Guidelines for a Competitive Melee Map
In the following you will be able to read about what makes a Warcraft III melee map functional as a competitive map. One of the most important things in the meta-game for warcraft 3, is the maps themselves. If a map favours a...
Symmetrical Hero Scaling
Or: Secrets and Pitfalls of Hero Balancing
This tutorial discusses some issues and solutions in terms of game mechanics for creating symmetrically scaling heroes.
Symmetrical scaling means that the relation of power between multiple heroes stays constant across...
Alternative Pathing Technique(For Lazy People)
This tutorial will show you a new technique for creating pathing blockers so that you don't have to spam tiny ones all over your map.
The benefit of this technique:
Will greatly reduce doodad counts and for bigger map it will have less...
Passive Abilities With Cooldown
I seen many people posted some threads about it and most people who knew how to make a passive ability with a cooldown wouldn't answer it, so here are the tricks to do this yourself (example:Geminate Attack from DotA!(Well IceFrog's spell is...