Cool you are updating this so frequently! I have a little suggestion. A toggable auto build ability for corpse storages and crypts. When a building finishes the trainig of a unit and the ability is active, the unit is qued again. It is very easy to implement with GUI triggers and maybe whould it...
Wow what an amazing work! I really enjoyed my time with it.
But did I miss any mechanic to refill the mana.
Some enemies seem to be impossible to overcome without a big mana pool, so I often found my self dieing on purpose, to get my mana back.
Overall, very cool game!
Really loved this map. Played it serveral rounds with a friends, but we quit since it was too stressfull.
Here my pros and cons:
+ Creative Towers, enemies, items.
+ lovely presentation and terrain.
+ Cool concept
- I almost got an heart attack playing it (I would appreciacte an 'easy mode' that...
Just discovered this one on bnet and instantly got addicted to it. Great concept, good balancing and a lot of detail. Very cool viarity on units and events.
It is a little bit like eras zombie invasion but actually done right.
Here some criticisms and recommendations:
1) Hero abilities could...
Yeah of course you can create your own map with the name. Its not copyrighted or smthing but thanks for asking ;) Maybe add a subtitle like 'extreme' or 'advanced' so people may destinguish between the two. I think about renaming my map since the gamplay derivates from the original now. Im...
Hi Mythic, i dont know if you do requests, but I whould be really happy to see a player coloured version of a shockwave like this one https://www.hiveworkshop.com/threads/shockwave.233334/#resource-34420
How ever, keep up the good work. Its awesome! :D
Ohh I always thought, the delay on the Blink was caused by the spell time. I will reduce the delay to make the skill more accessable and smoothen the gameplay but will not completly remove it.
The players should also use the 'Deflect' skill (which is instant) and not rely completly on one...
The special ability only resets the mana pool and the cooldown of the abilities.
Nothing really special. I plan to add some more advanced mechanics soon.
Thanks for the good rating:grin:
I added a link to your map in the description ;)
First of all a big thanks for the positive feedback! (+rep)
I really like your idea of powerups! They seem to be a good way to increase viarity, without making the game to complicated.
Adding new abilities is a little bit difficult because they can easily throw off the the balance. Also I need...
In this ruthless arena game two clans of ninjas engage in a brutal instant kill combat.
Only the one, who is willing to master all of the four ninja abilties, will become the most hardcore of ninja...
This game is a quick, skill-based minigame with super fast, instant kill combat.
It is easy to...
Yeahh I realised that group leaks are the worst and after the game crashed when I was playing with my friend I loast the motivation. Also I did not like how the gameplay turned out and so I started working on an other project . (Trying to avoid leaks from the start)
Wow, this map has probably the best combat system I have have seen in a Warcraft 3 map! I once tried to create something like this myself but this is way more fast paced, fluid and the effects are on spot. I feel it needs more attention, amazing work :D (4/5)
Here some thoughts:
1. I know it's...
Yes, thank you! I checked out a list of everything that leaks and clean up the very frequent loops (Knockback System, Missile System) for the next version.
I try to use variables for all locations and unit groups. But if I need to fix every single thing, it will take ages and this map will...
Ahh okay. Yes I uploaded it some time ago, but could not find it in the pending or the rejected map section, so I guessed it was a server issue or something.
I hope this version is lack free. At least I had no problems by testing with bots.
If not I have a problem since I have no clue how to...
created by Calciumcarbonat
BANG! is an assymetrical skillshot game, in which every player plays a different role with its own objective every round.
There is always one Sheriff, Outlaws who want to kill him and Deputies who want to protect him.
The person that is the...
Created by Calciumcarbonat
BANG! is an asymetrical skillshot game, in which every player plays a different role with different objectives every round.
There is one Sheriff, whos role is revealed to everybody from the start, all the other identities are hidden.