Search results

  1. Lonely Wolf.

    Azeroth Anual Gladiator Showdown

    Well, the name is a work in progress. The general idea is 1-6 ppl Fight 30 fights (10 tiers) against trigger controlled bosses. The Tiers Each tier exists of 3 fights. Boss fight one and two are sepparate, while the third one is boss one and two combined. In the third fight, the two...
  2. Lonely Wolf.

    What is the purpose of "Preset: No Unit"?

    will a "no Unit" not lose life?
  3. Lonely Wolf.

    World in Conflict

    Good looking. The game itself (Original) sucked big time, maybe this mod will be bether?
  4. Lonely Wolf.

    The hero factory - Submit your ideas for heroes

    <Name>, Unstable Affliction Skill 1: Radioactive Radiation - Deals dmg to nearby enemy units, and increases damage taken on nearby friendy units Skill 2: [Passive] Nucleare Armor -Increases armor rating, and deals damage to attackers. Skill 3:Deadly Radiactive Cloud -The <Name> makes a...
  5. Lonely Wolf.

    Gears of War: Complete RTS tech-tree

    What is "R1/ R2"? Nice concept though... i think :|
  6. Lonely Wolf.

    Total Warfare [Map Idea]

    Updated with new picture*
  7. Lonely Wolf.

    Total Warfare [Map Idea]

    ^^ using an old mouse with those balls (sounds so nasty) is hard, specially i it hangs up all the time, and a second look at that scetch makes me wanna place "NSFW" tag at it. :P But enough about that. (im at Work (lunch), thats why i use a scetch and not a birdview map))
  8. Lonely Wolf.

    Total Warfare [Map Idea]

    The Plot Basicly a Battlefield map (Think LOTR, that fortress-like-ish) Two teams, one is defending their region (the orcs), and the other is for some reason trying to ereas them from the region (Elfs and Humans) Team 1 Human Night-Elf 6 Heroes Night Elfs start to the North,they will...
  9. Lonely Wolf.

    WoW Battlegrounds

    This is an idea i've had in my head for some time now. Team 1 -Humans -Night Elf --6 Players Each player gets to controll one type of unit for.ex: P1: Footmen & Cannoners P2: Treeants P3: night Elf hunters & Glaive Throwers The Night Elfs starts in the North, while Humans in...
  10. Lonely Wolf.

    [WIP] - Bloodvenom Marsh

    *Updated 9, 10, 11, etc
  11. Lonely Wolf.

    [WIP] - Bloodvenom Marsh

    Think about it this way then: They didnt grow in water, the water came along with some cataclysm that changed the region.
  12. Lonely Wolf.

    [WIP] - Bloodvenom Marsh

    There are more behind that then what the eye sees... When i started working on this map, i had in mind that the land is corrupted and altered by demonic pressens, that be why only dead trees are in the water.
  13. Lonely Wolf.

    [WIP] - Bloodvenom Marsh

    The two pcitures of the bridges is not nearly finished, i'm doing the water details last. And, there are multiple areas were the water is deeper, but those places are not ready for a screenshot yet. And for the bridges, yes, they need a tint of green in them, planed to do that at some stage.
  14. Lonely Wolf.

    Belgrath's Secondary Showcase!

    They be a bit messy, but my fave is the one with the house, reminds me somehow of Snow(w)hite and the dorfs ^^
  15. Lonely Wolf.

    [WIP] - Bloodvenom Marsh

    Just playing around while with the World Editor, doubt it will be used by me ever again when its a "Cold Case" *Added three new pictures* The fortres is missing its gates, i just cant get them to work on my computer... -_-
  16. Lonely Wolf.

    How to attach?

    ... -_-; i've used the and since i posted in off-topic, i was talking about attachments in threads. well, thanks.. just to bad it is to late "grr"
  17. Lonely Wolf.

    How to attach?

    well... how? i cant make it work
  18. Lonely Wolf.

    Image Editing Mini-Contest #1 Poll

    OMFG! (yes, the F) Then tell me how to attach, becouse i cant make it work! :@
  19. Lonely Wolf.

    Trigger Help

    well...it will only work once since you have the trigger based on one spessific mobs, "the Black Pearl 001" I presume the boat is a hero, no? Ress Hero Events Unit - A unit Dies Conditions (Unit-type of (Dying unit)) Equal to Paladin Actions Wait...
  20. Lonely Wolf.

    Resident Evil 1

    NO threads in that Forums.... :'(
  21. Lonely Wolf.

    I Need Some Awesome Terain Resources

    i be so bold to tell you to calm yourself down a bit. Turn off Capslock and write over again, then we'll be back to help you. Or on second thought, no. your to sick (taken from your "signature"(?))
  22. Lonely Wolf.

    Need someone to improve my terrain

    i can help you out. can get me on [email protected]
  23. Lonely Wolf.

    Resident Evil 1

    ohh, this map is gonna be played by me, thats for sure. And... is it too much to ask for a open map to watch triggers? (if it is protected, i dont mess up other ppls maps)
  24. Lonely Wolf.

    Craka_J's Terrain Showcase

    You got skills, no second thoughts there.
  25. Lonely Wolf.

    Idea for a map.

    yeah, sorry. But for the moment i dont want to share the map becouse i want to do the terraining, and dont want to have a puzzle later on if loads of ppl gets the map... yet. I will post more info as i progress the terrain and ideas comes to mind. Evertying in this post will be taken under...
  26. Lonely Wolf.

    Problem with water...

    Starting from scratch, no thanks... i guess i'll just improvise a little. Edit: mhh, i'll try that with water doodads. kudos for you.
  27. Lonely Wolf.

    Problem with water...

    Take a look at this terrain. On this 1st one, you see the water is perfect in the back, but messes up later on... WHY is that happening? and look at this last one, on the left right side, no water at all :emote_eekani: Whats going on? I created the map with Waterlevel 1, and...
  28. Lonely Wolf.

    Idea for a map.

    When i wrote that, knowledge is as they level up and can use more stuff, like weaons and armors. Before becoming a humanoid (Era 6/7) they will gain Evo Points (Evo.p) which they can spend in increasing Claws, Feets, Jaws, Body and maybe a Dorsal Fin. This is done in the Inventory. Claw...
  29. Lonely Wolf.

    Idea for a map.

    Sorry for puting it wrong forum... again -_-; and kudos for all the great replies =) As for now... this is only an idea, no cogs has started moving yet to make a chain reaction out of it... or maybe it have? The size of that image i posted is 256/256 I doubt i have the skills to do all...
  30. Lonely Wolf.

    Idea for a map.

    Terraining Want to help out with terrain? There are 4 eras left to be done, all of them 28/1xx tiles big. If one person per Era would come fourth, it would speed things up. Just tell me what part you want, and i'll send you the map. while you have the map, please write down the custome stuff...
  31. Lonely Wolf.

    Terrain Request

    For an ORPG, you should try to get to use all of them map...
  32. Lonely Wolf.

    Change Hero Max Level

    Heroes past level 10 In many WarCraft scenarios you can now raise a hero's level to above level 10. This is done by changing one single value. Go to "Advanced" -> "Gameplay Constants" Tick "Use Custom Gameplay Constants" Find the field called "Hero Maximum Level" Set this to whatever you...
  33. Lonely Wolf.

    AoS Screenies (Age of Survival)

    maybe make the doodad come up from the gound, insted of having them floating? Except from that, beautiful.
  34. Lonely Wolf.

    [Trigger] Problem with trigger(s)

    ok... i'll try to understand that, having problem understanding stuff when using letters insted of numbers... Just ignore that, it was for Player Red's part of the Unit killed trigger.
  35. Lonely Wolf.

    [Trigger] Problem with trigger(s)

    THe problem is that still when 3 units left, the Kudos counter is 66 (which is the maximum points awarded if all 11 bets is correct) not sure how to describe the problem, watch the triggers and see if you can decrypt it On this trigger, the owner of clicked player is added to a variable...
  36. Lonely Wolf.

    Deathpool, looking for companion.

    sorry, but the english and rep keeps me from wanting you... cant see you have any maps either, which makes it hard to say what skill you got.
  37. Lonely Wolf.

    Deathpool, looking for companion.

    Bah, i am sorry. Have you heard about the word "absent"? Well, i have been absent for 2 1/2 year. And when i came back the forums changed. I thought i took the right Forum section, but must have misclicked somewere along the lines. So please, keep your foul tongue behind your teeth if...
  38. Lonely Wolf.

    Deathpool, looking for companion.

    Triggerer, that is known with GUI that can help me out with some that i got problem with doing. And here is some information. Map name Deathpool (Idea from CSI: Miami) Name of the creator(s) Me so far Current stage of the map (alpha, beta, finished?) Around... 30 40% -ish...
  39. Lonely Wolf.

    IronGate45

    mhh... it wont work for me :S
  40. Lonely Wolf.

    LW's return: some pics

    That place is currently under construction, the crystals are just placed around on small hills. Im not planing on leaving anything that plain. ^^
  41. Lonely Wolf.

    LW's return: some pics

    I place the fog after i've done the terrain. And i did place a sky, but didnt show it. and for the flat terrain. Well, like i said, im not done yet. I make hills, roads and that before i go into details. Make a region, go to the options for it and chose wather effect. ps: the 4th pic...
  42. Lonely Wolf.

    LW's return: some pics

    glad you like. wont be that much water when it is done.
  43. Lonely Wolf.

    LW's return: some pics

    well, been two years since i did any terrain, and i felt like doing something to kill time... i have no idea how this "attach" code works, so i use thumbnails. This 1st one... well... Here you can see the skelletonhead coming fourth as the snow has melted, the bones at the trees is his...
  44. Lonely Wolf.

    What Animal Would You Be?

    1. Wolf 2. Bear 3. Eagle 4. Jaguar ...and ofc. a Dragon!
  45. Lonely Wolf.

    Reputation (+1): (Post) nice terrain, keep up the good work.

    Reputation (+1): (Post) nice terrain, keep up the good work.
  46. Lonely Wolf.

    My first attempt at terrain

    pretty nice, only minus is the blue mushroom and overload of rocks, kudos for you.
  47. Lonely Wolf.

    [Trigger] Team Score

    With a Leaderboard, you can only have one collumn for score, only usefull if you want to count total unit kills. But, if you want, i'll set one up for you...
  48. Lonely Wolf.

    [Trigger] Team Score

    This is the setup, dont forget to set the with for all collums/rows MB ini Events Time - Elapsed game time is 2.00 seconds Conditions Actions Multiboard - Create a multiboard with 3 columns and 16 rows, titled Statics Set Multi = (Last created...
  49. Lonely Wolf.

    [Trigger] Team Score

    I got a working Multiboard at my computer, will link it when i get home.
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