I absolutely don't know why the Glaive Thrower unit isn't changing stats in game when you changed them in the Editor.
I only change like the units damage, attack cooldown and made sure only attack 1 is enabled and it still shows in game as normal without any changes. How is that? I tried a lot...
Can someone link or make a tutorial about those channels and effects you can choose for the audio files inside the W Editor? Some files get affected more than others and are not played correctly in game.
Please help and clarify
There are channels like: General, Music, Cinematic General
But now it has to do with all the different Music Channels. When you click on: Import as Sound, you can choose which channel it is played in.
Just update this post or link it to something newer since it got all revamped. I got the music running eventually but a tutorial on those channels would...
I tried to be more simple buy basically having a one way ticket.
You enter the nether, kill a void lord and get teleported back to hub, slowly fading back in and normal again.
Happy to be able to work with colored masks now. Its so nice having an additional flair with the colored screen surround.
It are the new Mini Map icons. For example, the one they used for the Culling of Stratholme to track Malganis. Its the Boss icon. I just can't find a way to remove them from the minimap again since the only trigger i see is "Destroy last created" and that's not enough, i can't even apply a...
Yea sadly this is true. All they do is add hairs to the Naga right xD. They seemed to be so open with the Grubby interview back then and now its all in the shadows. You already saw the invisible creep? So damn funny lmao.
Could be that they are mainly busy creating future content.
Or there are...
Yes, now they want all the players to be online showing activity while playing the 2P campaigns. The thing is, i wonder how many crashes and bugs will the servers of Blizzard bring to the surfaces once the first playable maps are released.
Best would be to be able to switch to classic and...
Possibility could be to organize a solid Discord group that summarizes all the issues on one list. Having structured time dates to when collect data and put it on the list and when to give the list to the developers. IDK just an idea, prolly already working like that
I experimentent the day and found it out eventually ^^
Basically just did what the first reply did, put a colored mask to owner of triggering unit that enter area. Worked perfectly and looks nice!
Worked with a green-ish (toxic mask) world and Dun Morogh (white snowy mask) world. I am really...
I created three Green Quest Icons on the minimap. But i only find "Destroy last created Minimap Icon" as a trigger to remove the created quest icons when the quest is done. It destroy the last one and no more previous ones. Any idea on it? Variables i guess?
Nothiing works anymore. The trigger "Stop Music" or "Stop Music Theme" Doesnt even stop a Music from Blizzard lets say: "Dark Agents"
It is a complete mess and i simply can't get it to work... the compressing and all worked and now it is from 9MB to 5MB.. however, it wont do anything.
Thanks but i need an areal only trigger. When the triggering unit gets out of the zone, make normal again.
I tried something out and i got the purple mask already, now i need an optimized implementation.
go through portal, boom, you are in twisting nether, boom, everything purple, you get out...
I need a colored mask for an area. It'll be the twisting nether so i need a purple mask.
The player owner of the triggering unit should get the purple mask and when the unit of the player gets out of the zone, remove the mask.
Any idea on how to make the model: Wall Door (Tilesets: Cityscape, Dalaran, Dalaran ruins), that comes along with the new castle wall models, have an <open door> animation trigger?
My guess would be that there is no animation yet and you'd have to make one by yourself via the model editor.
Clapped my head, changed the variable + trigger. Worked perfectly.
Ahahahaha man, laughing out so loud out of joy right now xD I knew somewhere must be the splinter in the feet.
Thank you so unbelievably much! :grin::ogre_love:
First of all, thank you so much for the ultra speed reply! I remember seeing your profile picture every now and then throughout the years xD very catchy and addictive to look at.
I did pretty much exactly this. But what happens in game is as follows: After level up, Hero shrinks down to 5% of...
Hey lovely people, i am currently struggling on a simple trigger that would be:
When a hero gets a level up, triggering hero gains 5% size.
I know it is bloody easy but i just got stuck, please help me :xxd:
Hey, hatte eine e mail zu deiner Map bekommen, dachte ich schau mal wieder rein
Spielst du noch?
Does someone know if there is any new "World Editor" info about the "Warcraft 3 Reforged" version out there?
So many criteriums to fulfill, uff.. one would be annoyed and not upload anything by this imense amount of guidelines.
To the review itself, played it very often with various versions. A map i always wanted to created aswell, simple and heavy enjoyable.
List of things that could possibly be...
Hab sie jetzt eben durchgespielt. Bei der letzten Map hat die gesamte K.I. nach einer Weile garnichtsmehr gemacht. Habe 1-2 cheats benutzt, gold mein ich.
Und ja, continue would be pretty dope. Eventually starting in Northrend, snowy terran and then Scarlet Onslaught, oh man. The campaign was so...
This campaign looks so great that i dont wanna play further, im at Mission 2 and it looks so amazing i cant go out of my base rather complete the mission. Finally in near future im gonna play it full.
The feature when you go to the Scarlet Monastery looks sooo amazingly epic. Ah, and the voice...
This campaign also made me logging into my account since many years.
I played every little gab of this campaign and this really is a complete masterpiece.
The Final Fantasy Style got me so freakin amazing and i also like FF7.
I used my proffessions aswell as got my heros high enough to encounter...
Fruit Forest. Campaign looks great, cant wait to play it and i know it will be good because it looks like it was spend very very much afford into this campaign, mentioning the loading time, it is completly normal to have such high loading times, big good maps need big loading screens. Dont agure...
Hello "TheSpoon" a High for you. You´re really Amazing.
I dont know but i hope i can make a Wish. I want play the orc 2P Campaigns. Ashenvale, Brachland.. and and and. I make Maps too, but i dont know how i load the campaign maps. i want make a Map with a Partner, but i dont find someone. Please...