Search results

  1. eleljrk

    [Trigger] Anti-Block (Lag)

    I know all my Custom Scripts can be placed somewhere else. But wouldn't it cause more lag if it's excecuted more times? I mean.. If a variable is used in a loop like this: loop 1 to 10... set TempLocation = some location Wouldn't it be cleaver to destroy the leak outside the loop, and destroy...
  2. eleljrk

    [Trigger] Anti-Block (Lag)

    Is it required to run that in every Trigger, or just once in (for example) Map Initialization..? And it's faster because you just run 1 action instead of 2, right? Anyway, anything else that may make this script quicker to excecute? I was hoping someone had a cleaver way of skipping the looping...
  3. eleljrk

    [Trigger] Anti-Block (Lag)

    Isn't it Custom script: set bj_wantDestroyGroup = true Or am I wrong? Anyway, thanks for pointing out a leak I missed.. I will do it old style anyway.. (Create the group, then destroy it.)
  4. eleljrk

    [Trigger] Anti-Block (Lag)

    1. Could benefit the player. (Construct, wait for it.. wait for it.. sell it) 2. Because attacking creatures may attack wrong tower. 3. This would look way more professional if I made it to work correctly.
  5. eleljrk

    [Trigger] Anti-Block (Lag)

    Ok, so the idea was to make a working Anti-Block system which actually don't lag.. And which works instantly.. I came up with this idea: Anti Block Events Unit - A unit Begins construction Conditions Actions If (All Conditions are True) then do (Then Actions) else do...
  6. eleljrk

    Warcraft III AutoRefresh (Windows / Linux / Mac)

    Got mono as well.. EDIT: My bad, used wrong version of Mono. (Tried to run trough Wine with Mono) Rename the file to ar.exe and just run mono ar.exe after cd to the location where it is. The tool will work, but the window dies when started hosting.. However, the autorefresh will continiue! I...
  7. eleljrk

    Warcraft III AutoRefresh (Windows / Linux / Mac)

    Doesn't work on Linux. (Newest Wine version, Ubuntu 10.10)
  8. eleljrk

    Advanced Refresh

    This doesn't work on Linux.
  9. eleljrk

    Medieval Life

    Don't bump. Let the thread die. The project will go slowly forward. Close this thread.
  10. eleljrk

    Reputation (+1): (Bundle) You deserve much more reputation then 300..

    Reputation (+1): (Bundle) You deserve much more reputation then 300..
  11. eleljrk

    Votekick System v2.1b [eleljrk]

    Sure... Give me a second! :)
  12. eleljrk

    Medieval Life

    *facepalm* Still, it was a real and good *facepalm*. Thank you Assassins-Creed! :)
  13. eleljrk

    It's a server dumb ass.. :P

    It's a server dumb ass.. :P
  14. eleljrk

    Elite Siege Engine - The Übertank

    It's not just epic, it also have the WC3 style painted all over itself. This is a true 7/5 as I've never seen a tank model fiting WC3 even more then the WC3 tank! 5/5 (If 7/5 was possible, I would give) and +rep! - This reminds me; The model section needs a approve / reject function for the...
  15. eleljrk

    model and icon request (fairly simple)

    When you make such a request people just don't do it without any.. payback.. If that's the right word. You have to give them something back; Rep, A Spell, A Map.. Anything. (If this is for your map we need to know if you're going to finish your map or not.. 90% of all maps ever started ended...
  16. eleljrk

    Medieval Life

    Don't make me be your mom! ;P "You two, stop whining and get friends!", Mom
  17. eleljrk

    As a Beta Tester you don't need proof. I will of course accept you. Just so you know, I...

    As a Beta Tester you don't need proof. I will of course accept you. Just so you know, I wouldn't start Beta Testing with the good guys before after some open Beta Tests online.. :) @Northrend. EDIT: Nice font and style on your profile! :)
  18. eleljrk

    :d :p

    :d :p
  19. eleljrk

    Medieval Life

    Secret for now.
  20. eleljrk

    Thanks..

    Thanks..
  21. eleljrk

    Medieval Life

    I've made all units, 40-50 items and some triggers. We're started. (Not mentioning the terrain.)
  22. eleljrk

    Reputation (+1): (Post) Can you please remove this comment as it scares people.. :P

    Reputation (+1): (Post) Can you please remove this comment as it scares people.. :P
  23. eleljrk

    Spell Request [GUI]

    lol.. Don't even needs triggers..? Just do that with Archmage´s spell Blizzard..? Easy as that.
  24. eleljrk

    Medieval Life (RPG / RTS)

    The dwarf army should be that weak that they die during the battle.. (That's why there isn't any dwarfs in the real time; now) Even, this is a event that makes players united against their enemy. Which I think is a good idea for the map. I don't want the map to be filled with Human War, but also...
  25. eleljrk

    Trees...

    Thanks for reading my whole reply.
  26. eleljrk

    Dead Space Arena

    Sure you got no time for Medieval Life when you got something like this to do.. ;P +rep Funny how Medieval Life and this can share one model. I'm also using one of the models in the pictures you show. Funny. Good luck; nice use of the template.. :P EDIT: I need to "spread more"..
  27. eleljrk

    I can't find the Human Archer in MPQ

    Units\Creeps\HighElfArcher\HighElfArcher.blp That's the path for that skin.
  28. eleljrk

    I can't find the Human Archer in MPQ

    There is no Human? Looking for the Night Elf one? Units/NightElf/Archer/Archer.mdx
  29. eleljrk

    Trees...

    You've probably imported the model wrong or set the tree variation to high.
  30. eleljrk

    Reputation (+1): (Bundle) Good Job

    Reputation (+1): (Bundle) Good Job
  31. eleljrk

    Magic Lamp by chilla_killa

    Seen worse and this is useful. Over all, good job. You could make the base a bit lower and streched to the right / left; Other then that it's good.
  32. eleljrk

    Reputation (+1): (Post) Soon green! :)

    Reputation (+1): (Post) Soon green! :)
  33. eleljrk

    Medieval Life

    AndreiMolnar, I got like 2-3 beard and 2-3 hair models ready for use.. ;) chilla_killa, sorry for the misunderstanding! I though you where talking to me! :P I miss you making me terrain; I'm no good terrainer.. (Will do the whole terrain over again since I did some bad stuff in the current one..)
  34. eleljrk

    Medieval Life (RPG / RTS)

    I've always finished my projects.. ;) This is my third project over 3 years; so the statistic is good. There has been some changes in the plan, but in a positive way. Babies will go to the bin as it's completly stupid to have things like that in this game.. (They do nothing) Thanks EDIT: I...
  35. eleljrk

    [vJASS] Handle Counter

    This can also be useful blocking cheats.
  36. eleljrk

    Votekick System v2.1b [eleljrk]

    Feel free to comment to this NEW system. Take a note that old comments is a year old. Thank you.
  37. eleljrk

    Change Name? [Trigger]

    Yes it work with 6, but as I said -nameMyNewName works and will set your name to MyNewName.. If you then say -name MyNewName using 6 you get the name " MyNewName".. Therefor 7 will work if you don't want the space. Other then that the Max Name Length in WC3 is 15, so no need to explain that. (As...
  38. eleljrk

    [Trigger] [GUI] Votekick System

    I know, but it's actually stupid when you can add the events manually.. If you want to add events to certain units not in the map from game start, then the add event action is good. Thanks for your feedbak anyway. :goblin_good_job:
  39. eleljrk

    Change Name? [Trigger]

    MortAr, you're doing strange stuff now.. This is correct and working Change Name Events Player - Player 1 (Red) types a chat message containing -name as A substring Conditions Actions Player - Set name of (Triggering player) to (Substring((Entered chat string), 7...
  40. eleljrk

    [GUI] Votekick System

    First; Both MortAr and -Kobas- got the exact same amount of rep.. (318).. :P * Why is those slower? Because of the "Do Nothing"? They basicly don't do anything in those ITE's.. * String setup could work, but much work for me.. (Why is it faster?) * I was thinking about doing that, but...
  41. eleljrk

    [Trigger] [GUI] Votekick System

    Or For Each Integer A From 1 - VKSetup[10].. ;) But why should I do that, when I can add it manualy without any extra CPU.. :P Thank you very much! :) EDIT: Added some new features to the VKCommand - Kicked player ("Victim") can't vote on his / her own votekick session; This also got it's own...
  42. eleljrk

    Monster Helmets

    Maybe creating wearings for your helmets, then make packs for each "set"..? (For example a Chicken Helmet, Chicken Armor, Chicken Legs, Chicken Boots..) :P These helmets aren't for any use before there is something that fits.
  43. eleljrk

    Medieval Life (RPG / RTS)

    Nope :)
  44. eleljrk

    [Trigger] [GUI] Votekick System

    So guys, I've created a new more flexible Votekick System in GUI. I just want you guys to have a look at it before I replace it with the old one.. Before you mention; Many ITE, I know. Can you see any flaws? Any feedback & ideas will be considered. Thanks VKSetup Events Map...
  45. eleljrk

    [GUI] Votekick System

    So guys, I've created a new more flexible Votekick System in GUI. I just want you guys to have a look at it before I replace it with the old one.. Before you mention; Many ITE, I know. Any feedback & ideas will be considered. Thanks VKSetup Events Map initialization...
  46. eleljrk

    Medieval Life (RPG / RTS)

    Sure; Still sad.. Gives me even more work as I have to do all the terraining..? :/
  47. eleljrk

    [vJASS]Simple Hero Revival[v1.2] -GUI Friendly-

    I think you should add this; - A configuration to have Timerwindow / not - Show to local? (TRUE) Show to all? (FALSE) The above is the 2 configureable variables added in the config area.. With just 2 variables you can do that; You could also do it with just 1 variable, with intengers.. (0: No...
  48. eleljrk

    Are you working on the easy fix mentioned here...

    Are you working on the easy fix mentioned here: http://www.hiveworkshop.com/forums/modeling-animation-276/attachment-point-hlep-178730/ ? :) I'm waiting.. (y) (a)
  49. eleljrk

    [vJASS]Simple Hero Revival[v1.2] -GUI Friendly-

    Short nice and effective. I'm no vJass expert; but I can't see any flaws. Put the code in HIDDEN tags.. :P +rep, vote for approval & 5/5 (As it's the best Revive System on the hive.. ;))
  50. eleljrk

    Reputation (+1): (Bundle) This and all models you've uploaded lately deserve a +rep.. :)

    Reputation (+1): (Bundle) This and all models you've uploaded lately deserve a +rep.. :)
Top