjass-structs-187477/ Here's my try at it...
  24. Switch33

    Thanks Mag, I'll try and implement that into the current system. Edit: Since you made it...

    Thanks Mag, I'll try and implement that into the current system. Edit: Since you made it extends array it needs a more proper .destroy() method.
  25. Switch33

    [Snippet] RegisterPlayerUnitEvent

    I'm working on a major recoding of this: http://www.wc3c.net/showthread.php?t=108895 To be as updated as possible. Including using Dirac's Linked List Module. But I guess it's gonna be a lot of work mainly cause I'm not familiar with linked lists really. I've already re-organized the...
  26. Switch33

    What directly affects casting time for units?

    Uhm, no it won't have an animation at all. If you made it .01 for cast forward/backswing it'd appear but it'd be very fast with little animation movement for example, but at .00 for both there is no animation played but instant casting. You could trigger the animation so it doesn't effect...
  27. Switch33

    [Snippet] RegisterPlayerUnitEvent

    How does someone use this on a Player Unit Event that requires a condition? Or is it not possible? Edit: Well, i guess I could replace the condition by using an if then else but eh.
  28. Switch33

    Ok? I don't understand why you don't like me because of my avatar. That's the silliest thing...

    Ok? I don't understand why you don't like me because of my avatar. That's the silliest thing ever. Saw is an great movie for some people and awful movie for a lot of other people. It really depends. I didn't like the saw movies for quite a long time till they grew on me. I think it was partly...
  29. Switch33

    Ok? I don't understand why you don't like me because of my avatar. That's the silliest thing...

    Ok? I don't understand why you don't like me because of my avatar. That's the silliest thing ever. Saw is an great movie for some people and awful movie for a lot of other people. It really depends. I didn't like the saw movies for quite a long time till they grew on me. I think it was partly...
  30. Switch33

    Over 2 layers of Blizzard cliff

    Well, I meant the no as a more general No. There is no alternative 3rd party tool/program that does that.
  31. Switch33

    Over 2 layers of Blizzard cliff

    Simply no. It's an editor limitation. You cannot have more than 2 cliff tiles in a map. You could create models using the cliffs found in the mpq with some skin though.
  32. Switch33

    [System] Missile

    if this.turn!=0 and not(Cos(this.cA-a)>=Cos(this.turn)) then if Sin(a-this.cA)>=0 then set this.angle=this.cA+this.turn else set this.angle=this.cA-this.turn endif...
  33. Switch33

    WoW Destruction of Azeroth

    This sounds like a big project. Also might be very lore intensive. I personally never followed much of wc2, wc3, or wtever's story too much besides playing the campaigns etc. So if the story is involved it'd be good to include a short summary involved for the players if needed be to understand a...
  34. Switch33

    Are you a Coder? Are you looking for a project? See this thread!

    I really don't get why you needed to create 3 "looking for a coder" type threads in all different sections. Only one of which was placed correctly(map recruit thread). Then you went and created this in the map development thread as well. This should probably be in the Map Idea thread. It's more...
  35. Switch33

    WoW for warcraft 3 idea...?

    Well you could try asking to join an already started wc3 WoW project. I mean like you said there are quite a bit of these types of map ideas floating around. I think most people who are shooting for the WoW idea in my opinion are shortsighted in the sense that they are new to the editor yet...
  36. Switch33

    This was resolved. Deleted the posts so no one else gets another wacky wrong idea.

    This was resolved. Deleted the posts so no one else gets another wacky wrong idea.
  37. Switch33

    I am in no way dissing steve irwin. Your completely missreading what I was saying if you think...

    I am in no way dissing steve irwin. Your completely missreading what I was saying if you think so. And I removed the Steve irwin fsjal, which wasn't mine in the first place, so I don't see why people keep randomly posting such annoyances.
  38. Switch33

    [JASS] What's LUA? I don't know it?

    Grimoire allows you to run other codes in the editor. Here is a good lua tutorial->http://www.lua.org/manual/5.1/. Lua is mostly used for creating object data and setting variables but it has a few other uses too probably.
  39. Switch33

    [Solved] A question about Triggers

    Destroy gets rid of a trigger for good. Turning it off is only well, turning it off. Map Init triggers only need be destroyed afterward.
  40. Switch33

    [Trigger] Gui-Triggers doing Weird things

    You also seem to have made your JASS code into just comments. So they won't actually do anything. Create a new trigger and edit->convert to custom text then paste the JASS library(the whole thing) in that trigger.
  41. Switch33

    AI for RPGs?

    Well, the old trigger was more like creep type heroes that level up(in the sense that they mostly just camp). It could easily be adapted to respond to commands etc. The coding is awfully outdated though relying on gamecache. But I thought it has a good idea that it's not hero specific in that it...
  42. Switch33

    AI for RPGs?

    function AILearnSkill takes unit h, string a returns nothing local integer i = GetTableInt(a, "LearnSkillOrder")+1 if i == 1 or i == 4 or i == 8 then call SelectHeroSkill(h, GetStoredInteger(udg_GameCache, UnitId2String(GetUnitTypeId(h)), "BaseSkill1")) elseif i == 2 or i...
  43. Switch33

    I believe that I'm done with wc3 dev : P

    Cause sc2 is debatably harder than wc3 for most people to mod with. And the improvements for switching might just be literally a harder editor to deal with. More object editor than trigger editor stuff really. As far as maps with "might and magic" types of maps wc3 is still a better substitute...
  44. Switch33

    I believe that I'm done with wc3 dev : P

    Yes but it could change if just a few good maps come out. The general problem is the hostbots always hosting crap really, I mean there are some good maps out there that could see some hosting. Also there is still a very active TKOK community I think that host and play games together all the...
  45. Switch33

    I believe that I'm done with wc3 dev : P

    My friend Maddeem said he knew someone who worked for a company doing some art work- modeling mostly i think. I think in general you can find people you just gotta look around a bit. Quick google search: http://www.moddb.com/engines/torque-3d/news/crimson-crows-art-assets-released...
  46. Switch33

    I believe that I'm done with wc3 dev : P

    Wc3 isn't completely dead. Just at certain times theres less and less players. There really just needs to be more interesting games rather than the crap that is overhosted on wc3 then there will at least be more development. There is still a large amount of people that play CHF and a large...
  47. Switch33

    Campaign Contest #3 - Discussion

    I don't think most people like'd the theme for contest #2. And I don't think that extending it would get more people. Making a new contest for it would work but you'd need just to set the deadline a good amount behind which is fine. It's also a completely different story because of this...
  48. Switch33

    Lost in the Light - cast your votes !

    To be honest, sandbox style rpg gameplay was a big part of what drove me to vote for the Memento Moir. My favorite map that does this is Unholy Invasion since it's very well done. Sandbox rpgs seem to also work best for wc3 since many people online have crap connections online and it provides...
  49. Switch33

    That is still roughly just your opinion though. To be honest I don't think most people would...

    That is still roughly just your opinion though. To be honest I don't think most people would even get that it's steve irwin till they saw at least the sting ray and "kirkey." It's just about adding character to the thing. I didn't make that fsjal and I removed it. I really am just saying i...
  50. Switch33

    The Shrine of Dragon King

    Yes but they don't call it Dungeons & "Dragons" for nothing. I mean that game is the basis for many games/maps alike. Even skyrim went all dragon crazy for example.
Top