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  1. dOT145

    Reputation (+1): (Post) Very helpful :)

    Reputation (+1): (Post) Very helpful :)
  2. dOT145

    Understand the Numbers of WCIII

    I knew about binary and hex and all of that, but I never knew that a white square was 128x128...which must mean that a gray square is 32x32 :D
  3. dOT145

    Reviving Heroes at a Changeable Region

    I see that. But that's your opinion about its usefulness, not mine or somebody else's.
  4. dOT145

    Reviving Heroes at a Changeable Region

    I thought All Players Matching Condition leaked... I guess not, I'll change that.
  5. dOT145

    Reviving Heroes at a Changeable Region

    Two things: First, it's actually a hero revive system. I have checked in the tutorials, and I didn't find any hero revive systems. Second, how do you find a hero revive system less useful than an English tutorial, especially on a site about WC3? Fixed. Where did I use All players and destroy...
  6. dOT145

    Reputation (+1): (Post) helped me with water pathing limits on MiscData.txt

    Reputation (+1): (Post) helped me with water pathing limits on MiscData.txt
  7. dOT145


    Ooh I like the animations 8)
  8. dOT145

    Lumber/Food Clock

    This is a really good tutorial, comprehensive and helpful to both beginners and middle-level trigger-ers (experts their own thing). I like how it shows how to get to each action/condition/etc., even though I don't need it. It looks like you spent a lot of time and effort making this.
  9. dOT145

    Reviving Heroes at a Changeable Region

    Reviving Heroes at a Changeable Regiontop Table of Contentstoc Table of ContentsTop Table of Contents Introduction What You Need Creating the Regions and Triggers Conclusion Introduction:intro Hi, and welcome to my tutorial. This is my first tutorial, so sorry if it's not too great.:cute: I...
  10. dOT145

    Reputation (+1): (Post) I'm not even done with the first tut and I've learned a lot

    Reputation (+1): (Post) I'm not even done with the first tut and I've learned a lot
  11. dOT145

    Concept-Art Contest #4 - EVOLUTION

    Wish I could draw... So far everything looks amazing
  12. dOT145


    Simly amazing. 10^100/5 The eye adds the ^100.
  13. dOT145

    How to: Attach weapons to units that allready have weapons (without modelling)

    Thanks, this tutorial helped me a lot. I *FINALLY* figured out how to add alpha channels in GIMP (I don't have Photoshop) and it was way easier than I thought... all I had to do was press delete...:hohum:
  14. dOT145

    RPG Hero: Human Villager

    I don't know why but whenever I import any of these RPG models, they don't work, even after I save and restart. It always says it cannot load the file :<
  15. dOT145

    What is your favorite album?

    Helloween is pretty good. Iron Maiden is better, and Metallica is even better than that. But these are mine: Hammerfall - No Sacrifice, No Victory :mwahaha: Hammerfall - Masterpieces (Helloween cover on that album ftw) Derdian - War of the Gods Sonata Arctica - Winterheart's Guild...
  16. dOT145

    Reputation (+1): (Post) Great respawn tutorial

    Reputation (+1): (Post) Great respawn tutorial
  17. dOT145

    [Trigger] RPG Item Drop Help

  18. dOT145

    [Trigger] RPG Item Drop Help

    @krisserz Thanks for the help! Do you know if there is a way for me to make it so a random item from a handful of items is in the area they are transported to? Here's what I have changed so far: dungeon complete Events Unit - |Cffff0000Jas' Kah 0253 <gen> Dies Conditions...
  19. dOT145

    [Trigger] RPG Item Drop Help

    Hi, I'm Dot145 and for my RPG (Legends ORPG) I want to make an item drop system that is like that of Defi4nce's ORPG and Twilight's Eve ORPG. Their item drop system has it so that when you kill a boss, everyone in the dungeon is teleported to a group of little squares that has just them and an...
  20. dOT145

    How to make Professions

    It's better to use Unit - A unit starts the effect of an ability (I think that's what it's called; of not, it's something like that) because otherwise users can abuse it and move away and it won't start the cooldown and everything will get messed up.
  21. dOT145


    Hi, I'm dOT145. I've been a lurker and downloading models from people to use in my map, Legends ORPG. It's coming along pretty well, only I need to add more enemy units instead of using just normal WC Neutral Hostile units clustered in ginormous creep camps. I am a moderate trigger-er that has...